4.70 star(s) 17 Votes

OhAshenOne

New Member
Dec 3, 2020
4
0
I guess I was a little put off by "Clean Torrent" and yet it's an .exe file, not a torrent file or a zip file. It set off every red flag I've ever seen for a malicious file so I just scanned and quarantined it and shrugged.
 

OhAshenOne

New Member
Dec 3, 2020
4
0
I figured it out, the download was redirecting me to downloadfree101.com with a file produced by "Kindly Ocean" which is indeed a virus. Make sure it doesn't do that to you too, it's happened to me on a few uploadhaven sites now. It seems to be particularly hijacking downloadhaven downloads, and doesn't look nearly as scammy as most of those websites do (big red download button).
 

Afran

Newbie
Feb 4, 2018
20
6
reverb is wmr if i'm not wrong...
i had a lenovo explorer... so, start the wmr activating the reverb, then launch vam, steam vr should start without needing to launch it.
Yeah, the standard VAM just starts automatically. This Alpha starts as desktop even with all VR stuff turned on and trying to start from within the WMR home. Oh well. Looks interesting, but I can wait for later releases to see if it works. Might drop a line to Meshedvr too if I feel bothered.
Cheers
 

vamaholic

Newbie
Jul 12, 2021
21
16
How are people managing to start this in VR mode? I am on SteamVR and using a Reverb G2. 1.2 just works and fires up in VR, but this defaults to the desktop version. I have tried to start from Steam Home, but it just stalls.
There's an XR button (bottom right) in Desktop mode that switches to VR mode.
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
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It needs a very different tuning but then it can be really stable, those fluctuations are a little bit strange (Light Overhead)
 
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drasmine

Newbie
Jun 11, 2020
34
7
Hi

is there any method to have window camera hud alwais in first plane using vr headset, and not as an object in the scene? The intention is that the image of the vr camera is always visible and is not covered by another object or moves out of sight
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
You mean you want to avoid this situation ?
And want it always solid on top rendered like for example the Performance Monitor GUI and not part of the 3D Viewport ?

avoidingthis.jpg
avoidingthis4.jpg
 
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drasmine

Newbie
Jun 11, 2020
34
7
You mean you want to avoid this situation ?
And want it always solid on top rendered like for example the Performance Monitor GUI and not part of the 3D Viewport ?

yes, exactly, but in possession mode, i whant any way to view always the image in , for example, the upper corner
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
The biggest Problem i have with Crazy is her Human Clones are a total disrespect these abstractions are so awfully executed
as if she tries to Koreanize them all, this typical Korean Artificial Beautification, that is so deeply engraved in their culture.
Yet she creates some crazy abstract bodies like she is on a Feministic Rage Run.

When i saw Deana Troy (Marina Sirtis) i couldn't believe it what she has done to her, it's unbelievable.

This is not nearly her neither young or old and even as a overall abstraction it is awful totally childish, and if that isn't worst she even missed the prominent red lips makeup, and that Uniform is absolutely not TNG.

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How can you disrespect her so much Mirrora

Another of this craziness rush it out at least it's beautified *sad*



And you really wonder who would want to steal this i sure don't.
There is maybe 1 or 2 nice hits that could be said well done but often so much generic crap in between, and her abstractions of abstractions become even funnier.

Also her Presentation style is so manipulative when she does the out of proportion heads i can't believe they will be in the final result like that so out of body proportion highlighting a head is a bit Crazy you would wonder why you have todo it.

My god people should realize that BIG Eyes (Irises) in Porn and Photography a like are often FAKE (typical Pov Scene she looks with her huge eyes into the camera), clever Camera Distortion usage or since some time even special contact lenses are used to get the super cute effect.
Not only Uncanny Valley research understood that big eyes make you less aware, because of your protection instincts towards a infant.
Manipulation you got used to and burned even deeper into your brain through Anime

Im super happy when this big eyes will be done realistically only in the future and shit artists stop using this manipulative and transform everything and everyone into a child
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
Im preparing my work for VAM 2.0 only there it will really shine before it it makes no sense it is pretty impossible to get it stable and performant as hard as i try i got some very good results in different abstraction styles and that will be super helpfull for 2.0
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
Bob_Oblong
They're also quiet a lot of possible light perception possibilities of her currently and i can't really decide yet and not after some severe testing for their percepted stability.

Then all her possible disguised versions coming together as well, but im really happy with the results so far and in VAM 2.0 i will smash it final ;)
Also the current Memory crashes make it often awkward, and i still have to lose useless creator overhead.
And all creator results that can't hold the stability high enough need to be vaporized completely most had enough time.

Overall only the best will really survive 2.0, the others will be blasted away by the incoming shockwave hitting them and forgotten.

And i have all time of the World now being prepared over years with knowledge that goes far above Crazies horizon ;)

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And with that Happy Holidays all of you listening ;)
 
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Capricxorn2010

New Member
Oct 27, 2018
3
1
Hm with VaM 2, DLSS looks promising performance wise. Running on Ryzen 3900XT, m.2 SSD, 3090. All lights + bidirectional on. FPS with and without DLSS: 2021-12-24 22_41_18-VaM2XAlpha.png 2021-12-24 22_41_39-VaM2XAlpha.png
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
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That will be very needed depending on how heavy the new Hair/Cloth/Fluid and Soft Body Skin Physics Simulation will hit.
We are just at the very beginning of the overall Complexity and you have a almost Empty space their as well.
And this doesn't include all the Blendshape Animation overhead yet neither the Scripting.
That's going to be a lot for the Job System to master per Frame.
 
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Capricxorn2010

New Member
Oct 27, 2018
3
1
That will be very needed depending on how heavy the new Hair/Cloth/Fluid and Soft Body Skin Physics Simulation will hit.
We are just at the very beginning of the overall Complexity and you have a almost Empty space their as well
True! Physics / Hair / Clothes is what is killing my performance most, second is amount of light sources. I also have high hopes for the VR performance with DLSS as rendering VaM twice in 4k isn´t helping :D
 
4.70 star(s) 17 Votes