Strange because all of the sound effects go through the exact same pipeline to their own audio source, and music goes through a separate pipeline with their own audio source, all the volumes are set per audio source, so one SFX does not bypass the volume meter, either it applies to all SFX or none.Major, MAJOR complaint here: There's various sound effects (like the cash pickup "cha-ching" or the record scratch when meeting up with Bacon) that aren't affected by the SFX volume at all. I actually had to go out of the game and mute it in my sound mixer just to get those sounds to stop popping up, esp. with as loud as they were.
Are you saying that if you lower SFX to the lowest volume you still get it?