- Jul 3, 2019
- 1,595
- 1,709
Thanks, that was our plan. We want the players to enjoy the animation a little longerI think I see what you were trying to do. Basically just showcasing the style of scenes we could expect from this. This style is probably not for everyone, but it checks all the boxes for what I consider a good scene. Long scenes. Extensive dialogue throughout. Great flow to it where one position and sex act leads into the next. Nice transition between positions. Dialogues while the animation is playing so we have some incentive to actually watch the loops for more than 2 seconds.
If you like maledom scenes, I think you will enjoy episode 2. From episode 2 you can choose what do you want to see and what routes you want to play. If you want femdom you can choose femdom, if you want maledom you can choose that. Episode 1 is more of a introduction(Like you said.)I really hate femdom and romancy scenes also do almost nothing for me, so the content of the 2 scenes were incompatible with me, but I could tell that some male dom scenes done in this manner would be something I would enjoy. I'd imagine that some people might not enjoy such drawn out scenes, but too long is honestly 10x better than the too short 2 pump chump style of scenes that we often see.
Thanks for the adviseIf I may offer an advice, I did feel that the dialogues and nature of the scene stayed a bit too stagnant throughout. It would be nice to see a little more emphasis on escalation and a nice crescendo. The encounter starts from before the act. Teasing, anticipation, circumstances, etc. They all play a role. You want the scene to have this gradual increase in intensity, ending with a bang. I'm pretty sure you did have the same idea when making the scenes. Just need to fine tune it a bit. Maybe work on cutting down a bit on the repetition (Yes, mam/Hmmmm yea, feels so good. Things like that) and try to keep increasing the intensity in the sex, the dialogue, and emotions as the scene moves along. Maybe take a look at Pale Carnations. They do some amazing scenes.
Character back stories are on the way. If I gave too much character info in the first episode, I thought it will be boring. Maybe I was wrong.For this first release, we obviously don't have much backstory or have had any time to get to know the characters, so a lot of what gets you invested in the scene is missing. That's fine since it seems clear that this is more of a technical demo of sorts showing your way of doing the scenes.
We are fine with that. We can't impress everyone. All we wanted was to give a game that everyone can enjoy and choose their own paths to play. I hope we can give a good game that players enjoyToo bad some person lacking common sense already review bombed the game for retarded reasons.
Thank you for your kind words and happy new year