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D-Two

Member
Apr 12, 2018
112
160
The problem with that idea, is that this game is unfortunately structured around following the walkthrough.
Which, to be honest, effectively means that this is at best a really crappy game, and by most definitions no game at all. It's unfortunate too much focus is spent on patreons and what they want instead of cleaning up the code.
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,657
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Which, to be honest, effectively means that this is at best a really crappy game, and by most definitions no game at all. It's unfortunate too much focus is spent on patreons and what they want instead of cleaning up the code.
Honestly, there's far worse offenders when it comes to capitulating to the demands of patrons than KST.
The problems with the game design are nothing to do with patrons, and purely down to KST himself.

Ultimately, if you don't like it, don't play it.
 
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D-Two

Member
Apr 12, 2018
112
160
Honestly, there's far worse offenders when it comes to capitulating to the demands of patrons than KST.
The problems with the game design are nothing to do with patrons, and purely down to KST himself.

Ultimately, if you don't like it, don't play it.
It's always down to the developer, who else would it be? KsT decided to go for pleasing patrons instead of fixing the train wreck of a game. But it's nice of you to allow me to stop playing.
 

Jake Wesley

Member
Mar 20, 2019
113
15
hey everyone heres Twist version 0.34 beta if you all want, any way please help with the Walkthrough if any of you knew the step, thanks

 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,657
8,217
It's always down to the developer, who else would it be? KsT decided to go for pleasing patrons instead of fixing the train wreck of a game.
Repeating yourself does not change facts... KST is making this game in such a way that it leaves it in a terribly optimised state, and has been from the beginning.
As he adds more content, more characters and events for characters and locations, it's done in such a way that it adds an unnecessary workload on people's hardware. PATRONS ARE NOT THE ONES AT FAULT HERE. THEY ARE NOT THE ONES DOING THE GAME DESIGN AND IMPLEMENTATION.

But it's nice of you to allow me to stop playing.
Get your eyes checked out, you're clearly seeing things that aren't there.
 

AxelMasters

Member
Jul 27, 2017
266
133
Not played this in a long while, are we still only allowed to cum inside when we have the plan b pill or have we convinced some to not need it?
 

j4yj4m

Forum Fanatic
Jun 19, 2017
4,176
6,144
Repeating yourself does not change facts... KST is making this game in such a way that it leaves it in a terribly optimised state, and has been from the beginning.
As he adds more content, more characters and events for characters and locations, it's done in such a way that it adds an unnecessary workload on people's hardware. PATRONS ARE NOT THE ONES AT FAULT HERE. THEY ARE NOT THE ONES DOING THE GAME DESIGN AND IMPLEMENTATION.
In the end people will always complain anyway. I mean, in Summertimesaga they did it excatly the other way round and it's now beeing heavily optimized. There many people demand, that DC should leave it as it is and simply introduce more content, no matter the consequence. So it's going to be a shitshow either way.
 
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Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,657
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Not played this in a long while, are we still only allowed to cum inside when we have the plan b pill or have we convinced some to not need it?
Outside of a couple of scenes, it's still Plan-B. There's also induced lactation for Janice though.
Planning has begun for pregnancy/impregnation content, but it's still work-in-progress.
 
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D-Two

Member
Apr 12, 2018
112
160
Repeating yourself does not change facts... KST is making this game in such a way that it leaves it in a terribly optimised state, and has been from the beginning.
As he adds more content, more characters and events for characters and locations, it's done in such a way that it adds an unnecessary workload on people's hardware. PATRONS ARE NOT THE ONES AT FAULT HERE. THEY ARE NOT THE ONES DOING THE GAME DESIGN AND IMPLEMENTATION.
Repeating myself won't change anything, I was, however, hoping that you were able to read and understand. But let's make this a bit easier for you then. Where have I blamed anybody else than KsT? And no, adding characters and locations do not in itself put extra strain on the hardware except for the fact that it takes up more disk space, but calling that strain is a bit dumb.
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,657
8,217
I was, however, hoping that you were able to read and understand.
Ditto.

But let's make this a bit easier for you then.
Further condescension noted.

Where have I blamed anybody else than KsT?
You still don't get it... Your argument is that KST is appeasing patron wants/demands, and that is why the game's so buggy/bloated and a mess.
What I've been saying, is that you're laying blame in the wrong place, not on the wrong person.

And no, adding characters and locations do not in itself put extra strain on the hardware except for the fact that it takes up more disk space, but calling that strain is a bit dumb.
Yes, it does, and it's not about how much space the game takes up.
This post from Ned_Flanders gives more detail. This post from dsconstructor also gives more information that directly relates to Ned_Flanders' post. Read them, and hopefully you'll finally see why I've been saying that KST is the cause of the game's problems, from a design and implementation stand point, and not your assertion of appeasing patrons.
 
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monster king

Member
Apr 27, 2017
103
239
As far as i know, KsT's problem comes from him working alone, one-man-team thing.
Storywriting and coding is two different thing, just as someone who directed a movie is not the same as someone who has to record the movie scene or someone who has to edit the movie.
2.JPG
 
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PanX

Newbie
Mar 26, 2019
79
28
Why stay on this threads if you don't like the direction of this game??

If you don't like the game or the direction take by KST or whatever you want don't stay here you waste your time complain about the game.

He (KST) does not care what one person thinks. He does his job nothing more so deal with it or move.

Sorry but it's stupid to complain about a game that you don't have any power to change it so you can complain every single days that the game never change mate. =)
 

D-Two

Member
Apr 12, 2018
112
160
Further condescension noted.
Great, some parts get through then.
You still don't get it... Your argument is that KST is appeasing patron wants/demands, and that is why the game's so buggy/bloated and a mess.
What I've been saying, is that you're laying blame in the wrong place, not on the wrong person.
Om blaming KsT and KsT only. Ignoring what the Patreons might think in order to focus on fixing the game would improve things in the long run. As mentioned, this happened in Summertime Saga, and even though some complain, that game is in a much better state now where it can be expanded without breaking down at every minor change.

And no, the links you provided do not back up your claim. Adding more locations does not in itself cause extra strain, it is how it is implemented on a quite basic level that is the problem. Instead of reducing the number of mesh files, primitives and texture files in any given scene, the sheer amount of files and objects to load - per scene - is way too high. That means that the problem is the same every time you load a scene, it doesn't matter how many scenes there are, nor how many characters, since you only load one scene at a time. Basically, it seems KsT is trying to aim for quality levels that give no extra benefit at all, but instead locks out a bunch of potential users.
 
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