- Jul 30, 2021
- 175
- 64
1. Unicorn event/quest isnt fully implemented, correct? I've spotted it like 4 times in the forest looking sad but got no way to proceed.
C:
elseif $forestSRNG="unispot":
cla
*clr
'<center><img <<$set_imgh>> src="images/forest/unicorn.jpg"></center>'
*nl
'You almost miss it, a pale specter of a being standing in the middle of a clearing.'
*nl
'A pale while horse, bearing a brilliant ivory horn on its head stands, looking around the forest.'
*nl
'You stare at the unicorn for awhile and, while it doesn`t run, it does occasionally glance directly at you.'
*nl
'You`re unsure what is causing it, but there is a profound sense of sadness about the scene in front of you.'
act 'Look away':
minut+=30
gt $locP
end
Should probably be fixed when I finish and snekk implement the battle code refont I'm doing (slowly) atm.2. Statistics seems bugged. Every win in battle (tested in forest/sewer) is counted as 2.
3b. Ledger says 'You do want to commit crimes' by default while meaning 'do not want to'.
C:
if DoCrimes=0: 'You do want to <a href="exec: DoCrimes=1> ''ledger''">commit crimes</a>.'&*nl
Looking at the code, elfghost flag:4a. I have no idea what to do about the elf ghost. I see her grave but no clue how to talk to her again, if thats what we're meant to do.
- allow you to visit her grave when next to The Door
- check to see if you discovered all southern forest locations
- let you open The Door from the inside
The Door has impact.
You can choose to leave any number of tentacles at any position in the southern forest (not locations, positions) to create a tentacle nest.4b. Being infested by tentacles seems to keep increasing the number of tentacles in player body but again i have no idea what to do. Nothing in quest tab about it.
You then can feed your tentacle nest with victims to grow more tentacles and then transform your victim into gazers, craft jewelry, or experience.