Yeah, but look at the magnitude over time on those graphs. I'd rather have a low growth rate with 1000 subscribers, than a fast growth rate of 5 dudes as an example. Those guys have consistent schedules because they are making way more money and are treating it more like a job (as they should).
They're really not. All of those graphs are max zoom, so from their oldest recorded Patreon data onwards.
Every single one of those graphs starts MUCH shallower than August's.
Beyond that, there are only two creators there making remotely enough to treat it as a job. I left the scales on the screenshots
specifically to avoid people making the incorrect assumptions you're making here.
You are acting like this guy has been rolling in the dough when he hasn't.
I am not. I honestly don't know what you're reading into my intentions, but I posted these as part of an explanation specifically answering someone saying they thought it was odd that August had so few subscribers. I have no investment in August anymore, since I cancelled my sub after 0.3 and my post about it in this thread, nor do I have any investment in faster updates from August. There was so much potential in 0.1 and 0.2, and August has so much writing talent, that I'd love to see the game return in a more constructive fashion... But I don't have particularly high hopes given the dev's lack of any response to 0.3's reception (his last post here was the exact same day as Patreon release of 0.3 to his then-largest tier, the same one I was on; I sent my criticism of 0.3 to him privately on Patreon first to give him a chance to digest and respond if he wanted to, but he did not, so I also posted it here upon public release).
The point of my posts were: three events
all occurred at roughly the same time, shortly after 0.3's release: (1) a sharp uptick in criticism of the game's story (not just from me), (2) a sharp dropoff of subscriber numbers on Patreon (this is fact, as shown in the graph I posted), and (3) August retreating to his Discord 10 days prior to the release (oddly enough, coinciding with Patreon release), and never posting here again afterwards. I know that correlation isn't causation, but IMO this points pretty strongly to "the poor reception to 0.3" being the cause of all three.