F6 is cheat the pregnancy rate.Well the relic that gives speed when your clothes are thorn is still bugged. Poop.
Also the cheats from the previous version still seems to work, though I have no idea what F6 does.
Bro do you mind adding a function that freezes the preg period instead of just changing itF6 is cheat the pregnancy rate.
initially status is "off"
if you press F6 1 time, pregnancy rate is fix to 100%.
F6 press again, pregnancy rate is fix to 0%.
F6 press again, cheat is off.
off -> 100 -> 0 -> off -> ...
preg period cheat? is that off/short/long ? or freeze/unfreeze ? it work on just during pregnancy.Bro do you mind adding a function that freezes the preg period instead of just changing it
Just my preference, also normally I would use dnSpy to mess with the code myself but dear god this new Unity il2ccp build really is something
Thanks, I somehow managed to forget about your original post.F6 is cheat the pregnancy rate.
initially status is "off"
if you press F6 1 time, pregnancy rate is fix to 100%.
F6 press again, pregnancy rate is fix to 0%.
F6 press again, cheat is off.
off -> 100 -> 0 -> off -> ...
F7 key is not assigned. Do you want make shorten preg period ?Thanks, I somehow managed to forget about your original post.
Also, after getting the latest version of the cheat, to try and shorten the pregnancy time. It seems like the F7 key doesn't affect parasite pregnancy.
Again, thanks a bunch for your hardwork, cheers!
Make many children makes bigger. but after v0.3.0, down patched.I was wondering, how can I increase the size of my breasts? I've noticed that they can grow but I don't understand how... I often had like 3-4 children/guardians and they had changed little. I've seen someone manage to make them huge but he doesn't know how he did it either.
Try deleting the ScarletPaper folder in C:/Users/(username on your PC)/AppData/LocalLow
has try it before but nont usefulTry deleting the ScarletPaper folder in C:/Users/(username on your PC)/AppData/LocalLow
I'm getting this error while trying to use the plugin... don't know what to do :$ThornSin Helper plugin v1.0.0.3 for above v0.2.8
Modded images are made by mk40.(source) thanks.
cheat added.
F7 Preg Period freeze(toggle). freeze -> unfreeze + out it
Client of game is changed to IL2CPP.
Install theYou must be registered to see the linkslatest version. (current is #670) may be you have an x64 ver. useYou must be registered to see the links
I can't use the GUI. so no message(UI) is showed on cheats use.
You get heard the sound of 'Unlock Success' on cheats use. If cheats is disabled, be sound of 'Unlock Fail' .
Cheats keys are same as below version.
Changes
2023.07.02. v1.0.0.3
2023.07.02. v1.0.0.2
- F7 key function is added.
2023.07.02. v1.0.0.2
- Fixed images by mk40.
- Add feature. F7 Preg priod 0.1/0.5/0.9 on pregnancy status.
------------------------------------------------------------------
ThornSin Helper plugin for below v0.2.5
Game version independent. It will be works on the next game update.(failed on v0.2.8)
It's a plugin of BepInEx. If want to use this, you must install BepInEx.
Features
- Partial Uncensored
- Cheats
- F2 HP/MP
- F3 Normal Attack Multiple
- F4 Key
- F5 Add Gold + 100
- F6 Preg Rate cheat_off/100/0
Install
- Download the BepInEx which match with game exe. You may have an x64 version. Use
You must be registered to see the links. Extract it to game folder.- Run game once. BepInEx\plugins\ folder will be created. not created ? move game folder to another place. (ex. "c:\Games\ThornSin\") Game path must have just english characters.
- Extract helper plugin to BepInEx\plugins\ folder.
- Run game. you will be see the help message on logo (left-up corner).
Game has some uncensored images. according to flag, some images are can be uncensored. but not at all images.
for example, Boss_01_H.png, H_007.png, H_007_2.png and PlayerBirth.png files are needed edit.
If you're artists, help!
check points.I'm getting this error while trying to use the plugin... don't know what to do :$
"
+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [ThornSin_helper 1.0.0]
[Error : BepInEx] Error loading [ThornSin_helper 1.0.0]: HarmonyLib.HarmonyException: IL Compile Error (unknown location)
---> System.MissingMethodException: Method not found: 'UnityEngine.Coroutine UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)'.
at System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandle method, RuntimeTypeHandle[] instantiation)
at System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandle method)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.PrepareMethod(MethodBase method, RuntimeMethodHandle handle)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.<>c__DisplayClass29_0.<Pin>b__0(MethodBase m)
at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.Pin(MethodBase method)
at MonoMod.RuntimeDetour.ILHook..ctor(MethodBase from, Manipulator manipulator, ILHookConfig& config)
at MonoMod.RuntimeDetour.ILHook..ctor(MethodBase from, Manipulator manipulator, ILHookConfig config)
at HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo(MethodBase replacement)
at HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original)
at HarmonyLib.PatchClassProcessor.Patch()
at HarmonyLib.Harmony.<PatchAll>b__11_0(Type type)
at HarmonyLib.CollectionExtensions.Do[T](IEnumerable`1 sequence, Action`1 action)
at HarmonyLib.Harmony.PatchAll(Assembly assembly)
at HarmonyLib.Harmony.PatchAll()
at Plugin_net6.Plugin.Load()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly) in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/IL2CPPChainloader.cs:line 134
at BepInEx.Bootstrap.BaseChainloader`1.LoadPlugins(IList`1 plugins) in /home/runner/work/BepInEx/BepInEx/BepInEx.Core/Bootstrap/BaseChainloader.cs:line 411
[Message: BepInEx] Chainloader startup complete
"
Yes, I tried moving location to exact same location, removing numerical characters and any other besides alphabetical ones, and yes I'm using the latest BepInEX BE version, the one that is for IL2CPP, or should I switch to mono?check points.
1. game folder path. is there any multi-bytes characters are in the game path? try move game folder to another place. (ex/ "c:\Games\ThornSin")
2. usedYou must be registered to see the links? #672 is latest version now. use it.
"[Error : Unity]" is error on main program. not cause by cheats.Yes, I tried moving location to exact same location, removing numerical characters and any other besides alphabetical ones, and yes I'm using the latest BepInEX BE version, the one that is for IL2CPP, or should I switch to mono?
wait... I managed to do it... everything seems at a glance fine, the commands kinda work, it doesn't show the little screan of the cheats though... and it now throws this... I think I saw someone with the same script issue I'll have to check
+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [ThornSin_helper 1.0.0]
[Message: BepInEx] Chainloader startup complete
[Info :ThornSin_helper] Unique keys 7 counts
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Plugin_net6.Plugin.ThornSin_helper.GameManager_Update.Postfix(GameManager __instance)
at DMD<GameManager::Update>(GameManager this)
at (il2cpp -> managed) Update(IntPtr , Il2CppMethodInfo* )
* this is on the cmd *
[Error : Unity] Material 'particle_UI' with Shader 'Universal Render Pipeline/Particles/Unlit' doesn't have a texture property '_MainTex'
[Error : Unity] Material 'particle_UI' with Shader 'Universal Render Pipeline/Particles/Unlit' doesn't have a texture property '_MainTex'
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Plugin_net6.Plugin.ThornSin_helper.GameManager_Update.Postfix(GameManager __instance)
at DMD<GameManager::Update>(GameManager this)
at (il2cpp -> managed) Update(IntPtr , Il2CppMethodInfo* )
as long as it works as it is then I consider it a win v:
Thanks for your help, the pluglin is working partially, only some visuals are missing, but they key functions are working, so it's a matter o me remembering what F2 to F7 does, haha."[Error : Unity]" is error on main program. not cause by cheats.
[Error :Il2CppInterop] During invoking native->managed trampoline ... <GameManager::Update> ...
It's an exception occurs. the <GameManager::Update> has code of cheats which I made. some objects or variables are not initialized on booting. but cheats are try to using those. may be caused by that. but can be ignored.
the guide is not 34 page ?The plugin doesn't work.I used the installation guide on page 37 the one that was updated, I don't know why but Bepinex doesn't open after extracting it on the game folder, I mean the game works but there's not Bepinex.
Someone knows where I messed up?
This is instruction of install cheats on another game.Yeah I just forgot the exact page, but it still doesn't work.