dolfe67

Forum Fanatic
Apr 25, 2020
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Game is good but I'm not a fan either of the "script" style it uses. There is a reason that 99% of VN are using similar style.
 

Ottoeight

Forum Fanatic
Mar 13, 2021
4,799
8,424
Game is good but I'm not a fan either of the "script" style it uses. There is a reason that 99% of VN are using similar style.
Sure. The reason is that they are 99,99999% written by people who had almost no life experience, therefore they must predate from fiction.

Since F95 people are what they are, they most likely never heard about XVIII-XIX-XX century erotic/pornographic literature or XX classic erotic movies, therefore they don't predate from Sade, Diderot or Junichiro Tanizaki. They predate from hentai tropes - God, such utter garbage crap :rolleyes: - or Darksilver's Big Brother or Lewdlab's Dream of Desire.

That's why Tlaero's stories are different (and far far better, of course).

That's why Zoey Raven's One Day at a Time is different, for instance: because he talks about his real life experiences.

And that's why so many dudes here talk about NTR instead of talking about swinging/sharing/cucking :sneaky::sneaky:.
 

Dysphorika

Well-Known Member
May 5, 2019
1,269
1,370
Sure. The reason is that they are 99,99999% written by people who had almost no life experience, therefore they must predate from fiction.

Since F95 people are what they are, they most likely never heard about XVIII-XIX-XX century erotic/pornographic literature or XX classic erotic movies, therefore they don't predate from Sade, Diderot or Junichiro Tanizaki. They predate from hentai tropes - God, such utter garbage crap :rolleyes: - or Darksilver's Big Brother or Lewdlab's Dream of Desire.

That's why Tlaero's stories are different (and far far better, of course).

That's why Zoey Raven's One Day at a Time is different, for instance: because he talks about his real life experiences.

And that's why so many dudes here talk about NTR instead of talking about swinging/sharing/cucking :sneaky::sneaky:.
AMEN
 

dolfe67

Forum Fanatic
Apr 25, 2020
4,617
12,571
Sure. The reason is that they are 99,99999% written by people who had almost no life experience, therefore they must predate from fiction.

Since F95 people are what they are, they most likely never heard about XVIII-XIX-XX century erotic/pornographic literature or XX classic erotic movies, therefore they don't predate from Sade, Diderot or Junichiro Tanizaki. They predate from hentai tropes - God, such utter garbage crap :rolleyes: - or Darksilver's Big Brother or Lewdlab's Dream of Desire.

That's why Tlaero's stories are different (and far far better, of course).

That's why Zoey Raven's One Day at a Time is different, for instance: because he talks about his real life experiences.

And that's why so many dudes here talk about NTR instead of talking about swinging/sharing/cucking :sneaky::sneaky:.
I wasn't refering to the story, but the "style": it doesn't use "speaker" (the name of the person actually speaking) and uses unnecessary words like "she/he said" after a dialogue.
 

Tlaero

Well-Known Member
Game Developer
Nov 24, 2018
1,034
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Writers have had the option to use nametags for hundreds of years. There's nothing about visual novels that makes them more appropriate than in other forms of writing. It's certainly easier to write mostly dialog with nametags, but I don't feel that it's better.

But that's just me. I can't please everyone, so I write stories the way I want to read them. It's completely fine to disagree on this. When I play nametag games, I put up with it. But I understand if people don't want to put up with my more typical writing style.

Tlaero
 

Elduriel

Engaged Member
Donor
Mar 28, 2021
2,522
4,000
Writers have had the option to use nametags for hundreds of years. There's nothing about visual novels that makes them more appropriate than in other forms of writing. It's certainly easier to write mostly dialog with nametags, but I don't feel that it's better.

But that's just me. I can't please everyone, so I write stories the way I want to read them. It's completely fine to disagree on this. When I play nametag games, I put up with it. But I understand if people don't want to put up with my more typical writing style.

Tlaero
and there is nothing wrong with that
 
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DemonLoverBoy

Newbie
Nov 15, 2020
81
141
Writers have had the option to use nametags for hundreds of years. There's nothing about visual novels that makes them more appropriate than in other forms of writing. It's certainly easier to write mostly dialog with nametags, but I don't feel that it's better.

But that's just me. I can't please everyone, so I write stories the way I want to read them. It's completely fine to disagree on this. When I play nametag games, I put up with it. But I understand if people don't want to put up with my more typical writing style.

Tlaero
Thank you! The reason I don't agree with you is because I like immersion. There's something about first person renders combined with nametag dialogues that is so immersive. Demon Boy does this very well.
 
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Turska

Newbie
Jun 10, 2018
25
62
This is a porn game forum and I'd bet huge majority of people here are also gamers in general. So they are used to the way games usually either have voice acting or speech bubbles or boxes with each characters name or icon. And very few games are written like books are, with text outside of dialogue. Added to that, probably only minority reads books so they might not be familiar with the normal book writing style. Things we are not familiar with can many times feel repellent to us at first. This style might, for example, feel less immersive like was said until you get used to it and see that it can be much more immersive when you get much more inside the head of the protagonist this way. But these types of things are unfortunately much like new tastes. You'd need to taste them many times until you get used to the taste and even come to like/love it. Which can be hard to do as an adult when you are set in your ways. And when you don't have many examples of it in this forum. People bounce off from the few games and never develop a taste for it.
 

dolfe67

Forum Fanatic
Apr 25, 2020
4,617
12,571
Yeah the style is akin to classic novels, but this is a visual novel first. Anyway it doesn't bother me much, just a little, the positives outweigh the negatives.
 

Tlaero

Well-Known Member
Game Developer
Nov 24, 2018
1,034
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Thank you! The reason I don't agree with you is because I like immersion. There's something about first person renders combined with nametag dialogues that is so immersive. Demon Boy does this very well.
That's interesting, because, immersion is the reason I don't like "script" format and prefer "novel" format. I want to hear the person sigh, and quietly say something under their breath before looking you in the eyes and blurting out the thing they're afraid of saying. I find "nametag and dialog" to be very "empty" as a narrative form. But, to each their own.

Tlaero
 

DemonLoverBoy

Newbie
Nov 15, 2020
81
141
That's interesting, because, immersion is the reason I don't like "script" format and prefer "novel" format. I want to hear the person sigh, and quietly say something under their breath before looking you in the eyes and blurting out the thing they're afraid of saying. I find "nametag and dialog" to be very "empty" as a narrative form. But, to each their own.

Tlaero
Things like sigh, muttering, etc. are not exclusive to what you call, "novel" format. How you choose to express those, whether by explicitly describing in text, or properly expressing the characters themselves in the renders, is up to you. I tend to favor the latter as it's a quality that defines good VN's.

I respect your personal preference, but frankly, if I wanted to read a novel, I'd pickup and read a novel from an established author; you must be sick of hearing this, but keep up the good work and perhaps try to choose your audience/market better in your future projects.
 

PapaPhat

Engaged Member
Mar 31, 2022
3,337
5,608
That's interesting, because, immersion is the reason I don't like "script" format and prefer "novel" format. I want to hear the person sigh, and quietly say something under their breath before looking you in the eyes and blurting out the thing they're afraid of saying. I find "nametag and dialog" to be very "empty" as a narrative form. But, to each their own.

Tlaero
I have currently completed all three character options through all of the available content and Tlaero, my friend, I have NOT had one single issue with following the story or who was speaking or to what they were referring or to the nature of the subject matter. Even the subtle undertones come through in an immersive and clear way without being too obvious.

This is your finest effort to date, IMHO. Huzzah! And, bravo, maestro, to both you and Mortze. Chomping at the bit like a prized stallion waiting for more!:devilish:(y)

Adventure ever on, Phat;)
(y)
 

Tlaero

Well-Known Member
Game Developer
Nov 24, 2018
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We're making progress, but this episode is longer than the previous ones. We do have one full path through done (different paths for different LIs) and our localizers have translated what we've done so far. We've currently got 3 relatively short conversations and 8 sex scenes to go. Sex scenes are the most cost intensive parts of making these games, and I'm not sure what Mortze's holiday plans are. So I'm not sure if we'll release in December or January.

Tlaero
 
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