- Apr 10, 2020
- 390
- 663
So, under normal circumstances, the dialogue that plays during a scene is dependent on... something (I think it's the # of hearts for a given character) meaning that, towards the end of a characters route, you could play the first dialogue and then skip straight to the fifth. Would you guys prefer that it stay that way, or have some sort of incremental system so you see each and every dialogue.