name a few thenThis is like the 12th goblin MC game around. Not complaining though the more the merrier but I do find it strange there so many in recent years compared to everything else.
I blame Goblin Slayer
This is the first one I've seen. I check here almost every day and I'm always on the hunt for a good game to play. Unless those goblin games have looked horrible and I just threw the memory out I have not seen any here at least.
This one does look interesting though. Sadly just an initial release but if I keep seeing it here I will try it out.
Goblin Lordname a few then
That's the end for now.after i get the mom in the cave and hooked up she disappear and cant do anything else
I have 3 errors in total if you look around at the beginning of the area, the first encounter with Lara is immediately deleted and that again and again until you spend the night and find hell. only then does the event play richly. the quests are not in themselves right, solid i found Vera lying on bodlen for the first time at night. At first I was happy that the story of Vrykul continues but was then very much smelted by the bugs. And that it's a fan of kobie. and it is a copy with minimal deviations from the process and with more text. now let's see where this is going or how far.I like the game, but I got 2 game breaking bugs after just playing for 20min.
1st Vera vanished after I captured her
2nd could not enter caver after leaving it
Yes, I also got this, but it was not game breaking.I have 3 errors in total if you look around at the beginning of the area, the first encounter with Lara is immediately deleted and that again and again until you spend the night and find hell. only then does the event play richly. the quests are not in themselves right, solid i found Vera lying on bodlen for the first time at night. At first I was happy that the story of Vrykul continues but was then very much smelted by the bugs. And that it's a fan of kobie. and it is a copy with minimal deviations from the process and with more text. now let's see where this is going or how far.
I just started it, and it seems to be a rework of A Goblin's Tale: Same main character, same basic story (conquer village and its girls to breed a new Goblin army), so far same maps (though apparently on a different version of RPGM), but the grammar is much improved, and the story beats I have seen so far are set up slightly differently.
edit: Scripting seems a bit wonky still, however. There's a clearing just south of the starting point that triggers a short cut scene where Vruk sees the youngest daughter - but the scene seems to trigger whenever you cross the tile, even at day times where the daughter's sprite is not yet present (i.e. when she's not in that clearing).
edit2: It also seems really short, unless I ran into a bug. After you put Vera onto the rack, the rack sprite goes back to its original state, and if you leave the cave, you can't get back in. Bug or End of Content? edit: Seems this is EoC for now. Not a problem, but a short notice would be nice to avoid confusion.
Yes, I also got this, but it was not game breaking.
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a bug is a bug. and that with vera made me restart the game 3 after the 3 times I assumed that this is no longer and that is why there are bugs where something is needed. especially when it happens outside of the actual quest process
end of content, the next update will have more and a "end of content" text or somethingim trap after i cap the mom the game just lock up i cant do any thing
... does no one bother reading what has been posted over the Last 6 pages....
1: The Bugs have been reported, They are all miss placed activation flags, and/or missing step check flags.
2: the Missing Vera 'Bug' is actually a Missing End of Content flag that is supposed to activate after the capture scene, what we see when we click on her in the (forced) feeding station is the incomplete opening sequence of converting/break Vera, because the next steps are not coded or connected to the sequence yet, it defaults to an empty feeding station. because you are not supposed to leave the cave during the breaking when you leave, you can not return because the needed code items are missing/not in place. Yes this means there is supposed to be a text scene that stops you from exiting that is missing, much like the one that exists at the eastern exit of the opening field.
Conclusion: the Current Demo is more of a proof of existence, then a proper stand alone demo.
You can find hints for this where you downloaded the game