You are right, but release are now bigger, with more animations that takes more render time than stills... since last release i also do the writing so it extend the overall workflow of the team.
I wonder if we'll see grown up Piper one day.
The past one is perfect though, it's just that I'm just curious about the relationship her and her mother have with mc's dad. Why they never see each other now.
I had to replay the entire first game, for me it was "Timestamps: Lost Saves." Last time I played, it ended at the reveal of the second traitor/doppelganger, just before the autopsy scene. I had to wait a while before I was ready to start it all over again, so I've been putting off starting Lost Love for that.
So, finally I'm playing this one. It's good, it's good. I'm liking it. Some interesting stuff going on.
Just one quick question though, WHY IS BREAKOUT FREAKING IMPOSSIBLE?!
TL/DR: The games asks if you want to play Breakout right after the scene where John is complaining about Piper bogarting the high-score. That made me wonder if something useful would happen if I "beat" Breakout, but the play-control and bugs are awful. Do we know for sure whether or not it's important?