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Hi Tobe,
downloaded and installed the codecs pack - still does not play.
The event clips with Asa and Madison or Aletta play just fine.
The 3rd save is from a vanilla playthrough (no girlpacks), the autosaves are with girlpacks.
There all fresh version 8 saves.
thx
OK, I tried your saves and it works fine on my end.
Now, I have another request. Could you launch your game, go to the faulty scene, then immediatly quit the game, go to your save folder, get the files named "Player.log" and "Player-prev.log" and send them to me?
I'll be honest with you, I have no idea why it wouldn't work on your end, but I hope these files may help me.
I also have a few questions:
What OS are you using and what version of the game (Win32, Win64 or Linux)?
If you're using one of the Windows versions, did you try the other one?
What kind of computer are you playing the game with hardware wise? Is it rather low-end or the opposite?
Also, does anyone get the same bug?
Hi Tobe.
Thanks for the update.
Are you able to pass 5th stage of bar date by yourself?
I think it's almost impossible - too little of time, too much of random...
Did you buy and use the "Personal Improvements" store? It should make things easier for you.
You can unlock it via the Buy Improvements menu.
I admit finding it is not an easy, the UI needs a rework.
Tobe I would like to propose some changes to how the negotiator works in game, so that you can use him multible times but he costs you influence points each time he is used with increased prices for each level of activity.
That's a good idea. It is one good way to use influence. I'll think about it more, but I'll probably add it to the TODO list.
Thanks for the suggestion!
Finally, I will also say that I finished renaming the Missionary and Doggystyle categories, and that it still works with old packs. For the moment, I renamed the categories into "Facing Vaginal" and "Back Vaginal". Packmakers, don't use it for the moment as it may be subject to change. I just say it to see if people have a better idea.
I also fixed the bugs that were previously reported. I am now starting to rework the finishers to make them more logical with the performance. Also, still fixing bugs...