First of all, to determine the names of the individual variables:
Code:
SugarCube.State.active.variables
Expand that display and look for anything you want to change. It helps to have a value displayed in game to find the appropriate variable - for example, if you have 1428 coins, it's easy to find that the variable for coins is called
PlayerCoins. To change the value, you need to type this:
Code:
SugarCube.State.active.variables.PlayerCoins=5000
This would set your coins to 5000. You will have to do something in game to update the display.
Same concept goes for all those variables.