- Jul 17, 2019
- 2,295
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The trouble with that is the mechanic will no longer be uniformly Power. E.g. Cage/Cell affection gain happens if either the maiden is shackled or Power+Energy < 2/3*Minion Power. And an additional gain if she's, again, either shackled or Power+Energy < [Dragon Power]/10 + Size. This is also something that ought to be explained in the room description, and kind of is elsewhere.lower Power
Similar edits could be added anywhere else the drain mechanic is explained.
Some of the other mechanics have a random component, some don't. E.g. the appearance of the 'Devour', 'Kill', 'Rob', 'Torture' buttons is deterministic and follows similarly complex rules (killing is just Power > Power, robbing is the more complex calculation, etc).
I don't know where to draw the line here. And I don't really know how the Dark Lady could explain any of this without breaking the fourth wall.
Edit: I suppose cages are the worst offender, so something like this?
"Captives cannot escape from a cage and gain +1 Affection per week if the Dragon, their guard or both scare them, up to 49 Affection. Guards assigned to captives with less Power drain either 1 MAXHP, 1/10 ATK or 1/10 ATK Mastery from the prisoner every day, and she takes ~1 HP damage. Shackled captives lose ~1 HP per day regardless of being guarded or not, but cannot fight back. "
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