Sorry for the late replies, I had a busy weekend.
It's also an oversight on my part as well. The colours are very distinct in my art program, but then when I take the animations into the game the colours get washed out a bit by the lighting. So I need to use less subtle shades.
I think I can add something in the options that will up the contrast and should make colours pop more.

The next monster scene will likely be with a centaur (it won't be this update though).
I think it's less about monitor size and more about how well the monitor displays colours + lighting conditions in your own room. You'll see fewer colours if the sun is shining on your monitor versus if you're sitting in a dark room.Very true with some detail being lost, the bimbo potion increases lip size but I didn't notice that at all until I read the reference in the text part of the scene. Had to go back and remake the potion a few times to verify this. I wonder if some detail loss occurs just depending on monitor size? My monitor is a very practical and cheap (ie, not widescreen), so anything larger would start to lose detail anyways unless game's pixelation count increases depending on monitor output size.
Just harder to do subtle face and body stuff without finer detail, since no outlines to delineate between what otherwise might be colors that blend. C'est la vie.
It's also an oversight on my part as well. The colours are very distinct in my art program, but then when I take the animations into the game the colours get washed out a bit by the lighting. So I need to use less subtle shades.
I think I can add something in the options that will up the contrast and should make colours pop more.
Do you mean scenes based around the patronuses? Because I'll be honest, I'd struggle trying to make an otter sexy.To be clear I meant H's patronus, but can't say no to seeing Luna's too.
And I got an idea for how to work beasts into the story: Hagrid needs potions for the beasts or his pals from the forest, since he can't keep a secret he mentions something to H which reminds her of a potion she saw in one of the books.
Yeah that would be close to my ideal system. But it's a lot of work...I think your proposed Corruption mechanic could fit that bill nicely. As "Harmony" solves more and more potions, she gets more and more depraved, and that in turn unlocks variations and/or different paths available to her. That would give a sense of her evolving and progressing without feeling tacked on or incompatible with the plot.
Lol it seems you figured out most of it yourself. Let me know if you need any more clarifications.Seem to have lost "Katie's Secret Letter" can't remember which book it was in and running through them doesn't have it turn back up.(Was literally in the one book I didn't check because it was the first one I opened after Tutorial originally...) Can't "solve" a riddle if you don't have it to read. I want the context behind each potion, not just looking up the recipes alone.
And, I can't seem to find the recipes/hints for #14, 17, 18, 24(saw another comment about the Patreon button on MM).
I know one of those is the "purity potion" but I'm saving it for last, because futa.
Any help in directing me to the missing pages would be appreciated. I seem to be blind, or at least sleep deprived.
Monsters yes. Animalistic monsters yes. Normal animals, probably not.Will there be more monsters added? Or some animals?
The next monster scene will likely be with a centaur (it won't be this update though).