Mod Ren'Py Abandoned Time For Dragons - Defiler Wings: Deranged Dragon Mod [29-07-2020] [Jman]

3.50 star(s) 8 Votes

zzczys

Active Member
Jul 20, 2019
911
186
The palace maidens are all classed as nobles for now it seems.

I thought maybe the dragon squeezed them too hard while picking them up, yet still able to play with them. was quite funny.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
958
You can fix the virgin sacrifices by adding
Code:
    $ girl.hp = girl.maxhp
just before 'label event_plains_village_menu:' in 'game/hunt/plains.rpy'.

The palace maidens are all classed as nobles for now it seems.
Well, what else could they be?

I thought maybe the dragon squeezed them too hard while picking them up, yet still able to play with them. was quite funny.
That would apply to the 'fished out' girls more than the sacrifices, I'd say. :D
 

zzczys

Active Member
Jul 20, 2019
911
186
There are actually a couple more at the royal palace and the summer palace. Marianne will return and be a princess as well.
I must have killed them or sent them home.... can I call the event again?
 

Jman9

Engaged Member
Jul 17, 2019
2,295
958
I must have killed them or sent them home.... can I call the event again?
Sure, the palace and summer palace events are infinitely repeatable. If you can take on the King, you can have as many princesses as you want.

Its just called menu, put it above that?
Uh, sorry, looked at the wrong file. That menu is tied to a new-ish feature, bluffing (you can always try to demand tribute, but the victims can call your bluff if you're not scary enough).

Put it above menu: "Demand tribute" instead.
 

zzczys

Active Member
Jul 20, 2019
911
186
Done that.

I've found some of the pregnancy functions, but wheres the function that reduces egg level from multiple pregnancy?

An angel who gets pregnant 2nd time wont birth an egg as powerful as a deflower pregnancy.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
958
I've found some of the pregnancy functions, but wheres the function that reduces egg level from multiple pregnancy?
There's no single function for that, because I'm lazy. 'girl_birth()' in 'lair - classes.rpy' and the 'Egg potential' lines in 'lair - cells.rpy' should mostly cover it.

An angel who gets pregnant 2nd time wont birth an egg as powerful as a deflower pregnancy.
Well, yeah. Dragons have a thing about virgins, you know. :sneaky:
 

zzczys

Active Member
Jul 20, 2019
911
186
I think you mentioned 1 type of girl immune to that, or was it imagination?

rape.labels actually does the virginity check, and sorts egg power into better or average, better being deflowered.
 
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Jman9

Engaged Member
Jul 17, 2019
2,295
958
I think you mentioned 1 type of girl immune to that, or was it imagination?
Erm, there's one girl type that's immune to dying from childbirth, but she gets deflowered just like everyone else.

rape.labels actually does the virginity check, and sorts egg power into better or average, better being deflowered.
That, too, but there are lots of those lines scattered around in rape.labels, and only one 'lair.girl_birth()' function.
 

Jash83

Active Member
Jun 8, 2019
542
1,034
Just started playing this, and I'm not entirely sure whether I should be posting this in this thread or the original game thread, but despite having spent quite a lot of time on the original Defiler Wings, I'm immediately finding the game completely fucking unplayable. Even though I'm only playing on Normal difficulty (which should be all respects be the most "balanced" difficulty) my starting dragon literally cannot DO anything except steal the odd bit of food that doesn't require a skill check and mildly inconvenience some maidens. Seriously, I can't win a fight against the guard dog at the lone cottage, and while I can kidnap any maiden with no effort at all, I can't actually DO anything to them because I'm too wimpy to even rape them without getting shoved away (one time I was able to START raping a girl, but every time I was about to come I got distracted enough that she just threw me off again) and they just walk out of my completely-unguarded hideout as soon as I rest. There's no way that I've discovered to find any money, and no way to gain any experience. Honestly, what the game needs (and could be incorporated into this mod) is a better tutorial to give some vague idea of what you should be doing when starting out, because frankly I'm clueless.
 

Jman9

Engaged Member
Jul 17, 2019
2,295
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Just started playing this, and I'm not entirely sure whether I should be posting this in this thread or the original game thread
Mod comments go here, 1.1.1 remarks into the original TfD thread.

but despite having spent quite a lot of time on the original Defiler Wings, I'm immediately finding the game completely fucking unplayable.
This mod is slowly going farther and farther away from its DW origins, where battles were rather random and the overall atmosphere was more VN/CYOA than a 'full' game. I'm doing this primarily for myself, and if others also find some enjoyment, all good and well. If not, the choice is doing your own fork or playing other games. I'm open to reasonable suggestions, but the overall direction of the mod is not going to change much if at all.

Even though I'm only playing on Normal difficulty (which should be all respects be the most "balanced" difficulty)
It is. Higher difficulties just have pointlessly inflated enemy stats (so you can get your bragging rights :D ) and easy starts you with considerable extra resources.

my starting dragon literally cannot DO anything except steal the odd bit of food that doesn't require a skill check and mildly inconvenience some maidens. Seriously, I can't win a fight against the guard dog
Well, yeah, you're basically a pet dragon at the start. :p Grow up, as the trainer says.

I can kidnap any maiden with no effort at all
This will change.

I can't actually DO anything to them because I'm too wimpy to even rape them
Yeah, but think of the sweet, sweet revenge when you get bigger and badder and pay these bitches back for all the humiliation. :cool:

they just walk out of my completely-unguarded hideout as soon as I rest.
Start as a blue dragon and find an underwater lair. Or hoard some money (by getting milked, if nothing else) and buy some goblin guards or traps from the gremlins.

There's no way that I've discovered to find any money
Getting milked, the usual treasure spots in forest/mountains/sea, robbing girls if you've built up your strength a little. Try to find weak peasants to play with/rob, some of them are significantly tougher than others.

no way to gain any experience
Quests. You get your first 50 XP by raising infamy, which you can do by just bothering the country girls for a while. The next two quests should also be relatively easy.

That 150 XP gets you to either Large size, or Medium with some extra body part(s). Medium gives you fire breath (2x damage skill) and Large provides a magic barrier (+50% physical resistance skill).

Honestly, what the game needs (and could be incorporated into this mod) is a better tutorial to give some vague idea of what you should be doing when starting out, because frankly I'm clueless.
Experiment. Do quests. The mod is in a rather fluid state at the moment, so I'd rather spend the time on development than writing guides.

I'm also not terribly enamored to the idea that you must play any game with a walkthrough in hand. The proliferation of quest compasses, game wikis, guides etc has really trained all inquisitiveness out of too many players.

Edit: And the quests sorta serve as an extended tutorial, gradually unlocking more and more buildings and having you go through the main features of the game. They don't really provide detailed advice, but I consider discovery a better teacher than tutorials. And I've never played a tutorial that was much better than just trying out all the different options and reading through descriptions. I guess there must be some games with really good tutorials, but I've never run across one. :unsure:
 
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zzczys

Active Member
Jul 20, 2019
911
186
1st knight after so long and turns out to be an angel. Yes it will be fun to get acquainted. Now for the thief.

Wimp of a thief, got lost in the lair and left and went straight. Good at avoiding all the traps though.
 
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Aug 18, 2020
85
10
I'm doing a little guide, and I kinda need a tad bit of help. The guide is going to be incomplete, mostly just surface level things, but I am running into trouble with a few core things. Can you attain the Tentacled Head or Rainbow Head at the start? And also, where is the evolution file stored, if there is a place where I can copy paste descriptions and see actual effects? I'm not too familiar with renpy, sorry
 

Jman9

Engaged Member
Jul 17, 2019
2,295
958
Wimp of a thief, got lost in the lair and left and went straight.
:ROFLMAO:

I'm doing a little guide, and I kinda need a tad bit of help.
Very nice!

Can you attain the Tentacled Head or Rainbow Head at the start?
No, because there are no portraits for those.

And also, where is the evolution file stored, if there is a place where I can copy paste descriptions and see actual effects?
A lot of data is stored in YAML files in 'game/db'. Evolutions are in 'evolution.yaml', minions in 'minions.yaml' and 'army.yaml', enemies in 'mob.yaml', lair buildings in 'rooms.yaml', etc.

I'm not too familiar with renpy, sorry
Neither was I, a year and change ago. It's rather easy to learn if you've had at least a little grounding before.
 
Jul 8, 2019
43
32
I found an uninhabitated Ice Castle, but the game doesn't give me an option to turn it into my lair. It's there under "Recall Locations" but it only gives me the choice to leave again. Other potential lairs still work.

I've also got the Jotun Castle unlocked which seems to be the same lair but guarded by a Jotun and two bears, maybe it has something to do with that?
 

Jman9

Engaged Member
Jul 17, 2019
2,295
958
I found an uninhabitated Ice Castle, but the game doesn't give me an option to turn it into my lair. It's there under "Recall Locations" but it only gives me the choice to leave again.
I assume your dragon isn't particularly coldproof, i.e. doesn't have 4+ white heads? In that case, you're just going to freeze to death if you move in there. :p

The girls are handwaved as, IDK, getting some sort of magical cold-protection aura from the Dragon, I guess. Because having to build heating is really too much micro, IMO.

I've also got the Jotun Castle unlocked which seems to be the same lair but guarded by a Jotun and two bears, maybe it has something to do with that?
Um, are you saying that you have two Ice Castles under 'locations'? That would be a bug, and I'd be interested in the corresponding save.
 

zzczys

Active Member
Jul 20, 2019
911
186
Knight party combat - still enters with full party even when traps have killed a couple of them. When it comes to the dead member's turn they just auto die, so just a graphic glitch.

Maybe you could add infamy to the encounter rate - more infamy should make knight and thief move faster.

Think I will want to make the thief come to the lair faster, is that in sleep report?

Does a darkwood lair make it so hard for knights and thieves??
 
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Jman9

Engaged Member
Jul 17, 2019
2,295
958
Knight party combat - still enters with full party even when traps have killed a couple of them. When it comes to the dead member's turn they just auto die, so just a graphic glitch.
I know about and have fixed this, even skipping combat altogether if the whole party gets wiped out.

Maybe you could add infamy to the encounter rate - more infamy should make knight and thief move faster.
How? Infamy measures how well the Dragon is known and feared in the entire Kingdom. It's not local knowledge of his comings and goings.

Think I will want to make the thief come to the lair faster, is that in sleep report?
No, in the labels in 'knight.rpy' and 'thief.rpy'. The current WIP versions are like this:
Code:
label lb_event_knight_receive_item:

    ...

    $knight.intel(random.randint(1,10))
    return

 
label lb_event_knight_receive_ability:

    ...

    $knight.intel(random.randint(1,10))
    return

 
label lb_event_knight_party:

    ...

    $knight.intel(random.randint(1,10))
    return

label lb_event_knight_prepare_useless:

    ...

    $knight.intel(1)
    return

label lb_event_knight_find_useless:

    ...

    $knight.intel(random.randint(5,20))
    return
and
Code:
label lb_event_thief_receive_cursed_item:

    ...

    $thief.intel(random.randint(1,10))
    return

label lb_event_thief_receive_item:

    ...

    $thief.intel(random.randint(1,10))
    return

 
label lb_event_thief_receive_ability:

    ...

    $thief.intel(random.randint(1,10))
    return

 
label lb_event_thief_prepare_useless:

    ...

    $thief.intel(1)
    return

label lb_event_thief_find_useless:

    ...

    $thief.intel(random.randint(5,20))
    return
Edit:
Does a darkwood lair make it so hard for knights and thieves??
Kind of. It's extremely inaccessible, which slows down lair discovery and makes thieves under level 30 always lose their way and become florists. :sneaky: It also has a bunch of prebuilt traps. There are much worse places to invade, but it's not the easiest.
 
Last edited:
Aug 18, 2020
85
10
5 and a half pages of my advice on this fucking porno game. Also, that note at the beginning is somewhat serious, if you have an addiction that interfers with your life, especially a porn addiction, get help. I know I havent, but hey, at least I can encourage others to, right?
 
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3.50 star(s) 8 Votes