Then either there's a bug or you're misremembering what you actually clicked. Enemies have the
exact same stats on both normal difficulties, they only change when you pick a higher or lower difficulty setting.
If you open the console (Shift+O) and type in 'difficulty_level', what do you get?
XP gains are actually the same across all difficulties. There was a time when higher difficulties gave
more , but that got fixed. You might be getting more because you're doing more battles or more quests with more ease than before. Don't know if that's due to your new difficulty level, or just being a 'veteran' player now.
The number of dogs doesn't depend on difficulty, only on how much time has passed (and kingdom poverty). It's also somewhat random, and can go up to 20 dogs per encounter.
That's just flavour text for 3+ dogs. Takes a bit of time to get to that number.
Which ranger, the elven one or the regular one? Both depend on mobilization and not difficulty. There's also a lot of randomness in that, so you might have some confirmation bias there...
A major early-game goal is to get a source of income (village loot, peddlers, getting milked).
Any source of income allows you to get more goblins, they're so cheap.
Then you probably want to play on easy, because demon seals will fuck you up unless you're at least moderately focused on managing them.
It's your starting quest, "No Longer a Hatchling". Mom gives you that before you're even out of the nursery.
Witch requires magic. That's the reason why bronze, gold and shadow heads are advertised as easier to start with. Gold is probably mandatory on impossible difficulty.
Thank you, although a lot of credit goes to the other people before me who actually
made the game. Eliont for coding TfD, Old Huntsman for the original game, Arhin Mahariel for doing a similar mod for it, from which a lot of current features come from (the Witch quests and extended rape dialogue are probably the most notable).
And the mod has its ups and downs. Size 7+ dragons are not very fun to play because I haven't updated in a long while. The demonpocalypse will bite you if you don't know about it. Goblins eat your maidens if you don't keep them in line. Knights come at maddeningly random intervals, but can basically end the game for you. Etc.