Absent.Dogma

Watching
Game Developer
Nov 2, 2019
89
406
The game is really nice! The controlls are a bit cluncky but nothing too bad. I did not need any Walkthrough, well maybe its just me.
If you can implement those scences from the Gallery into the gameplay, it will simply be great ma dude.
Hope you keep going :D
Thanks for your comment. I've already finished with new version where many thing were polished. Especially I was worried about players who got problems with aspect screen ratio.
I couldn't not to pay attention to some issues with controls like "shiver" in combat stance. v0.15a pretty unstable what can not be said about brand new v0.21 and there is a good reason for that.
 
Feb 23, 2018
281
224
Played through it. very impressive. Few things:
-add a compass or a map maybe. didnt have much of an issue but i got lost once or twice
-optimization could use work
Things that this game could use imo:
-more casual scenes/faster scenes. like when she goes into the fog she fucks something and walks on barely remembering or shocked after she leaves fog.
- better/more cum
- dog/horse scene.
- no guro, or at least obviously marked. total boner killer.

enjoyable
 

Absent.Dogma

Watching
Game Developer
Nov 2, 2019
89
406
Played through it. very impressive. Few things:
-add a compass or a map maybe. didnt have much of an issue but i got lost once or twice
-optimization could use work
Things that this game could use imo:
-more casual scenes/faster scenes. like when she goes into the fog she fucks something and walks on barely remembering or shocked after she leaves fog.
- better/more cum
- dog/horse scene.
- no guro, or at least obviously marked. total boner killer.

enjoyable
Thanks for the informative feedback!

About map - it isn't necessary to make a compass for now. There are not too large locations, you may find something any time, just be curious. And you also have a quest guide, nothing supernatural.

At least two scenes with guro, I give a hint - after Cave with Gangrenous and in gallery room 4R.
 
Feb 23, 2018
281
224
one more post on recommendations that im sure you have heard but want to give my own input.

- an option/setting to remove guro/death scenes. just have it a fade to black instead.
- an option to space/click through text. the auto text is too slow. i read fast and i end up sitting there for longer than needed .
- more mechanics involving fog. maybe hallucinations? more prone to fuck people? casual fuck that you dont remember? fog that makes you horny? idk.
-smaller more spontaneous scenes, blow the green dude to get him to help you when you enter the fog? non human sex scenes -> hound/tentacle/gargoyle ect. maybe traps?
-scenes are good but need better cum animation. i know thats hard to implement for games its important. :p. The cum on skin is well animated just not the cum from mid orgasm. its non existent.
- clothing customization? more clothing in the future? maybe even a little character customization like hair color/style?
-An issue ive found is trees/bushes dont load until you are close and they just pop in front of you, further LOD distances would be nice.
- the scene where you go back to the priest and you get fucked by multiple people is good. but i was bummed it didnt have the feeling you had during it. would have been cool to see "anxious/dizzy" then "horny" then "exhausted" or something like that as it went on.

thats all i got.
thanks for game.
 
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Icarus Media

F95 Comedian
Donor
Game Developer
Jun 19, 2019
8,233
31,007
Huh....that guro scene....i never saw that coming! What a pain in the neck that was! Still it's not like we didn't have a heads up. :)
 
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Htyur

Newbie
Mar 6, 2018
82
163
I just tried the game and must say I am impressed. But I have few questions;

Firstly, the scenes in the gallery and game are pretty much completely different. Are the scenes in the gallery planned to be included in the future?

Secondly, in majority of scenes she is wearing stockings, would it be possible to make it optional so we can remove it if we want to? (I would much prefer if she was completely nude)

Looking forward to the future updates.
 

Absent.Dogma

Watching
Game Developer
Nov 2, 2019
89
406
I just tried the game and must say I am impressed. But I have few questions;

Firstly, the scenes in the gallery and game are pretty much completely different. Are the scenes in the gallery planned to be included in the future?

Secondly, in majority of scenes she is wearing stockings, would it be possible to make it optional so we can remove it if we want to? (I would much prefer if she was completely nude)

Looking forward to the future updates.
Hello, Htyur. Stockings will have "become optional" in next update.

Of course. Many scenes arm-in-arm with plot.

Thank you!
 
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nonofuckoffno

Newbie
Sep 26, 2017
67
51
Spent about 45 minutes. Despite actively trying could not find a sex scene until the end when I was stabbed and permitted 3 out of however many gallery scenes.

UTter waste of time. Character moves at a snails pace, dialogue is unskippable and, despite actively trying to find them, you probably wont find any in-game sex scenes.
 

MyTimeHasCome:/

New Member
Feb 16, 2020
2
1
Spent about 45 minutes. Despite actively trying could not find a sex scene until the end when I was stabbed and permitted 3 out of however many gallery scenes.

UTter waste of time. Character moves at a snails pace, dialogue is unskippable and, despite actively trying to find them, you probably wont find any in-game sex scenes.
Did you try to follow the story? H-Scenes are basicly part of the storyline so it's nearly impossible to miss all.
The unskippable dialogue is a bit annoying while testing all the different "endings" as others pointed out.
Maybe try out the walkthrough if you cant find them on your own or use the galllery if you need to see something on-demand.
The scenes are worth it.
 
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TobaiasR

Newbie
Nov 2, 2017
29
34
I was really skeptical when i downloaded this but after trying it i have to say this is one of the most interesting concepts i have played so far since i made an account here, if it goes the path i am hoping it does i am considering to jump in to support it. The game is giving out some H.P. Lovecraft vibes and i digg that. Music really sets the atmosphere, plot is intriguing to keep you interested and characters are not all that bad, main character is quite well done, the npcs could be polished more but for a one man effort this is quite good. It may be rough around the edges but it shows great potential.

I tried a game that approached the horror theme mixed with eroticism called "Lust from Below" but this one even in it's current state blows it out of the water.

That being said i have some questions and suggestions for the developer if he is willing to take them into account. While playing the game it's clear that the developer wants us to explore, since the game has some branching be it via direct character exploration or via dialogue. I don't mind that, i like exploring but in the current state it's a bit punishing for the user to do it as there is no quick save feature.

For example i was trying to explore the branching that is suggested via dialogue and scenario options when at the ritual scene but after two tries i have become a bit frustrated since most of the "wrong" options will put you in a game over state and so you are forced to start the game from the beginning of the chapter and have to run around the whole map to get back. So a save or quicksave feature will be greatly appreciated to make exploring the branching of the game less punishing.

Another thing that raised some questions is the final chapter with the church basement. I noticed that there are some small interesting game mechanics giving you some hands on approach and also feedback. I like this mechanic, it really feels like you are playing a game rather than just watching animations play by themselves. But the way the scene develops leaves you feeling like there is more to it or could be more to it.

In the beginning you are asked to kneel so the game prompts you to push e button, next you are asked to "serve" and so you push F to fill the bar and play the mini game, then i noticed the "approaches counter" jump to one. Next you had to "resist" and it played like the previous scenario but unfortunately you can't fill the bar. After that the "approaches counter" jumped to 25 or so and also noticed the MC getting her belly filled. Then after that scene it just prompts you to push e to advance and the "approaches counter" keeps jumping to 52 or so. Also noticed the "flock satisfaction" going higher, obviously being more and more satisfied by using the MC.

Now i noted these observations to ask you if there will be any real purpose in gameplay and interaction to all these stats such as the approaches counter, flock satisfaction and fill meter? Or ar they just there for the kink? Will this later play out like some sort of dungeon breeder where you have to actively hang on through all the encounters? Will scenarios like this "ritual" repeat throughout the course of the game? Will you also use more of the interactive prompts you set up in the first part of the scene?

I also have a suggestion regarding this mechanic, for example when "serving" the scene conclusion won't play out until you fill the bar, i really waited a bit to see if there is any repercussion if you didn't do anything and of course nothing happened. How about maybe the MC gets a bit of "encouragement" from the breeder perhaps like a slap or two or maybe even takes the initiative and you are then prompted to try to "resist" if you wait too much or heck even go with it and accept it but grasp some air from time to time.

I am asking all these questions because it feels like there is more to this chapter and this scene in particular that make it feel more like a technical demo of what you have in mind for this section of the game or maybe the overall game once you crossed the "threshold" and went back to the church.

Sorry for the wall of text, i am really looking forward to your response. Thanks for sharing the game with us, in my opinion this game has great potential and stands out from the multitude of copy paste games available here and i hope you will stick with it to the end.

Best of luck.
 
Last edited:

Rozhok

Active Member
Jun 29, 2017
696
1,461
Is there a way to quick save / quick load? If not PLEASE add it. I have died 2 times because of wrong choices and I'm being placed on the other side of the map again.

Also, a sprint option would be nice. There is too much walking, which, especially after being placed on the other side of the map, gets quite annoying.
 
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nonofuckoffno

Newbie
Sep 26, 2017
67
51
Did you try to follow the story? H-Scenes are basicly part of the storyline so it's nearly impossible to miss all.
The unskippable dialogue is a bit annoying while testing all the different "endings" as others pointed out.
Maybe try out the walkthrough if you cant find them on your own or use the galllery if you need to see something on-demand.
The scenes are worth it.
No, that's the thing. The unskippable nature is just, unbearable for me. Unskipable text is irritating, but this is just absurd. Why does 4 words lock the game for 20 seconds? So I did what you do in all games. Walk directly to the nearest looking thing and find the enemies... Which just progressed the story sans any sex scenes. And all but the 3 "core" scenes are locked until you play through and unlock them in the gallery, which... Why. Just why is there 15minutes of content here stretched to an hour entirely with unskippable text. Every other aspect of the game is just, unity porn game designer 101 in terms of optimization etc. That text though is just... How.
 

Absent.Dogma

Watching
Game Developer
Nov 2, 2019
89
406
I was really skeptical when i downloaded this but after trying it i have to say this is one of the most interesting concepts i have played so far since i made an account here, if it goes the path i am hoping it does i am considering to jump in to support it. The game is giving out some H.P. Lovecraft vibes and i digg that. Music really sets the atmosphere, plot is intriguing to keep you interested and characters are not all that bad, main character is quite well done, the npcs could be polished more but for a one man effort this is quite good. It may be rough around the edges but it shows great potential.

I tried a game that approached the horror theme mixed with eroticism called "Lust from Behind" but this one even in it's current state blows it out of the water.

That being said i have some questions and suggestions for the developer if he is willing to take them into account. While playing the game it's clear that the developer wants us to explore, since the game has some branching be it via direct character exploration or via dialogue. I don't mind that, i like exploring but in the current state it's a bit punishing for the user to do it as there is no quick save feature.

For example i was trying to explore the branching that is suggested via dialogue and scenario options when at the ritual scene but after two tries i have become a bit frustrated since most of the "wrong" options will put you in a game over state and so you are forced to start the game from the beginning of the chapter and have to run around the whole map to get back. So a save or quicksave feature will be greatly appreciated to make exploring the branching of the game less punishing.

Another thing that raised some questions is the final chapter with the church basement. I noticed that there are some small interesting game mechanics giving you some hands on approach and also feedback. I like this mechanic, it really feels like you are playing a game rather than just watching animations play by themselves. But the way the scene develops leaves you feeling like there is more to it or could be more to it.

In the beginning you are asked to kneel so the game prompts you to push e button, next you are asked to "serve" and so you push F to fill the bar and play the mini game, then i noticed the "approaches counter" jump to one. Next you had to "resist" and it played like the previous scenario but unfortunately you can't fill the bar. After that the "approaches counter" jumped to 25 or so and also noticed the MC getting her belly filled. Then after that scene it just prompts you to push e to advance and the "approaches counter" keeps jumping to 52 or so. Also noticed the "flock satisfaction" going higher, obviously being more and more satisfied by using the MC.

Now i noted these observations to ask you if there will be any real purpose in gameplay and interaction to all these stats such as the approaches counter, flock satisfaction and fill meter? Or ar they just there for the kink? Will this later play out like some sort of dungeon breeder where you have to actively hang on through all the encounters? Will scenarios like this "ritual" repeat throughout the course of the game? Will you also use more of the interactive prompts you set up in the first part of the scene?

I also have a suggestion regarding this mechanic, for example when "serving" the scene conclusion won't play out until you fill the bar, i really waited a bit to see if there is any repercussion if you didn't do anything and of course nothing happened. How about maybe the MC gets a bit of "encouragement" from the breeder perhaps like a slap or two or maybe even takes the initiative and you are then prompted to try to "resist" if you wait too much or heck even go with it and accept it but grasp some air from time to time.

I am asking all these questions because it feels like there is more to this chapter and this scene in particular that make it feel more like a technical demo of what you have in mind for this section of the game or maybe the overall game once you crossed the "threshold" and went back to the church.

Sorry for the wall of text, i am really looking forward to your response. Thanks for sharing the game with us, in my opinion this game has great potential and stands out from the multitude of copy paste games available here and i hope you will stick with it to the end.

Best of luck.
I like your commentary, I literally felt it, because I myself played each scene about 50 times or more (every single part). I'm not gonna say how difficult it is to write music, code and make all the models myself. The eyes are swimming. Here community comes up. It deserves to be a full review of the current version. Thanks for this.
 
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3.10 star(s) 46 Votes