DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
1) How to get a chastity belt in the game? I haven't been able to find it myself, even though this thread mentioned its presence in the game. Are there any events in which the player character wears it?
Around day 10, two merchants will first arrive at the Temple. The bondage merchant sells chastity items among others. From that point on, those merchants will randomly appear at the Temple, and you will be able to buy from them at the end of the day.

2) Are there any plans to develop new chastity content? If yes, then I can throw a couple of ideas (mostly not my own).
Sure, go ahead.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,556
Keep a separate external save file from the start of the adventure for safety. The adventure is playable, but if I add things you may want to do through it in a future version and you don't have enough time, you're going to get annoyed about having to replay the game.
Nah, I don't mind replaying things normally. Plus half the fun is seeing how my interactions are going to shake things up. Am I going to accidentally make everyone love everyone and suddenly everyone's going to refuse to fight? Am I going to accidentally make an unstoppable monster? We'll just have to wait until next time to see!


It may be underpowered compared to the other boon actions, but it's not as bad as it's situational. If you use freeze feet or kick as your main control damage move, and then finish off with aethereal chains, you may get a lot of turns mounting a character while their arms are locked, which severely weakens the effectiveness of their struggle action.
That's how I ended up using it, and I thought the skill was OP compared to the others lol
 

pda45

New Member
Nov 26, 2019
3
3
Sure, go ahead.
Hello. In fact, most of the not inherently bad ideas have nothing to do with chastity. This is more about game and bondage devices in general

About new devices: Plugged Chastity Balt and Spiked Cage which applies Lust or Willpower Damage. You can also make all the objects affecting Lust (at the moment it is Nipple Suckers and Buttplug) should give damage once for some time, and not just in “battle” or “sex” scenes.

The piercing can be not only vibrating, but also, for example, shock - acting less often, but reducing Willpower and with a chance to interrupt the action (in battle). You also can add slots for the clitoris or dick piercing . It is possible to create devices with remote control or operating by a timer. There is also an idea to add a device (for example, enchanted piercing or owl fidelity) a completely blocking orgasm. In addition, you don’t need to answer the question of how this is possible - it works because magic.

To this (and described earlier) you can add a new Arousal mechanic. From various factors (the attitude with the character, wearable ITEMS, various states and effects, Denied/obtained orgasms) would depend on the level of arosual, which would affect the base level on the resulting and applied Lust Damage. This would convene various situations on the verge, when the game would vosit the player for the risk but punished for a mistake. To this, you can add the opportunity to masturbate in a hidden place to restore Lust and reset arusal ... or force someone to publicly masturbate for the sake of humiliation and development of Dom/Sub relationships.

Speaking of relationships - how about make it possible to ask the master to lock certain items on it? According to the anology, the player’s servants can also ask for something similar at a high level of Dom/Sub relations. You can also arrange the "Find the key" game what would call the player or the NPC look for the key by wasting his time. It will also not be a bad idea to add the capacity to equip certain Items only for the duration of Consual Sex Scenes.

And also a small advice not on the game itself, but regarding its development. The art in the game is not enough, and it is very difficult and expensive to draw on all possible scenes. There is an idea how to avoid this: create a background for each important scene, and apply items, characters, bondage items, Effects, etc. Find the game Parasite Infection, it is on F95zone (https://f95zone.to/threads/parasite-infection-r1-11-anon-smith.6213/). The game is certainly not for everyone, but I recommend that you see how the game files are organized. You will immediately understand what I had in mind.
 
Last edited:

Prold

New Member
Dec 6, 2019
10
4
Hi Deep, it is unit. I somehow disappeared from discord server and all links to it seems to be invalid for me. I can write only here, because my patreon was disabled due to "suspicious activity", and now i am trying to deal with their support. So, here is report.
1. Hash asked to have sex with me as dom and i accepted.
2. Mir was following her so she was dragged into it as well.
3. After sex we had conversation in Nash's room.
4. Nash asked Mir to have sex, i refused to join, and i wound myself in Nash's room where they had sex.
5. I tried to spectate.
6. Error appeared.
 

DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
Hello. In fact, most of the not inherently bad ideas have nothing to do with chastity. This is more about game and bondage devices in general

About new devices: Plugged Chastity Balt and Spiked Cage which applies Lust or Willpower Damage. You can also make all the objects affecting Lust (at the moment it is Nipple Suckers and Buttplug) should give damage once for some time, and not just in “battle” or “sex” scenes.

The piercing can be not only vibrating, but also, for example, shock - acting less often, but reducing Willpower and with a chance to interrupt the action (in battle). You also can add slots for the clitoris or dick piercing . It is possible to create devices with remote control or operating by a timer. There is also an idea to add a device (for example, enchanted piercing or owl fidelity) a completely blocking orgasm. In addition, you don’t need to answer the question of how this is possible - it works because magic.

To this (and described earlier) you can add a new Arousal mechanic. From various factors (the attitude with the character, wearable ITEMS, various states and effects, Denied/obtained orgasms) would depend on the level of arosual, which would affect the base level on the resulting and applied Lust Damage. This would convene various situations on the verge, when the game would vosit the player for the risk but punished for a mistake. To this, you can add the opportunity to masturbate in a hidden place to restore Lust and reset arusal ... or force someone to publicly masturbate for the sake of humiliation and development of Dom/Sub relationships.

Speaking of relationships - how about make it possible to ask the master to lock certain items on it? According to the anology, the player’s servants can also ask for something similar at a high level of Dom/Sub relations. You can also arrange the "Find the key" game what would call the player or the NPC look for the key by wasting his time. It will also not be a bad idea to add the capacity to equip certain Items only for the duration of Consual Sex Scenes.

And also a small advice not on the game itself, but regarding its development. The art in the game is not enough, and it is very difficult and expensive to draw on all possible scenes. There is an idea how to avoid this: create a background for each important scene, and apply items, characters, bondage items, Effects, etc. Find the game Parasite Infection, it is on F95zone (https://f95zone.to/threads/parasite-infection-r1-11-anon-smith.6213/). The game is certainly not for everyone, but I recommend that you see how the game files are organized. You will immediately understand what I had in mind.
I may take some of this stuff, but keep in mind that the ideas that convolute the game's logic the most are the least likely to get implemented given how they require the most time investment, when sometimes the result wouldn't justify that detour.

Hi Deep, it is unit. I somehow disappeared from discord server and all links to it seems to be invalid for me.
You didn't "disappear", you were banned. You were on probation since last November for calling for the genocide or ethnic cleansing of ethnic minorities from Moscow. I was lenient enough to not to ban you outright because you had been a member of the community for several months, and you might have been going through a bad time. Ever since then, short of growing in your views or at least shutting the hell up, you have done nothing but to bury any kind of plausible deniability about what you think. Don't come back, you're not welcome.
 

iamnuff

Well-Known Member
Sep 2, 2017
1,491
1,038
You didn't "disappear", you were banned. You were on probation since last November for calling for the genocide or ethnic cleansing of ethnic minorities from Moscow.
Fucking what?
How does that even come up in a porn-game discord?
In what fucking way is ethnic cleansing even remotely relevant to the topic at hand?
 
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Prold

New Member
Dec 6, 2019
10
4
You didn't "disappear", you were banned.
Well, I've been glad to be with you guys these months, despite the differences in views. It wasn't a problem for me. Since it was problem for you so much, I hope you'll be better off without me then. Hopefully someday I will see your game finished. Goodbye.
 
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DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
Fucking what?
How does that even come up in a porn-game discord?
In what fucking way is ethnic cleansing even remotely relevant to the topic at hand?
Went back to the conversation to check, and it looks like the origin was someone posting a fairly innocuous meme about genetic heritage tests in off-topic. This person complained about having "not clean blood", and escalated from there.
 
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Orphanus

Well-Known Member
Oct 25, 2019
1,066
1,705
I currently (not in the mood for polyamory) have no use for the latest scenes & still am pretty happy to hear about them. As soon as I'm going for a "lets all be friends and more" playthrough I'll 100% look forward to them a lot.

I have a question though, I've spent some hours now trying to get a variation for Ate's scene where the protagonist gets to see her feelings for them, no matter what I do though the scene always seem to boost friendship. Maybe my memory is betraying me but I feel as if, once, I saw a variation that boosted romance. Before I spent another day hunting for that maybe you'd be so kind as to tell me if my memory is playing tricks on me?

Also (not sure if the adventure is finished, if not please ignore this) I want to politely remind you of the idea to implement a system that allows to cement relationships with the other candidates early, going step by step.

Best regards & I hope it's less hot around where you live rn. x.x
 

DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
I have a question though, I've spent some hours now trying to get a variation for Ate's scene where the protagonist gets to see her feelings for them, no matter what I do though the scene always seem to boost friendship. Maybe my memory is betraying me but I feel as if, once, I saw a variation that boosted romance. Before I spent another day hunting for that maybe you'd be so kind as to tell me if my memory is playing tricks on me?
Do you mean the story event where the player can analyze a story with her? I think there's no passage there that boosts romance, but many options change her drives, so maybe you were thinking about her love drive rather than romance?

Also (not sure if the adventure is finished, if not please ignore this) I want to politely remind you of the idea to implement a system that allows to cement relationships with the other candidates early, going step by step.
Three updates away from finishing the adventure, actually.

I hope it's less hot around where you live rn
Most likely no such luck UxD
 
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Orphanus

Well-Known Member
Oct 25, 2019
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Do you mean the story event where the player can analyze a story with her? I think there's no passage there that boosts romance, but many options change her drives, so maybe you were thinking about her love drive rather than romance?



Three updates away from finishing the adventure, actually.



Most likely no such luck UxD
I mean the event were Ate & the player character get the option to try out a device & it allows the protagonist to see through her eyes, for a moment (I don't know how to better describe it). I think it started with analyzing the story about the maid, yeah. It always happens to me after the challenges are enabled, it's part of a bunch of random events, one of the others is the first real interaction between protagonist and claw, 1 has shenanigans with Mir & Sil.

Oh, you have a well laid-out progress plan it seems. How much of the game (roughly) is done when you finished that first adventure? Is it like ~1/3rd? (cause version number is 0.3x, mostly)

I hope summer has a heart this year...x.x
 

DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
The updates 0.3.10 and 0.3.11 introduced different mechanics of monster hunting, you can take a look at them here:

Now, to answer Orphanus:

I mean the event were Ate & the player character get the option to try out a device & it allows the protagonist to see through her eyes, for a moment
Yes, that's the one I checked.

Oh, you have a well laid-out progress plan it seems. How much of the game (roughly) is done when you finished that first adventure? Is it like ~1/3rd? (cause version number is 0.3x, mostly)
This is the adventure to the first out of six tribes, and after that, comes the epilogue. The prologue and the framework of the game's logic also took a considerable amount of work. So, if I were to keep the current pace, the game would be between 15% and 25% done, depending on how optimistic you want to be. This is relatively wild speculation however: it could be decided that the game desperately needs new features, the development team could expand, or I may decide to cut or expand on filler content (currently leaning on cutting).

My impression right now is that the development of the first adventure was getting bogged down due to the excessive amount of side content, possibly getting some players tired. It's too late to change my plans for it, but I'll collect some heavy feedback on the players' impressions after the first adventure has been made available for everyone to inquire on what they enjoyed the least and the most, and correct my future plans accordingly.
 
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BloodKing Vlad

New Member
Sep 10, 2019
8
7
I'm getting an error whenever i try to fight Flying Lookout 1 in Swamp ~ Western River 2

Error: <<script>>: bad evaluation: gC(...) is undefined.

This is from a .3 day 17 save file, so that might be the problem.
 

DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
I'm getting an error whenever i try to fight Flying Lookout 1 in Swamp ~ Western River 2

Error: <<script>>: bad evaluation: gC(...) is undefined.

This is from a .3 day 17 save file, so that might be the problem.
Not much of an issue here. The battle is expected to drag on for a few turns, then automatically finish to let the story continue, you can see the "remaining turns" label at the bottom of the scene screen. It doesn't finish as soon as you beat the monster because you aren't expected to have 100 in every stat to get an auto-win, but let a few turns pass and you can continue the story.
 

DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
Made an announcement on Patreon last week, crossposting it here:

The development team expands! Dynamic animations coming in the medium term future

You don't have permission to view the spoiler content. Log in or register now.

Since I don't have the same issues here as I do in Patreon, I'm posting a URL to the conceptual animation:
 

Orphanus

Well-Known Member
Oct 25, 2019
1,066
1,705
Made an announcement on Patreon last week, crossposting it here:

The development team expands! Dynamic animations coming in the medium term future

You don't have permission to view the spoiler content. Log in or register now.

Since I don't have the same issues here as I do in Patreon, I'm posting a URL to the conceptual animation:
This looks incredibly promising! I can not really imagine why it would end up that way, yet I still would like to know if there will be an option to disable the animations, just in case there's a day were it feels as if imagination & visuals don't match up for immersion's sake.

Let me emphasize though that these are almost unbelievable news (good thing it isn't the 1st of April. :p)
 

DeepInteractivity

Member
Game Developer
Mar 16, 2020
391
704
I still would like to know if there will be an option to disable the animations, just in case there's a day were it feels as if imagination & visuals don't match up for immersion's sake
Of course, it's a trivial amount of work for a relatively important option.

Let me emphasize though that these are almost unbelievable news (good thing it isn't the 1st of April. :p)
I also did a thing for 1st of April on Discord.

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Chili Cherry joined the project a few days prior to this, so I was really tempted to ask her to draw the avatars for the male transformations of the player character first, to release them along with the joke, but I got a bit scared that it would seem a bit too beliavable :D
 
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