- Dec 3, 2020
- 4
- 0
I guess I was a little put off by "Clean Torrent" and yet it's an .exe file, not a torrent file or a zip file. It set off every red flag I've ever seen for a malicious file so I just scanned and quarantined it and shrugged.
Yeah, the standard VAM just starts automatically. This Alpha starts as desktop even with all VR stuff turned on and trying to start from within the WMR home. Oh well. Looks interesting, but I can wait for later releases to see if it works. Might drop a line to Meshedvr too if I feel bothered.reverb is wmr if i'm not wrong...
i had a lenovo explorer... so, start the wmr activating the reverb, then launch vam, steam vr should start without needing to launch it.
There's an XR button (bottom right) in Desktop mode that switches to VR mode.How are people managing to start this in VR mode? I am on SteamVR and using a Reverb G2. 1.2 just works and fires up in VR, but this defaults to the desktop version. I have tried to start from Steam Home, but it just stalls.
You mean you want to avoid this situation ?
And want it always solid on top rendered like for example the Performance Monitor GUI and not part of the 3D Viewport ?
True! Physics / Hair / Clothes is what is killing my performance most, second is amount of light sources. I also have high hopes for the VR performance with DLSS as rendering VaM twice in 4k isn´t helpingThat will be very needed depending on how heavy the new Hair/Cloth/Fluid and Soft Body Skin Physics Simulation will hit.
We are just at the very beginning of the overall Complexity and you have a almost Empty space their as well