There could be anomalies in certain scenes. Most are due to an imprecise collision system that is usually the result of a faulty renderer in the Display Adapter that crashes due to ram constraints or bad collision detection. When two renderers can't deal with each other they crash and as a result the game crashes too!
Just to clarify here....
There are many factors involved and so many variables!
- First - The quality setting really only affects the shader and polygon systems both in numbers and type used to render the game. A lower quality Display card usually has fewer shaders it can use than more expensive cards and some just can't handle a high number of polygons without choking. An Older card may have less sophisticated shaders and too little ram available which requires you to lower quality to use them instead of the more modern types that newer cards have.
- Second - Those quality settings mostly talk to (and actions are determined by) the driver installed for your video card. The Driver determines what Ultra quality is for your card as much as the game does. It also tells the system which version of DirectX is supported by the Video card. This is why older drivers sometimes need upgrading to reflect and work to make proper renders. And these drivers are written to support a very specific set of DirectX because their card can only support that version when they are released. Many GPU manf will update their drivers to allow DirectX to fallback to a lower version without breaking.
- Third - The version of DirectX (for Windows users) varies depending on the Operating system you are running. This is why when you install a AAA game title it almost always installs the latest version of DirectX (or at least checks that you have the latest without installing anything if you do) so they can insure the DirectX you have is compatible with their rendering engine. As of Windows 10 the current release of DirectX is DX12. Win7 and Win8 both supported DX11 and Vista and Below could support DX10 at best. Yes you could update the DirectX on those systems but the drivers for the Display adapters rarely were updated for these older outdated Operating systems to take advantage of any of it. And this is also why everyone had to check the compatibility of your hardware before installing Windows10 as some hardware just wasn't ever going to work if it was too old to support the latest system.
- And Finally - The video card you have is designed and engineered to support a particular version of DirectX. Buy a card today and you are almost guaranteed that it will be DirectX 12 compatible (unless you are buying an old remaining stock cheapo). There are really only three things you need to really look for when buying a Display adapter. What version of DirectX is supported, what slot you have available to stick it in (they come in both PCI-E and Mini PCI-E flavors) and what price range you are looking for. You can find DX12 cards for less than $100 and you can spend as much a $500 for a Monster GPU with tons of Ram and more shaders than 1000 versions of the Twist could ever use! The more you spend the longer it will be before you will have to upgrade it again. But I would rather upgrade to a $100-150 card two or three times to keep up with the DirectX support than spend $500 for a card that in 4 years could be incapable of DirectX 14 if and when it comes out.
So what does all that mean?
- First is to make sure you have the latest driver for your Display Adapter and are totally up to date. Usually a new driver will also have the DirectX update you need to solve problems.
- Second, make sure your operating system isn't 10 years old! No one should be running anything older than Win7 these days and if you have Win8 well you get a free update to Win10 and Win10 is 10000 times better than 8! DO IT!
- Third check to see which version of DirectX is installed and make sure you have the latest.
- Finally If your computer and hardware has been your friend for the last 7 years it really is time to start thinking about a new computer or at least upgrading that Display Adapter to give the unit more life. CPUs do what CPUs have done since the days of Pentium I. The Display adapter, Ram type used and Slots/Ports available is the only thing that has really changed over the years. You should have a minimum of 4GBs of System Ram available in your computer to help your Display Adapter work. A PCI-E video card has it's own ram but will borrow system ram when it needs it. If you have less than 4GBs of system ram there won't be enough left over for the video card to borrow. You can buy a card that has more so it never has to borrow but it will cost more.
The Twist is unlike all those other games you play that have pre-rendered scenes that require your computer to display nothing more than a JPG image or images in rapid succession. It works and renders it's scene in the same way Doom or Far Cry does, totally inside the GPU you have installed. This is why there is no CGs and Galleries to be had in this game. How it looks is largely dependent on how good your Video Card can render it's 3D world. It may be less sophisticated of a 3D world than Doom or Far Cry but if it was as sophisticated as those you would need to buy an even more advanced card just to play it. Twist uses fewer polygons and shaders so it can be played on a greater variety of systems. But it does expect that the system that tries to play it is newer than something from 2008 which is going on 10 years old technology.