zandervon

Newbie
Apr 1, 2021
31
25
So this is abandoned too? :rolleyes:
Not yet, afaik.

Some preview pictures of the next update have been shared, back in early december. Most of them require a significant membership on Subscribestar but one has also been shared on Discord. Dev said he wasn't sure he could post the update before the end of the year, so, hopefully, there will be some news in january.
 

Rorikon215

Newbie
Dec 18, 2021
34
69
I get the impression AlpineBiscuits is doing this at his own pace and isn't big on giving constant updates. He's only done one or two (fairly big) major updates since he put up the first version very early last year.

I'd give it a bit longer before you assume the project is dead.
 
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zandervon

Newbie
Apr 1, 2021
31
25
In case anybody still want news about the game, here is what AlpineBiscuit (the dev) posted on the game Discord last wednesday :

"Short status update: I finished the writing process so now only implementing/coding is left. I already implemented the skill points you get for visiting the classes after the last update so if the framework doesn't have any updates it should be a straightforward process. I just have to think of a way to distribute skill points you missed because of old savegames but I think I will implement a cheat menu for that as it might come in handy later. So far the update is going to contain 211 renders and around 8374 written words and is coming probably next month."

While no definite window about next update has been given, at least, we know he's still working on it :)
 

Solomon Grundy

Active Member
Nov 25, 2021
553
1,344
I just discovered this game and tried it out, and it definitely has promise. The renders are pretty good, and as I've said elsewhere, if a game involves controlling a slutty Hermione, I am on board.

It looks like the dev at least occasionally follows this thread, so I do have some feedback that I hope you'll appreciate.

First, as others have said, the QTEs really ought to go. They don't add any value, aren't fun, and can only lead to potential frustration. They really don't belong in a game like this, and absolutely nothing would be lost if you just removed the timer bar in the places where you have one and let the player click the button to progress. The same can be said about chasing the flying cock monster thing, it's not fun. You could just have the icon appear in different parts of the castle and stay put and it would only be less frustrating. Ultimately, as a game dev, any time you want to add a mechanic to a game you should first ask yourself, "will anyone really find this fun?" While challenges can definitely be fun, pointless frustration never ever is.

Also as others have stated, the interface needs help. At the very least it would be nice to have some way to see how many friend points or whatever it is you've accumulated with different people. You have that little icon pop up when you do something they like, so I assume it's being tracked somewhere, but I have no idea as a player what it's doing or how much progress I've made with them. I won't go into the save slot thing, as that's been beaten to death in this thread already, but +1 for wanting a more robust system there. I would also very much like an option to have text just appear instantly. I loathe having to push a button to get text to pop up just because I read faster than it scrolls onto the screen. I'll honestly never understand why any games even do that, but if you feel the need to do so, at least let me turn it off.

A gallery of unlocked sexy times is pretty much standard for porn games like this, and if it's possible to do given the engine and libraries you're using, I would strongly suggest doing so.

There's an admittedly hilarious typo in the love potion recipe where you're told to "cock it" for four minutes. I imagine Hermione's gonna be getting a lot of cocking in this game, but I don't think that's exactly what you meant here. ;) On that note, I can't be the only one who's looking forward to her blowing a human cock at some point, poor girl. :ROFLMAO:

Anyway all of this is, of course, imho, ymmv, and probably tl;dr, but there you go.
 
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BMKink

New Member
Nov 1, 2021
11
14
Did you found out?
I had to download the game again from a different cloud service (I need to remember which one, though) and played the game. The icon on the top-right of the game window started working as the save option.

I don't know the reason behind this issue. The file size was the same on different clouds. If you have the same issue, I would recommend downloading the zip/7z/rar file from a different cloud service and trying it out.
 

AlpineBiscuits

New Member
Game Developer
Jan 10, 2022
11
256
stuck at bath scene it redo every time ?
Just checked it. I implemented a quick fix the last time so old saves could jump to the bath scene. Turns out I also unintentionally created a loop if you are not romancing Melody. A fix is coming in the new version, which should come soon. Thx for the bug report.
Also thx Solomon Grundy for your feedback, the typo will be fixed as well ;D
 

Rouge

Newbie
May 2, 2017
64
41
Where the heck is the hidden cave? it apparently is well hidden

Edit: Nevermind I found it, Oh and BTW we are on Version 0.4.0. Someone forgot to change the title of the thread
 
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baneini

Well-Known Member
Jun 28, 2017
1,950
3,011
I don't see any reason why this game is unity instead of renpy. Its linear vn without any meaningful interactivity.

Presentation is pretty alright, some horrible faces and the typical half assed daz3d asses which look doughy and distractingly bad.
It's nice to see some of the non-patreon content like not having "name the relationships between every character". Bizarre lack of typical male on female sex.
The writing is bad, not interesting enough to read all of it.
 
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3.70 star(s) 16 Votes