Rumplepuss
Member
- Aug 28, 2020
- 403
- 748
Treasure of Nadia is becoming as nonsensical and random as the TV series LOST. The developers seem to be making shit up hastily, on the hoof, without sufficient attention to detail meaning that, as the game evolves, things start to become more and more disjointed and confused over time. It's not the art or programming that's the issue it's slipshod planning and clipped storytelling that's allowing the game to gradually drift out of control.^ It's hard to understand : you need the screwdriver at least 10 updates before the humidifier comes around. How the buttfuck can you skip that much content, skip the musket thingy and then use the screwdriver for v56 stuff when you can't even reach it without the musket-story part in like v40Unless NLT is a slob and can't code crap (really doubtful) .......