So I've been thinking about how events could potentially work with the game, given how Lessons are only occasionally utilized and the huge library of girlpacks makes it more unlikely for two or more specific girls to interact with each other.
To let the events occur more frequently, I think they need to be performer-client or performer-generic person events rather than performer-performer. Side note, maybe have events reward a random amount of money depending on improvement levels?
As for making it more convenient for pack makers, I think having a new subfolder that only requires a gif, jpg, etc. inside to work would go a long way. After that, you could allow some optional stuff in a text file like a short summary or some requirements for when the event could trigger similar to Lessons.
I think this format would make it intuitive to add events to old and new packs, and it would really open up the game to some easily separated niche or underused content (Lesbian, BDSM, piss, etc. etc.). Or just more fucking if that's what the pack maker wants.
To let the events occur more frequently, I think they need to be performer-client or performer-generic person events rather than performer-performer. Side note, maybe have events reward a random amount of money depending on improvement levels?
As for making it more convenient for pack makers, I think having a new subfolder that only requires a gif, jpg, etc. inside to work would go a long way. After that, you could allow some optional stuff in a text file like a short summary or some requirements for when the event could trigger similar to Lessons.
I think this format would make it intuitive to add events to old and new packs, and it would really open up the game to some easily separated niche or underused content (Lesbian, BDSM, piss, etc. etc.). Or just more fucking if that's what the pack maker wants.