Tool Translator++

5.00 star(s) 1 Vote

Damnboio

Newbie
Feb 4, 2020
78
190
198
Once I exported the WolfRPG translation into .dat files, I can't find any way of importing them back for editing. I forgot to make a transfile, so I'm stuck with just these .dat files and no way of editing them with translator++. Is there any way?
 

oleksandrigo

Newbie
Apr 7, 2019
20
2
153
Someone had this bug that the project creation stops at Creating new Project.
Code:
Log started!
Processing : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append
Please wait! The Window will appear like it's hang up for a large game. It is normal.
Source directory is : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Add.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\AddSys.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Anime.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\BGM.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\BGS.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\BasicData.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Body.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\CharaChip.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\CharaPose.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Effect.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\EndRoll.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Face.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\HEff.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Kagura.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\LastBoss.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\MapChip.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\MapData.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Picture.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\SE.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Still.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\SystemGraphic.wolf
Copying : D:\Hhide\Games\ENG\WOLF\Chevalier Historie Append\Data\Voice.wolf
Extracting wolf file
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Add.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/AddSys.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Anime.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/BasicData.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/BGM.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/BGS.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Body.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/CharaChip.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/CharaPose.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Effect.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/EndRoll.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Face.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/HEff.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Kagura.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/LastBoss.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/MapChip.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/MapData.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Picture.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/SE.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Still.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/SystemGraphic.wolf
Extracting C:\Users\oleks\AppData\Local\Temp\0BkXDduW4w/Data/Voice.wolf
Preparation done!
Parsing wolf files
Parsing done!
Creating new Project.
 

TitmusPrime

Member
Apr 28, 2017
291
586
280
I get the image loading error because the translated game translates the filenames to call but not the actual file names, so I have japanese filenames but the game looks for their english names. Which file getting translated causes this?
 

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,087
2,301
466
I get the image loading error because the translated game translates the filenames to call but not the actual file names, so I have japanese filenames but the game looks for their english names. Which file getting translated causes this?
That's impossible to say because 1.) You're not giving us any information about the game or the error message, 2.) It could essentially be any or all of the image files in your game, which could be literal hundreds depending on the size of the game.

I'd strongly recommend not just using the 'batch translate' and 'export translation' features even if you just want an MTL unless you know what you're doing because problems like this can actually be made worse by inexperienced "translators". That being said, your problem should be a fairly easy fix. Later versions of T++ will automatically detect potentially problematic/game-breaking lines that you shouldn't be translating (oftentimes graphic or audio files) and tags them for you in red. When you export the translation, make sure to check the option to NOT translate the red-tagged lines. You can even perform this operation on your current game, which should fix it.

The other option is to look at which img file is listed in your image loading message and either undo the translation in T++ (ideal) or change the game file name to English.
 
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yamizx

Newbie
Nov 2, 2018
20
32
110
Does anyone able to upgrade to 4.10.30.C? I have my patreon account connected and update pack from his homepage, however both auto-update and manually update just doesn't work, TPP always at 4.8.31.
 

ssmith

Newbie
May 24, 2017
47
38
233
In some games there are some menus that cannot translate translator++, this is because they are not in the data folder.Mostly they are secondary dialogues and some additional menus, could you please me in which folder to find them?
 

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,087
2,301
466
In some games there are some menus that cannot translate translator++, this is because they are not in the data folder.Mostly they are secondary dialogues and some additional menus, could you please me in which folder to find them?
They're likely in the 'js' folder (plugins). If you're translating, newer versions of T++ have an option to include them in your translation, however they're tagged red or blue as a precaution, which you can remove or include in your output. You can also manually edit those files in Notepad++.

Just be aware that you should know what you're doing, as you can break your game (or your translation) if you just wildly batch translate/MTL or move things around without understanding how the scripting works.
 

ssmith

Newbie
May 24, 2017
47
38
233
They're likely in the 'js' folder (plugins). If you're translating, newer versions of T++ have an option to include them in your translation, however they're tagged red or blue as a precaution, which you can remove or include in your output. You can also manually edit those files in Notepad++.

Just be aware that you should know what you're doing, as you can break your game (or your translation) if you just wildly batch translate/MTL or move things around without understanding how the scripting works.
Thanks, but they're not even there. I don't know where to find them, I've looked everywhere. If maybe you can see if you feel like it.
I'll post the game and the strings that I can't find

https://f95zone.to/threads/raiohgar-asuka-and-the-king-of-steel-v1-04-gaptax-kagura-games.52355/
 

Tatsubuki

Active Member
Jan 18, 2019
570
829
204
Anyone with expertise in this program can help me apply a translation for me? The program completely crashes/closes whenever i try to export or apply a translation to a game i've been trying to translate and play.
 

urlodelsium

New Member
Oct 22, 2021
9
5
127
Hello guys i need a help, basically i extract the ks but when i use the visual novel translator doesn't open the files, what i have to do?
 

assartha

Newbie
Jul 12, 2019
41
24
88
I managed to translate a few games but ran into a weird problem on one. The text speed is like 1 character per half a second and it takes ages to get a few rows of text, does anyone know if this is fixable?
 

Uchiha Sasuke

Newbie
Jun 11, 2017
79
72
183
I just got the software and skimmed through a video on how to use it, it's all good translation wise but i ran into 2 issues

1- Names are not being translated when they are inside [ ] brackets.
#To get around this issue i had to translate names entries one by one through google, then using the "Find/Replace" function.
if there is an easier way that would help-!

2- After injecting the translation and running the game, an issue with everything's placement occures.
you'll see characters walking on top of objects instead of the floors, doors floating over whenever you move your character, invisible walls. (Basically, the walls exist but they are in a different location in reality)

Map Issue 1: Problem preview
Map Issue 1.1: Correct Placement before translation

If anyone helps I'd be delighted, thanks-!
 
Last edited:
5.00 star(s) 1 Vote