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FormerlyknownasOlheden

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May 20, 2020
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If I may be so blunt, your writting skill aren't good either.
A wall of text without punctuation or paragraphs is terrible to read. You would do me and probably others a favour if you could rearange your text.
Or just refrain from writing at all if I'm honest. That was painful to read. And oh so ironic.
 
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Deleted member 416612

The 'landlord'
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Feb 2, 2018
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Ok... after playing for like 3 hours and honestly falling asleep once I feel I must say something to the developer about my experience... it feels scripted ...no real choice at all just being dragged into the story that the developer has in his mind... I know it's a novel but I feel a bit of free roam and not making everything so fucking lame... I am a price but I am such a failure and so predictive that I will become a true man and take control of my life... grow some fucking balls man! I don't like the lack of choices and I know it takes a long time to write and I appreciate your effort but sometimes its better to just keep things simple... you have a good plot ... even some lore... but make it a game ... let me play ... let me use my charm and my cards... there is no gameplay just like being told a story... I have books to read if I want that! However, the fact that I take the time to write this should tell you that I appreciate your work and potential ... I just feel you could do a lot more here... people want to rule, want to have power ... to do lewd things... give it to them and you have a good game... don't and we will have another book! But for a novel ...your writing skills are below JK Rowling! I had 1 Harry Potter and don't need another! Good luck!

Hey there,

Thank you for your feedback.
I will start by saying that I don't compare myself with anyone else, either if we are speaking of JK Rowling or any other person. For sure not with a person that has been a writer before I was even born. Instead, I can compare with the guy that almost two and a half years ago, was ashamed that because he wanted to play an adult game, he had to endure "fucking lame" stories, "predictable" outcome, or were devs said 'I am done. I will put a default ending because I don't want to continue with this story'. Also, that guy for sure wasn't trying to compete with pornhub or any adult site where the main plots were all in the same area. Stepdaughters were willing to suck 'croissants' for permission to go out. He wanted to deliver a game, that had everything from character development to a unique story that will remain in players' minds.
I have something in my head, which I hope is not a brain tumor but a world from where I can harvest stories that will delight people, regardless of their origins, opinions, or religion. I have the freedom to aim high! Why should I keep it simple? Because this is the safest way? Because others have done this? If we 'recycle' every concept, idea, or game, wouldn't we end up with the same knowledge without expanding our horizon?

The game will have more lewdness and everything related to it, starting from this first chapter, but my initial desire was to get into MC's skin and see the world through his eyes and the ones that are close to him. Even if the beginning may be predictable, what is going to follow, for sure will not.

There was also a user that gave a negative review of the game, and he/she also stated that there are no choices. Even if the game is in its early phase, there are choices and there are consequences. Some consequences are revealed in the short term, others will be revealed in the long term. Some will question your morality, some will make you smile. The fact that there aren't notification to highlight that you are following a path, part of the decisions you made, that doesn't mean it isn't there. You should look a bit at the walkthrough that has been uploaded to this thread.

Thanks to a devoted community user, the game will also have a wiki. There each character will be described, along with some of the lore and the kingdom itself. Also, the game will be upgraded with management features for the kingdom, bug fixes, and improvements in UI after version 1.3 is released.

Let us try to become a better version of ourselves. Wouldn't you say?

Cheers,
Mad King
 

Hellkinglucifer

Active Member
Apr 29, 2020
803
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Thanks to a devoted community user, the game will also have a wiki. There each character will be described, along with some of the lore and the kingdom itself. Also, the game will be upgraded with management features for the kingdom, bug fixes, and improvements in UI after version 1.3 is released.

Let us try to become a better version of ourselves. Wouldn't you say?

Cheers,
Mad King
Any update on v1.3 progress? also be very careful with the kingdom management functions as these can be a pain in the ass to rewrite later.
 
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Sep 7, 2020
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Ok this will be my first Review/ Comment on anything i have downloaded from here, and ill admit i downloaded it once, tried for an hour or 2 and deleted it, but decided to give it another go. Well im very glad i did, the story is getting intense and if you can actually implement the kingdom building choices you said you would this i will grade as an epic choice of download. It honestly deserves to somehow be turned into a book as well!!! Im a Huge reader and i believe you have a very good storyline going with this.
 

johnelros

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Apr 10, 2018
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1611341343380.png

Dear mate,
I am writing this letter to let you know about the strangest thing that happened to me today. I enjoyed a good cup of ale, down at the inn in the imperial city, when a messenger came to me. He said that he brings dire news about a certain king from the colonized lands. At first, I thought that this messenger was lying, only to get a free cup of ale... but you can imagine how surprised I was when I figured out that he was not.
He said that no matter what people think, we are going to build our future. Defying every odds, we stand at the genesis of a new religion and we should join this young king in his fight to maintain what is rightfully his. Those who join his ranks will receive his blessing to become rightful citizens in his kingdom, receiving a free house, woman/women (with no mothers-in-law attached as part of this deal).
I must say I am intrigued by this and I think I will give it a try. Anyway, I was sick of this imperial city and its high prices.
I hope you will join me in this quest,

Ælfheah Underhill


Now, leaving aside this letter I stole from the inn, I will talk a bit about the update.
The first and most important thing is that we will become the founders, if I may go that far, of a religion. By this, we are going to defy the old gods and their allies.
The second thing, which I do hope I can make it until the end, is that I plan to render battle scenes, which will be my first time and my only concern is that my GPU won't take it but I plan to do it and try my best to succeed.
Due to this last part, I can say that the update will be released at the beginning of the next month.
So, fingers crossed for me to create an amazing adventure.
Cheers,
Mad King
 

Deleted member 416612

The 'landlord'
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Game Developer
Feb 2, 2018
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Any update on v1.3 progress? also be very careful with the kingdom management functions as these can be a pain in the ass to rewrite later.
Hey there,

The news related to the update has been released above and related to the kingdom management I know that is very important and so from the beginning I contracted a developer to take care of this. Let's hope it will turn out to be an amazing feature.
 

CHAD-MAN

Active Member
Aug 12, 2017
922
2,709
Hey there,

The game will have more lewdness and everything related to it, starting from this first chapter, but my initial desire was to get into MC's skin and see the world through his eyes and the ones that are close to him. Even if the beginning may be predictable, what is going to follow, for sure will not.

There was also a user that gave a negative review of the game, and he/she also stated that there are no choices. Even if the game is in its early phase, there are choices and there are consequences. Some consequences are revealed in the short term, others will be revealed in the long term. Some will question your morality, some will make you smile. The fact that there aren't notification to highlight that you are following a path, part of the decisions you made, that doesn't mean it isn't there. You should look a bit at the walkthrough that has been uploaded to this thread.

Cheers,
Mad King
Just throwing my two cents about Vis, since its your story and all, and I for one would also want my vision to remain true to itself, but... you've wasted and spent too much time on the prologue that, in all honestly, kinda sucked, and even if it does serve a purpose to the story later on, it should had been handled gradually and not everything at once... I dont really remember what was about, something about hell? I do get it that a world needs to be established but a lot of the game screen time is wasted on boredom. And I probably said this before in this thread but doing side stuff like sandbox mechanics, micro-management, side builds like ROTL and Origins is a completely waste of time and effort aswell, especially since Vis goes at super slow pace with the MC and the main characters, many times. As far choices go, I dont think we've seen all that many having a *real* impact overall in the story too, it all feels very kinetic, but the I can see the lines of at least some variation coming from the last updates, which IMO have been insanely better and way more interesting prior to like 2 or 3 update before the prologue end. But then again, it is your vision and your story, I just wish you handled quite a lot differently because Vis could have been at a much better/interesting state right now, especially since we're past the 2 year mark, with a lot more fans following it.
 

FormerlyknownasOlheden

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May 20, 2020
1,013
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Just throwing my two cents about Vis, since its your story and all, and I for one would also want my vision to remain true to itself, but... you've wasted and spent too much time on the prologue that, in all honestly, kinda sucked, and even if it does serve a purpose to the story later on, it should had been handled gradually and not everything at once... I dont really remember what was about, something about hell? I do get it that a world needs to be established but a lot of the game screen time is wasted on boredom. And I probably said this before in this thread but doing side stuff like sandbox mechanics, micro-management, side builds like ROTL and Origins is a completely waste of time and effort aswell, especially since Vis goes at super slow pace with the MC and the main characters, many times. As far choices go, I dont think we've seen all that many having a *real* impact overall in the story too, it all feels very kinetic, but the I can see the lines of at least some variation coming from the last updates, which IMO have been insanely better and way more interesting prior to like 2 or 3 update before the prologue end. But then again, c I just wish you handled quite a lot differently because Vis could have been at a much better/interesting state right now, especially since we're past the 2 year mark, with a lot more fans following it.
How does one even go from this "it is your vision and your story" to "you've wasted and spent too much time on the prologue that, in all honestly, kinda sucked" in the same paragraph? That's like the worst review ever. "So yeah, I respect you and your vision and all, but it all sucks, you should have done MY idea for it instead."
Wow, just wow.
I can just see you arguing with your mom for a raise in your allowance: "Listen mom, you're a proper horrible cunt and aw, but that's okay, seriously tho, you should give me some money for booze and fags 'cos I'm fooking worth it!".

Do you think the dev will be inclined to listen to your suggestions after that post? This is not my favorite game either, but it's pretty good, looking forward to what the dev comes up with next. And if I wanted to suggest something I certainly would focus on the positive things instead of trying my best to piss off the dev.
 

Deleted member 416612

The 'landlord'
Donor
Game Developer
Feb 2, 2018
923
3,925
Just throwing my two cents about Vis, since its your story and all, and I for one would also want my vision to remain true to itself, but... you've wasted and spent too much time on the prologue that, in all honestly, kinda sucked, and even if it does serve a purpose to the story later on, it should had been handled gradually and not everything at once... I dont really remember what was about, something about hell? I do get it that a world needs to be established but a lot of the game screen time is wasted on boredom. And I probably said this before in this thread but doing side stuff like sandbox mechanics, micro-management, side builds like ROTL and Origins is a completely waste of time and effort aswell, especially since Vis goes at super slow pace with the MC and the main characters, many times. As far choices go, I dont think we've seen all that many having a *real* impact overall in the story too, it all feels very kinetic, but the I can see the lines of at least some variation coming from the last updates, which IMO have been insanely better and way more interesting prior to like 2 or 3 update before the prologue end. But then again, it is your vision and your story, I just wish you handled quite a lot differently because Vis could have been at a much better/interesting state right now, especially since we're past the 2 year mark, with a lot more fans following it.
Hey there ™ <-trademark line

I do love when people send me feedback and I do hope that once I release the management part, people will be an active part if there are issues to fix or things that would be nice to implement.

With this project, I took a leap of faith and risk when I started, because I knew that I wanted to shape a world from scratch. At some point in development, I started to resent that I will receive negative feedback before being able to deliver updates, part of the main puzzle that would shape the plot. It's like having a book cover and receiving from time to time, around 20 pages to read, from that book. If it would have been the whole book from the start, the experience would have been completed. That doesn't mean I have to write only 20 pages just to be on the safe side.
Related to the micromanagement, sandbox, and all the related elements. There are two things that motivated me to implement these features. The first thing is the experience. Players will be an active part of their kingdom, doing things from leisure to signing an outrageous act, while their moral standards conflict with the necessity of keeping a tight grip over the kingdom.
Second thing is that I want players to reopen the game, even if they finish the update. Somehow I would feel accomplished if I knew that player revisit the kingdom and merge again into the world I've created, even if the update hasn't been released yet.

In the end, I want to say that I am taking a risk of creating a world for you (gamers) instead of giving a raft and presenting it to you as the whole universe.
 

spitfire335

Active Member
Jun 12, 2017
602
737
Hey there ™ <-trademark line

I do love when people send me feedback and I do hope that once I release the management part, people will be an active part if there are issues to fix or things that would be nice to implement.

With this project, I took a leap of faith and risk when I started, because I knew that I wanted to shape a world from scratch. At some point in development, I started to resent that I will receive negative feedback before being able to deliver updates, part of the main puzzle that would shape the plot. It's like having a book cover and receiving from time to time, around 20 pages to read, from that book. If it would have been the whole book from the start, the experience would have been completed. That doesn't mean I have to write only 20 pages just to be on the safe side.
Related to the micromanagement, sandbox, and all the related elements. There are two things that motivated me to implement these features. The first thing is the experience. Players will be an active part of their kingdom, doing things from leisure to signing an outrageous act, while their moral standards conflict with the necessity of keeping a tight grip over the kingdom.
Second thing is that I want players to reopen the game, even if they finish the update. Somehow I would feel accomplished if I knew that player revisit the kingdom and merge again into the world I've created, even if the update hasn't been released yet.

In the end, I want to say that I am taking a risk of creating a world for you (gamers) instead of giving a raft and presenting it to you as the whole universe.
Will the kingdom management be like pathfinder kingmaker where the main character can assign different advisors to handle problems their own way? Or did you have something different in mind?
 

Deleted member 416612

The 'landlord'
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Feb 2, 2018
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Will the kingdom management be like pathfinder kingmaker where the main character can assign different advisors to handle problems their own way? Or did you have something different in mind?
I don't want to spoil the surprise but there will be something like you mentioned, and a first hint will be with the next release and also there will be other features. From economy to diplomacy, from army management to action that you can take on the black market. Fingers crossed.
 
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spitfire335

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Jun 12, 2017
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I don't want to spoil the surprise but there will be something like you mentioned, and a first hint will be with the next release and also there will be other features. From economy to diplomacy, from army management to action that you can take on the black market. Fingers crossed.
That sounds rather interesting. So far the plot has really drawn me in so the kingdom management lead me to think of other exciting possibilities. Such as if the main character has Lilith helping him maybe she can help him get access to Decima and that other world. Or maybe if instead he has another character doing the same thing, it leads to another outcome. Either way, I look forward to the next few updates, I have a feeling they will change the game in a good way.
 

CHAD-MAN

Active Member
Aug 12, 2017
922
2,709
How does one even go from this "it is your vision and your story" to "you've wasted and spent too much time on the prologue that, in all honestly, kinda sucked" in the same paragraph? That's like the worst review ever. "So yeah, I respect you and your vision and all, but it all sucks, you should have done MY idea for it instead."
Wow, just wow.
I can just see you arguing with your mom for a raise in your allowance: "Listen mom, you're a proper horrible cunt and aw, but that's okay, seriously tho, you should give me some money for booze and fags 'cos I'm fooking worth it!".

Do you think the dev will be inclined to listen to your suggestions after that post? This is not my favorite game either, but it's pretty good, looking forward to what the dev comes up with next. And if I wanted to suggest something I certainly would focus on the positive things instead of trying my best to piss off the dev.
You can see it however you like, I just shared my opinion, its not a review at all. If I was making a review, I would review very poorly after 2 years of development.
 

FormerlyknownasOlheden

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May 20, 2020
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You can see it however you like, I just shared my opinion, its not a review at all. If I was making a review, I would review very poorly after 2 years of development.
And it's my opinion that 1) you probably shouldn't have shared your opnion, but if you really felt that you had to, then 2) there are multiple ways of sharing one's opinion, you chose a way that is guaranteed to not make anyone, least of all the dev, take your opinion seriously. Which is why I showed you in somewhat exaggerated form what you did wrong. It's not rocket science for anyone old enough to actually be allowed to be on this site. What is more interesting to you, pissing people off or making your opinion heard? Why don't you try again? But be constructive this time, give credit where credit is due and - if necessary - voice criticism in such a way that it's not needlessly provacative. Another example: if your wife/sister/mother wants advice on an outfit, and you don't like the shoes, you don't begin with saying her outfit sucks, you begin with saying "Nice! But I think it could be improved by a pair of shoes that match the rest of it better, to make it perfect". Again, it's not exactly rocket science.

Ok, I'm done trying to reform you. I guess we'll se if anything of that sticks.
 

smallparrot53

Newbie
May 28, 2020
95
41
The new kingdom management system sounds really great. By the way, how does gallery works in this game? i searched this thread but didn't get the answer. For me, it is empty I think (when i click on the card on bottom right)
 

CHAD-MAN

Active Member
Aug 12, 2017
922
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Ok, I'm done trying to reform you. I guess we'll se if anything of that sticks.
Funny how you're the one acting all mighty on how my voiced opinion should be and not what I want to say, twist it as you like, it doesnt change the fact that you just don't agree with it and got so salty about it. JFY the dev answered me, so he awknowledged my criticism even if I am pretty sure it wont change anything, nor that was my goal to start with. Reform? You're the one that turned this into a hate festival, not me. Don't agree with me? Fine, just dont lecture me like you're above me or something
 
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