A bit of a trade secret. Why do some renders take so long?
Well, when you see more than two characters on one render (and I like having a crowd when I can, it makes the scene feel more alive), my computer cannot keep up (fucking potato). So for one render, it takes all night thanks to what I call the "two by two", where I divide one scene into as many files I need, with only two characters at a time. And when they overlap, it takes that many more renders to generate...
Example:
View attachment 1320407
Original renders:
My real issue with the part I'm working on right now is that I have a lot of renders where I'll need to use this technique. Like, a lot! It doesn't seem
that bothersome, until you see that the light is not good or that the focus of the camera was wrong or any other issue like that, and you need to fix it in every fucking file that each takes 10 minutes for Daz to open because this is a stupid poophead software! è_é