JohnBobJoe

New Member
Jul 23, 2020
1
0
Curently trying to make tori gates but Avee does not see a gate in Britmor and I can't build one in Avelon farmstead. Is there a way to lookup the exact questline and somehow flip the variables via console or something? Or at least see if the game registered something or not.

So far I decided to redo the playthrough from scratch, but have a problem getting there. Is there a route guide or something?

Also is this questline complete or am I going to get to the endpoint just after activating the gate on the tentacle island?
 

Speedy98

New Member
Jun 24, 2019
1
1
Hey Solid Snekk thought i would just say you are one of the most active devs that i've seen on here and you're doing a fantastic job! Keep up the good work :)(y)
 
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Le_Flemard

Member
Jul 30, 2021
167
57
flemy report on progress on new battle script:
  • Seeing the end of the tunnel that is the sorting array algorithm (it won't be pretty nor efficient)
  • I hate multidimensional array in this language
  • has headdesked a lot of time
 
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Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,086
1,158
Is this the one with some new transformation content? You were discussing it a while back.
Not yet. The problem I'm having is the art issue that I have with male goblins, kobolds in general and fairies. I think of a scene, write a scene and then the art doesn't exist for it. Male goblin art is almost primarily rape. Kobolds are not as popular as I thought they were. Fairy art could be substituted for size play stuff but it usually involves being eaten for some reason.

I will try to work in the mutation/race change system in the next update.

Hey Solid Snekk thought i would just say you are one of the most active devs that i've seen on here and you're doing a fantastic job! Keep up the good work :)(y)
I try, that's all I can say.
 
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Serpream

Newbie
Jun 7, 2018
24
2
I love how people are doing these coding breakdowns, but as I said before, Sometimes it is just easier to start fresh than trying to sort out coding spaghetti. Either way everyone keep up the great work!

*As above reply appeared as I type. Why not use AI? Yes it is viewed as bad, but I strongly believe as a placeholder to just get things working it is invaluable.
I use AI to get aesthetics right, then when happy go to custom art to polish.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,086
1,158
I love how people are doing these coding breakdowns, but as I said before, Sometimes it is just easier to start fresh than trying to sort out coding spaghetti. Either way everyone keep up the great work!

*As above reply appeared as I type. Why not use AI? Yes it is viewed as bad, but I strongly believe as a placeholder to just get things working it is invaluable.
I use AI to get aesthetics right, then when happy go to custom art to polish.
That is a fantastic point.

It's what I had to do in the massive gap of 1.97 to 1.98. This game started as a mod to Rubedo as I was tired of my corn fed farm girl with a gun getting her shit rocked by a drunk with 30k health. I used the blog of someone who made their own QSP game, a few posts by Kevin Smarts who works on Girl Life, and Rubedo itself to get a functional(?) system up and running.

The code is significantly better than it was in earlier versions and is slowly getting better as my own skills improve.

As for AI, I sometimes consult OpenAI and Bard for coding assistance but QSP is an odd engine to code in and they often flip-flops between knowing what Quest Soft Player is and not. It's more of a rubber duck coding so I can yell at it but it is not very useful.
 
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Serpream

Newbie
Jun 7, 2018
24
2
That is a fantastic point.

It's what I had to do in the massive gap of 1.97 to 1.98. This game started as a mod to Rubedo as I was tired of my corn fed farm girl with a gun getting her shit rocked by a drunk with 30k health. I used the blog of someone who made their own QSP game, a few posts by Kevin Smarts who works on Girl Life, and Rubedo itself to get a functional(?) system up and running.

The code is significantly better than it was in earlier versions and is slowly getting better as my own skills improve.

As for AI, I sometimes consult OpenAI and Bard for coding assistance but QSP is an odd engine to code in and they often flip-flops between knowing what Quest Soft Player is and not. It's more of a rubber duck coding so I can yell at it but it is not very useful.
Sorry I meant more for the AI Art placements and to handle intitial consistancy. Espcially with more pain in the butt elements like Male Kobalds. I hear a few fellow designers use a AI trained specificly for Hentia style porn and seen some great results. I will give one of them a poke and try finding out the model for you.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,086
1,158
1.99.20 is over on .

Main takeaway is that I changed the variable for nails. Use the cheat menu to fix your nails if you had some previously.
 

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Shasou

Member
Oct 5, 2017
121
88
That is a fantastic point.

It's what I had to do in the massive gap of 1.97 to 1.98. This game started as a mod to Rubedo as I was tired of my corn fed farm girl with a gun getting her shit rocked by a drunk with 30k health. I used the blog of someone who made their own QSP game, a few posts by Kevin Smarts who works on Girl Life, and Rubedo itself to get a functional(?) system up and running.

The code is significantly better than it was in earlier versions and is slowly getting better as my own skills improve.

As for AI, I sometimes consult OpenAI and Bard for coding assistance but QSP is an odd engine to code in and they often flip-flops between knowing what Quest Soft Player is and not. It's more of a rubber duck coding so I can yell at it but it is not very useful.

Hey Snekk, i think Serpream has a good point on the AI thingy. If you're having issues with finding Art pieces that fit precisely with the scene you're looking at, why not use AI generated images as placeholders? I've seen a lot AI generated porn and portraits and i gotta say, a lot of them are incredibly good looking, despite what people are saying about them. Sometimes they come off weird, but you can generate another one and you might get a good one, at least for a placeholder.

Also, how about getting some pieces that are close enough to what you're looking for for a scene, mark it as a placeholder and put it in a list here on the board as a "Looking for Art" spoiler tag for scenes that have placeholder pieces?

Like for example the goblins, kobolds an fairies. I might have some pieces lying around that i could post (i imagine a lot of the people following your project might have some pieces they could post as well lying around in their porn folders ; ) ), if you were to make a list detailing what should be in the piece exactly (who's the giver and receiver in the sex positions, is it a portrait of one character, what race is the giver and receiver, what race should be in the portrait, is the portrait supposed to have only one model, etc) it would make it easier for people that have pics featuring what you're looking for to seek out and send it to you.
 

Shasou

Member
Oct 5, 2017
121
88
Hey Snekk, i think Serpream has a good point on the AI thingy. If you're having issues with finding Art pieces that fit precisely with the scene you're looking at, why not use AI generated images as placeholders? I've seen a lot AI generated porn and portraits and i gotta say, a lot of them are incredibly good looking, despite what people are saying about them. Sometimes they come off weird, but you can generate another one and you might get a good one, at least for a placeholder.

Also, how about getting some pieces that are close enough to what you're looking for for a scene, mark it as a placeholder and put it in a list here on the board as a "Looking for Art" spoiler tag for scenes that have placeholder pieces?

Like for example the goblins, kobolds an fairies. I might have some pieces lying around that i could post (i imagine a lot of the people following your project might have some pieces they could post as well lying around in their porn folders ; ) ), if you were to make a list detailing what should be in the piece exactly (who's the giver and receiver in the sex positions, is it a portrait of one character, what race is the giver and receiver, what race should be in the portrait, is the portrait supposed to have only one model, etc) it would make it easier for people that have pics featuring what you're looking for to seek out and send it to you.

how much gay male content is there? is there mpreg? can i be a male sub getting dominated/raped whatever?
I would also like to take the opportunity to raise my hand and vote for mpreg to be added as a perk/option for the player to optain, as well as making it possible for other male characters to obtain it as well! : D
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,086
1,158
Hey Snekk, i think Serpream has a good point on the AI thingy. If you're having issues with finding Art pieces that fit precisely with the scene you're looking at, why not use AI generated images as placeholders? I've seen a lot AI generated porn and portraits and i gotta say, a lot of them are incredibly good looking, despite what people are saying about them. Sometimes they come off weird, but you can generate another one and you might get a good one, at least for a placeholder.

Also, how about getting some pieces that are close enough to what you're looking for for a scene, mark it as a placeholder and put it in a list here on the board as a "Looking for Art" spoiler tag for scenes that have placeholder pieces?

Like for example the goblins, kobolds an fairies. I might have some pieces lying around that i could post (i imagine a lot of the people following your project might have some pieces they could post as well lying around in their porn folders ; ) ), if you were to make a list detailing what should be in the piece exactly (who's the giver and receiver in the sex positions, is it a portrait of one character, what race is the giver and receiver, what race should be in the portrait, is the portrait supposed to have only one model, etc) it would make it easier for people that have pics featuring what you're looking for to seek out and send it to you.
I'm perfectly fine using AI art and have both accepted pieces people have made for me and tried my hand at making my own.

There is a female thief who is going to be the minor rival to the Thief class that is almost entirely AI generated, I just need to add her in.

Baird, the AI in the robot in the forest, is just Bard since I was using it for coding help. The other robot that crashes in the swamp, not in the game yet, is going to be named after NovelAI somehow.

As for art donations, I'm fine writing almost everything
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and if a piece can't fit a scene I have planned then I always have a museum in Monduval to put it in.

I would also like to take the opportunity to raise my hand and vote for mpreg to be added as a perk/option for the player to optain, as well as making it possible for other male characters to obtain it as well! : D
I am mostly unfamiliar with mpreg so I'll have to do research on the subject, but I do plan to add anal pregnancies in as another mutation like Broodmother and Beastmaster.

As for other characters, not many are as...malleable as the player character is. Percy could work as they are technically human, but Bill would not be down for being pregnant. Meat, like most cowfolk, react poorly to magic and/or potions. Bornhorst will have an option to be male or female and they are magically tainted, so perhaps.

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Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,086
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mpreg is anal pregnancy.
Oh. Well, that works I suppose. Already had plans for it.

Is there no more content planed for the wolf pack as a male slave?
There is a distinct lack of female dogs in Avedon so once I get mutations working they'll slowly turn you into their breeding bitch/stress relief toy.
 

Serpream

Newbie
Jun 7, 2018
24
2
Oh. Well, that works I suppose. Already had plans for it.



There is a distinct lack of female dogs in Avedon so once I get mutations working they'll slowly turn you into their breeding bitch/stress relief toy.
This sounds amazing and is what is missing. Games needs debuffs/punishments for events like this. People love Curruption of Champions, and yet everything seems optional in that. Also why I loved the idea behind the original Rubedo. Exploration should come with risk. Really hope once you get system running you let your ideas go wild :)
 
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