I finished playing the dominant path but was wondering if there is much difference in visual content if you play the submissive part or is it that only text is different? Are there different kind of scenes?
Just how the dev programmed it. To be more precise, assets in Unity usually aren't packed as plain ZIP files, and are not located there but in the Data directory (the .assets and .resS). Videos in this game are still there though.
akshuallyyyy... Nah but, you're right a lot of the stuff is custom done, like the storage file, this is for multiple reasons though, one of them is that if you put images flat into unity it converts them into lovely raw images with zero compression, meaning that a 1mb image turns into 25-30mb, when i was developing version 0.4.0, first release on vngine, in the beginning it was just flat out imported in unity and the game was already then 7 GB big, this is also why some unity games on this forum that are just "demos" or previews, 0.1 versions , are like 4 GB+ and barely aaany content.
I try to put as much as possible out of the unity containers if i can. Animations for example is one thing that better works beeing in unity, and it does not affect the game size all that much.
I still got a a bit of optimizing to do and cleanup, but feature development and bugfixing, and performance improvements have always gotten priority.
If you still got 0.4.0 version of the game you can notice how massive the difference is, i'm more and more reaching the goal where vngine core is completed. Most of it is related now to refactoring and cleanup.
I still got several key things to add such as translation support, so that you can make fan made language packs that automatically gets detected by the game, and allows custom fonts to for example support chinese or russian in the dialogue.
And then of course also making it compatible for android and WebGL.
/A