vbox:
style_prefix "radio"
label _("Language")
textbutton _( "English" ) action Language(None)
textbutton _( "French" ) action Language("French")
vbox:
style_prefix "radio"
label _("Language")
textbutton _( "English" ) action Language(None)
textbutton _( "French" ) action Language("French")
textbutton _( "Russe" ) action Language("Russia")
vbox:
style_prefix "radio"
label _("Language")
textbutton _( "English" ) action Language("english")
textbutton _( "French" ) action Language("French")
textbutton _( "Russe" ) action Language(None)
## The font used for in-game text.
define gui.text_font = "DejaVuSans.ttf"
## The font used for character names.
define gui.name_text_font = "DejaVuSans.ttf"
## The font used for out-of-game text.
define gui.interface_text_font = "DejaVuSans.ttf"
{font=ArabicMagic.ttf}
old "texte en anglais"
new "Texte en français"