Unity Abandoned Too Much Light [v0.5e Max] [Shinekuku]

3.70 star(s) 52 Votes

Nkbs

Member
Jun 20, 2018
272
158
Hello everybody! This week I made the inventory/loot/craft system basics, some bug fixes, new widgets system.

Video from Google Drive
Can't watch the video.. always the same with all G.Drive videos.. don't know why :/

But at least the preview of it, it was very nice already :)

Great job as always, can't wait to see the new update.
 
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Simbiont

New Member
Apr 16, 2020
9
5
Updated the menu. There was an old model, I deleted it, because old things take up a lot of space and are used once. I started optimizations and I cleaned out old dirty things and simultaneously remodeled everything with a new one.
New main menu preview (Google drive video)
Here is for example as in this scene
At the beginning of the scene and at the end of the scene, there is no animation (cast scenes or smooth transition) and no visible orgasm effects
when the zombie captured it immediately the main animation, when it finished the scene the characters just immediately abruptly in the stand
 

Shiny_

Member
Game Developer
Apr 29, 2020
262
1,951
Here is for example as in this scene
At the beginning of the scene and at the end of the scene, there is no animation (cast scenes or smooth transition) and no visible orgasm effects
when the zombie captured it immediately the main animation, when it finished the scene the characters just immediately abruptly in the stand
Yes, i work on everything and improve in everything every day. Porn scenes are no exception!
 

Shiny_

Member
Game Developer
Apr 29, 2020
262
1,951
Hello everyone, I brought copy-paste of my post from my patreon.

As always you can watch the video from my .

• Added processing mode. Now the use of objects or any action is a complete process. If an item is being used, the item’s icon is shown, if a weapon is being reloaded, the type of ammo and an accurate progress bar are shown.

• Added new user settings and the pause menu will soon be completely redesigned.

• The inventory is completed, you have 10 start slots and you can use items from the inventory.

• When you are injured and you have first-aid kits, you will see a proposal to use the first-aid kit and the necessary key that you need to press. You can use the first aid kit from inventory.

• Improved screen effect when injured.

• A fatigue system has been added, the stamina is recharged faster and the colors on the screen fade if you are completely tired.

• Added zoom to a free camera, you can move the camera away and play like a MMORPG, or vice versa bring the camera closer and be closer to the girl. New settings system will remember your preference automatically.

• The location also underwent a change, a launch zone and air transport were added.

• Added light flash from gun muzzle (like real shooting)

• Added camera shake when shooting.

• Added setting to turn off camera shake when shooting.

• Added visual effect and the sound of a shot at water.

~I continue to work on the game as active as before, I only write about updates a little less often, because there is a lot of work. Thanks you for attention to my project >^.^<
 

reducto

Member
Apr 5, 2019
143
122
Hello everyone, I brought copy-paste of my post from my patreon.

As always you can watch the video from my Google Drive.

• Added processing mode. Now the use of objects or any action is a complete process. If an item is being used, the item’s icon is shown, if a weapon is being reloaded, the type of ammo and an accurate progress bar are shown.

• Added new user settings and the pause menu will soon be completely redesigned.

• The inventory is completed, you have 10 start slots and you can use items from the inventory.

• When you are injured and you have first-aid kits, you will see a proposal to use the first-aid kit and the necessary key that you need to press. You can use the first aid kit from inventory.

• Improved screen effect when injured.

• A fatigue system has been added, the stamina is recharged faster and the colors on the screen fade if you are completely tired.

• Added zoom to a free camera, you can move the camera away and play like a MMORPG, or vice versa bring the camera closer and be closer to the girl. New settings system will remember your preference automatically.

• The location also underwent a change, a launch zone and air transport were added.

• Added light flash from gun muzzle (like real shooting)

• Added camera shake when shooting.

• Added setting to turn off camera shake when shooting.

• Added visual effect and the sound of a shot at water.

~I continue to work on the game as active as before, I only write about updates a little less often, because there is a lot of work. Thanks you for attention to my project >^.^<
Release date please?
 

kremek127

Member
Jul 19, 2018
149
297
Hello everybody, Video.
First of all i love that the searched containers stay opened, i won't have to search them again by a mistake. What about dropped items, will you change the packages later? Some different color scheme may be enough tbh (green package - herbs, brown - scrap e.g.). And the last thing is main menu animation, it's a great design don't get me wrong, it just feels a bit overwhelming, personaly i would zoom out the character a bit and only zoom in when you want to optimize hairs.
 
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3.70 star(s) 52 Votes