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Soft bodies.
Hi guys, I hope you are all well.
Wow, has it really been a month since my last post? The time has gone by way to fast.
I'm still working on the ground work for my next game. The lack of environment assets out there that match my needs means that I'm having to kinda kit bash my own sets together. I also want to try and keep an at least similar aesthetic throughout the sets, I don't want to just use random sci-fi bedroom that looks completely different to random sci-fi medical bay for example.
I wasn't happy with the face of the Asian character I had previewed before. I tried tweaking her but couldn't get her looking right. I started over from scratch and again i could only get to something I was partially happy with, so I put it to one side while I worked on something else.
After coming back with fresh eyes the character above in the red shirt is now my latest version, let me know what you think, I'm happy enough with how she is at the moment but I may still tweak her some to try and giver her a bit more character.
Daz released an update to its Genesis figures, the new version being 8.1. Part of the update is a new skin shader which I've been taking the time to add to all my new characters. The maps I'm using are still from Genesis 8 characters because there are not that many new Genesis 8.1 characters out yet. They work well enough with a few tweaks here and there. I also tweaked a few other settings, particularly the subsurface scattering values as I felt the skin on my characters looked a bit too transparent previously.
I've also been taking this time to try brush up on my skills with Blender, particularly the physics simulation tools. One of the main things that Daz studio lacks is any kind of soft-body physics simulation for its figures. Making things like breasts and butts move is all done with basic pre made morphs which is really quite limiting.
So I've been trying to come up with a work flow where I can export my characters into Blender, use the simulation and animation tools there to create my own custom morphs for whatever particular pose I'm using and import it back into Daz. It takes a little time but the results I think are worth it, It just adds that little something.
I'm still working on the possibilities, I'd like to get clothing involved too but that something to work on next. For now I've made a few practice renders of Nikki squishing her boobs just for you all
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I'll be pausing the monthly subs again as I don't see myself starting work on the new game itself before the end of the month, I also have some real life things coming up that are going to take up some time.
So until next time, thank you all as always and take care.
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