- Aug 25, 2017
- 124
- 149
It's not something possible as every player might want to do things differentlyIs there a walkthrough?
That's why a walkthrough is needed. To know where different choices lead to.It's not something possible as every player might want to do things differently
It's called replay valueThat's why a walkthrough is needed. To know where different choices lead to.
I start the game but i don't understand the point system and the cards meaning. The stats bars don't change either whatever choice or card i choose at the dialogues.
The characters, artwork and dialogues are good and the game has potential but the point system seems complicated and a walkthrough is needed
The stats bars not working is an issue that the DEV knows about and will be fixed eventually. As for a walkthrough, the game may eventually need one to get all paths, but right now it's so short doesn't seem necessary to me at least.That's why a walkthrough is needed. To know where different choices lead to.
I start the game but i don't understand the point system and the cards meaning. The stats bars don't change either whatever choice or card i choose at the dialogues.
The characters, artwork, dialogues and story are good and the game has potential but the point system seems complicated and a walkthrough is needed
are good .the points
are best!So most likely the status will be formed of the pictures and visible values.
There will be no restriction by the development regarding choices. The player willl choose how the game will evolve. For the side characters romance will be at players choice but there will be no penalty for choosing more than one relationship to have. For the main characters ( Morrigan, Morgana and Liliana) I think that I will let the player choose who to romance (only one, two or all) but again with no penalty for choosing multiple romance routes. I will build the story so that the "no penalty" concept would be fully merged into the Vis world.@APD13 Just a quick 1 or 2 question - Are you planning to do a Harem type of path ( you can be with all the girls ) or a choice type ( chose mom in 1 path, big sis in another and so on ) ?
It is the update that I have mentioned in here regarding the status bars.You must be registered to see the links
Locked
You must be registered to see the links
LovelyThere will be no restriction by the development regarding choices. The player willl choose how the game will evolve. For the side characters romance will be at players choice but there will be no penalty for choosing more than one relationship to have. For the main characters ( Morrigan, Morgana and Liliana) I think that I will let the player choose who to romance (only one, two or all) but again with no penalty for choosing multiple romance routes. I will build the story so that the "no penalty" concept would be fully merged into the Vis world.
Valeria add-on added a third romancable female party member...Lovely
I remember how it was while playing original Dragon Age, got to install all those mods, like Polyamory & Polygamey, to make all the girls able to love my female MC at once Was a bit tricky, but so much fun!
Your idea would bring one problem: if the girl is nice, players would pester the dev demanding more of her... a dev that works on another game added a note saying that a particular character went to see her sister, long story short, the sister will have her own questlineFor example, we're told that the protagonist loves whoring around. Well, it'd be nice to see a slice of that action every now and hen (like a girl getting dressed and leaving the bedroom in the morning).