- Mar 23, 2022
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I think you're confused. I never said charm was obsolete on Bard, making it sexual would. Meaning if charming guards/whatever end up in you banging them that would do it. Not charming them to avoid fights in a non-sexual way. Secondly Taunting someone is a lot different then rushing into someone. Main differnce being who's going to who. If there is a bomb between both of us and it's touch sensitive I'm not going to charge into you. I'd much rather taunt you into walking into it.You do realize that your 'taunt' skill works the exact same way my 'charge' skill works, right? The enemies get no action and you get a free hit on the enemies. Also, unless your 'taunt' skill is going to magically stun all enemies into inaction, your 'taunt' is basically useless after the first use, the enemies are right there on top of you after they charge in.
Your 'taunt' skill against guards, works the exact same way my 'charm' skill does for a bard. The end result of both of them is the same, the character gets out of being accused of something by the guards. Yet, somehow, you felt that giving a bard that ability rendered the Succubus/Incubus class obsolete, but, for some reason, your warrior 'taunt' doesn't invalidate the Succubus/Incubus.
To use your argument: What's the point of being a Succubus/Incubus, if you can just 'taunt' the guards into attacking and your character getting away with no penalties?
I am starting to think that Street Show might be a better skill for the Bard and that Second Wind (refilling health, mana, endurance) would be a good skill for the warrior.
It's not like all of the other classes have godly combat skills. The thief gets Pickpocket, which doesn't help in combat unless you can send enemies to the poor house, instead of a grave. The Healer gets ... Forage. Definitely not high up on the list of combat abilities people will be whipping out in the middle of a battle.
The Archer skill sounds pretty useful, being able to keep enemies at range now and then and the Wizard gets uncapped mana from the start, instead of waiting until they get the Necro hat.
Whatever way the classes and skills go, it will be interesting to see how they play once we can get our hands on them.
As for the useless after first use in a fight that was the whole point of being able to use it out of combat AND conversations. Meaning if the guards caught you stealing well taunting them is impossible because it's a conversation. But if you had a bounty on your head then you could taunt random guards in the street to fight you works. Meaning you CAN'T taunt your way out of situations. Also you'd need to lose in order for the guards to remove you bounty. Otherwise you'd keep your bounty and get a set amount of gems, like maybe 100. Besides a stun lock is never fun for either side. What's that, you have a million health and I have one. You also do one hundred thousand damage and I do one damage. I win!