Ok... after playing for like 3 hours and honestly falling asleep once I feel I must say something to the developer about my experience... it feels scripted ...no real choice at all just being dragged into the story that the developer has in his mind... I know it's a novel but I feel a bit of free roam and not making everything so fucking lame... I am a price but I am such a failure and so predictive that I will become a true man and take control of my life... grow some fucking balls man! I don't like the lack of choices and I know it takes a long time to write and I appreciate your effort but sometimes its better to just keep things simple... you have a good plot ... even some lore... but make it a game ... let me play ... let me use my charm and my cards... there is no gameplay just like being told a story... I have books to read if I want that! However, the fact that I take the time to write this should tell you that I appreciate your work and potential ... I just feel you could do a lot more here... people want to rule, want to have power ... to do lewd things... give it to them and you have a good game... don't and we will have another book! But for a novel ...your writing skills are below JK Rowling! I had 1 Harry Potter and don't need another! Good luck!
Hey there,
Thank you for your feedback.
I will start by saying that I don't compare myself with anyone else, either if we are speaking of JK Rowling or any other person. For sure not with a person that has been a writer before I was even born. Instead, I can compare with the guy that almost two and a half years ago, was ashamed that because he wanted to play an adult game, he had to endure "fucking lame" stories, "predictable" outcome, or were devs said 'I am done. I will put a default ending because I don't want to continue with this story'. Also, that guy for sure wasn't trying to compete with pornhub or any adult site where the main plots were all in the same area. Stepdaughters were willing to suck 'croissants' for permission to go out. He wanted to deliver a game, that had everything from character development to a unique story that will remain in players' minds.
I have something in my head, which I hope is not a brain tumor but a world from where I can harvest stories that will delight people, regardless of their origins, opinions, or religion. I have the freedom to aim high! Why should I keep it simple? Because this is the safest way? Because others have done this? If we 'recycle' every concept, idea, or game, wouldn't we end up with the same knowledge without expanding our horizon?
The game will have more lewdness and everything related to it, starting from this first chapter, but my initial desire was to get into MC's skin and see the world through his eyes and the ones that are close to him. Even if the beginning may be predictable, what is going to follow, for sure will not.
There was also a user that gave a negative review of the game, and he/she also stated that there are no choices. Even if the game is in its early phase, there are choices and there are consequences. Some consequences are revealed in the short term, others will be revealed in the long term. Some will question your morality, some will make you smile. The fact that there aren't notification to highlight that you are following a path, part of the decisions you made, that doesn't mean it isn't there. You should look a bit at the walkthrough that has been uploaded to this thread.
Thanks to a devoted community user, the game will also have a wiki. There each character will be described, along with some of the lore and the kingdom itself. Also, the game will be upgraded with management features for the kingdom, bug fixes, and improvements in UI after version 1.3 is released.
Let us try to become a better version of ourselves. Wouldn't you say?
Cheers,
Mad King