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Maviarab

Dark Lord of the Coffee
Donor
Jul 12, 2020
10,576
24,761
Except the game used to get regular updates and was on the path to completion...and now it is in limbo after a year of zero updates released. Sadly this is usually what happens after a major change to production (graphic change or re-work) of a title mid-completion.

Maybe in another year we'll see who is correct. I'm hoping it's Maviarab.
Which has nothing to do with what was asked and replied to.

So your point was exactly?
 

Enfrize

Member
May 9, 2018
295
264
Aha, so instead of continuing to update the game with actual content, they decided to start something so "important and necessary" for the game as transferring it to a new engine, a feature nobody asked for, while, of course, continuing to leech their patrons for a year, without doing anything.

I want to be THIS good at business/scam.

EDIT: nvm, it seems the engine is the same but still, wouldn't that be a great idea huh.
 

Maviarab

Dark Lord of the Coffee
Donor
Jul 12, 2020
10,576
24,761
Aha, so instead of continuing to update the game with actual content, they decided to start something so "important and necessary" for the game as transferring it to a new engine, a feature nobody asked for, while, of course, continuing to leech their patrons for a year, without doing anything.

I want to be THIS good at business/scam.

EDIT: nvm, it seems the engine is the same but still, wouldn't that be a great idea huh.
Some can call it a scam all they like. I'll say it again, if people are too stupid to keep track of their spending...or have more money than they know what to do with...that's on them...no one else. No one forcing anyone to spend money they don't need/have to.
 

karumi56

Member
Oct 7, 2019
306
882
Which has nothing to do with what was asked and replied to.
So your point was exactly?
The original message was
Dead Game!
Everything followed from that. So what I posted has everything to do with that. The game for all practical purposes is dead at this point unless an update actually comes out. It's been a solid year with no updates during this "transition" to the new rendering process that has been much discussed.

My final point of saying hopefully you'll end up being right is that hopefully things get back on track, updates resume and the game actually gets completed...and "for the end user, nothing will change."

In case that still did not get through your thick helmet: the game is actually dead...unless an update actually drops.
 
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Enfrize

Member
May 9, 2018
295
264
Some can call it a scam all they like. I'll say it again, if people are too stupid to keep track of their spending...or have more money than they know what to do with...that's on them...no one else. No one forcing anyone to spend money they don't need/have to.
So you are defying customer rights, huh? Guess this is the same reasoning that allowed Chris Roberts to buy himself a Hollywood home for $5m, provided by backers of Scam Citizen x)
 

Maviarab

Dark Lord of the Coffee
Donor
Jul 12, 2020
10,576
24,761
So you are defying customer rights, huh? Guess this is the same reasoning that allowed Chris Roberts to buy himself a Hollywood home for $5m, provided by backers of Scam Citizen x)
Fuck me there's some idiots on this site.

You have no customer rights on a donation site. None, nadda, zip, zilch, fuck all. You donate to help development...nothing more. Donate being the operable and important word here. You're buying nothing except a promise.
 
Last edited:

Enfrize

Member
May 9, 2018
295
264
Fuck me there's some idiots on this site.

You have no customer rights on a donation site. None, nadda, zip, zilch, fuck all. You donate to help development...nothing more. Donate being the operable and important word here. You're buying nothing except a promise.
I dunno what world you live in but in my world, yeah, although traditional consumer protection laws may not directly apply to crowdfunding transactions, backers still have legal avenues to seek remedies in certain situations. It's just, many don't care because nobody will pay for a lawyer to file a suit over $10/mo payments.

Sad tho, because this allows creators to scam their backers like this.
 
Oct 10, 2022
4,349
7,740
well 6 months away from abandoned tag so this is in limbo, dev makes progress reports but that's it.
Yeah but was not there a post about almost all of the old renders ended and dev started to make new chapter, am I pulling out of my ass? If so, 6 months is more than enough for him to create new episode. Also 18 months limitation is only for this site, so he can release the new episode, like 2 years later without any problem. So abandoned tag does not make the game dead.
Though, if dev keep the regular intervals as before, around every 6 months for each updare iirc, this game will take a decade to finish and I don't think anyone has patience for such a deliverance. :unsure:
 

OleJackRipper

Active Member
Mar 22, 2021
815
768
Incorect. It is staying in Renpy...he is just using unreal for modelling and rendering instead of Daz. There is zero reason to switch actual game engine, especially given their new licensing agreements and especially half way through the VN. So for the end user, nothing will change.
I'm glad to hear that.
If he did switch to Unreal engine, I'd have to wait until I get a high performance PC.
I haven't looked into the downloads and stuff
Are Ren'py's currently the highest niche in the porn game market? It seems to be the easiest for the average pc to handle
 

Euron13

Active Member
Apr 7, 2019
509
808
Looking at the new renders done on Unreal, I’d have to say I’m in agreement.

He had said (probably months ago now, last time I checked) that it would allow him to render a lot faster than before but we’ll see. As it stands I kind of feel that’ll end up being bullshit on his part.
 
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cxx

Message Maestro
Nov 14, 2017
66,709
33,619
Looking at the new renders done on Unreal, I’d have to say I’m in agreement.

He had said (probably months ago now, last time I checked) that it would allow him to render a lot faster than before but we’ll see. As it stands I kind of feel that’ll end up being bullshit on his part.
sure once he masters unreal.

seen even worse excuse sadly.
 

K18

Well-Known Member
Apr 19, 2018
1,035
7,307
DevUpdate1.jpg



Would you believe I'm still not over this virus? It isn't near as terrible, but I am definitely approaching that 8-10 week mark. The good news is that it is causing me fewer issues day-by-day. I did check in again with the doctor, and they confirmed it just is going to take awhile to get over.



Now on to what you all came to read about: Chapter 11's development. The very good news is that render progress is now steady. Not that there isn't the occasional issue that grinds things to a halt for an hour or two while I figure out how to solve it, but I'm back to a life of cranking out renders (and then inevitably redoing some of those when I find things I missed the first time). That and rewriting rougher parts of the script.



I'm using a new clothing setup that allows me to grab clothing during simulation to position it. This allows for some "happy accidents," and lets me get creative with some of the clothing items I'm using. You'll get to see this in some of the previews. And speaking of clothing, it turned out to be much easier than I thought to get custom clothing into these scenes. So you'll get to see some more period appropriate outfits for some of our characters, though many have a few modifications to make them a bit better fit for an adult visual novel. In fact, a lot of the custom clothing is more problem free than the clothing items I was using before.



At this stage, progress is steady, but things are still fluid. While writing my scripts, I always estimate how many renders a scene will get. Render setup, while quicker, is still the largest chunk of my time. I already had an enormous release with Chapter 11, and a lot of scenes are growing the render count, as I go through and do them. This is one time where a progress bar or some other example of progress isn't very useful. Scenes vary in size, complexity of characters, posing difficulty, etc. There are some scenes that are on the chopping block, but I'll make the decision whether to nix those before I start renders on them after I have more of these essential scenes out of the way.



One big area that I've been working on to speed up my development times is doing only what I have to do for the render. In times past, I would look at a render from nearly every angle, and then make adjustments. Now? I get my camera setup before anything else and then look through that only. If there are problems visible from the camera, I'll only fix those. This has also helped with things like environment creation, as I just need to get those to a baseline of quality, and I can adjust any details during individual renders or scenes.



That's all from me for this month. I'll be heading on a holiday "vacation" (family visit) in about a week, and then return back here before the end of the year. During the break, I'll be doing some editing of the script and writing, but render work will cease during that time. I will have some special holiday themed renders coming before I leave. Have a great holiday season, and I'll be back with another development update in January.
 
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