Heavily made satiety an even bigger issue since you cant get both satiety and loot tributes as much as just robbing the place/ killing stuff.
The only big issue is XP, since extorting peddlers gives much better returns than trying to kill poor villagers, and it's all cold hard cash, not trinkets you can't sell yet or can only sell to the Witch-y store that rips you off big time.
You also skip a lot of down time when you're not always healing.
Edit2: Also,
heavily investing into fear gives you the ability to scare enemies into skipping combat rounds, or even to death.
Edit3: Moreover, with enough fear you can extort encounters you can't really fight yet. Like a tiny dragon vs >0 mobilization farm. A hopeless fight, but can be extorted with 5+ fear.
I get the feeling you didn't really try to push the envelope, here.
Running away from too much stuff still kills you
Running away halves your health, so having even just 2 HP means you're safe. Rest up a bit when you get too low.
Cant kill the 300 jotun with a decent dragon with no minions over 5. Probably if you specialize, with 3 ice heads, but then again, that would lock it to that condition again.
That's what the head system is all about, specialising for the fights. You can switch heads cheaper than you can grow them. Fire heads might be a better choice, since that gives you damage. Let the meatshields take the hits.
All that being said, you might still have trouble actually beating him, which is why I made the alternative path of causing lots of devastation and hoping for the abandoned ice castle encounter. That one gives you a free ice castle that also has the white crystal.
Edit: What minions did you try it with, anyway?
What do you mean by Jotun comes down from the mountain?
They come down
to the mountain. Jotuns used to be sky-exclusive, now they can also be found in the mountains.