- Sep 22, 2019
- 343
- 72
It's literally in the post above yours.what is the sequel called?
just keep going on and it'll trigger or check walkthrough.I am having trouble getting Keeping Your Promise to trigger. I am finished to that point. Can anyone recommend which flags to set in my save so it will start? Thanks!!
I have been going on for 10 days! I have read the walkthrough. There is never a time that Emma is alone and is an option to talk to me. Something just hasn't triggered correctly. I was hoping to finish this since I am so close.just keep going on and it'll trigger or check walkthrough.
have you been travelling between ships with various companions? it should be marked with star.I have been going on for 10 days! I have read the walkthrough. There is never a time that Emma is alone and is an option to talk to me. Something just hasn't triggered correctly. I was hoping to finish this since I am so close.
you have been assigned cabin on midship where you can sleep and wash etc yourself during evening-morning and there is computer which can be used to cheat no need to sleep etc. sometimes it is needed to sleep to trigger event.the first game i have no idea where to sleep. took a nap at lounge...
k any mod to add no hunger no sleep?
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Hi all,
I should've posted this on Friday, but I wasn't sure what I'll be able to commit to be done for the first release, so I decided to delay the post for a couple of days and be more specific on what to expect.
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First of all, the release date remains unchanged - by the end of the month. I have a week till then and in this time, I'll do the free-roam mode for the end of the first episode. Initially I planned to use the UI you saw in i34 (available rooms as images on the bottom of the screen is free-roam mode). Though this will be more than enough for the first release, it will create problems in the future. As the story unfolds, you'll "unlock" more rooms on the ship, and the space on the screen will soon become too small to hold all the rooms. So I'll do a location UI similar to what I did in WW. It will be easily extendable (whenever a new room becomes unlocked, I'll just add it to the overview of the ship and you'll be able to visit it. Also when you hover over a marker, it will show a thumbnail of that room at the top left of your screen as you can see on the image above.
Also there were some comments about both WW and i34 not being interactive enough. With WW there was the issue of having 15 girls right from the start and it would've been a nightmare having to update small-talk conversations with each of them whenever their attitude towards you changes. I'll try to add something like this in SG-1 and keep it separate from the fun events, so the players don't get confused between the two. Just keep in mind that it will be repetitive stuff like "hey, how're doing", small compliments, etc. It will have no impact on the gameplay whatsoever, so you'll be able to skip those without missing anything.
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As for the actual progress - everything for the first version in terms of content is done - I've finished all the renders for the story mode and even those for the free-roam mode. In the past few days I had to change some bits in the combat mode with the capital ships being displayed on both sides of the battlefield rather than as a ship on the battlefield itself. I also did the first combat as a tutorial in which Amelia explains what is what and how to play. I'm trying to do a "retry" functionality when you lose the battle, so you won't have to worry if you haven't saved your game in a while. It's mostly working fine with the exception of your ship failing to restore it's queue of fighters, but this is a bug which I'm sure I'll find in the coming days.
click stars etc to move on story.I've just started this game and I can't speak with anyone.
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SG-1 ep.1 is released
I've just posted the links for the first episode of "Stellargate 1" to my €20+ patreons, which means it will be released for all on the 6th of February.
I'll spend a couple of days updating my Patreon page (the banner, the tier images etc.) to match SG-1 since this is what I'm currently working on and after this is done, I'll post an update on what I plan to do for the next release.
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Hi all,
I'd like to tell you about the plans for the second episode of SG-1, but first, let me introduce Hippolyta to you. She's a demigod - daughter of the Greek God of war Ares and is nothing but trouble. Instead of being the queen of the Amazons, she wants to work for Dionysus - the God of wine and pleasures. In case you're wondering who will be dumb enough to risk getting on Ares' bad side by delivering his daughter to Dionysus... guess what - you are.
In the next episode besides Hippolyta, you'll also meet Athena - the daughter of Zeus and... well just him. Apparently he gave birth to Athena himself from his forehead. Yep. It's official - ancient Greeks were weird!
In the episode you'll visit Nysa and Piraeus and unlock another room in your ship. I have three scenes planned for the next release and at the end of the episode you'll be able to travel between the planets freely and visit whichever you like. I just hope the four weeks of February will be enough for me to complete everything I have planned. As always, I'll post the first render I do for the new episode, so stay tuned.
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Welcome to Nysa!
According to the legends Dionysus was raised by the nymphs in Nysa and this is where you'll find him in SG-1. Being the god of wine, fertility and festivity (among other things) he turned his realm into a 24/7 night club where everything goes as long as you have the money to pay for it.
And because it's Friday, here is a quick update on how things are progressing with ep.2 of SG-1. The dialogue is done and as you can see I've started doing the animation renders for the scenes. I've also started doing the character images for Athena, Hippolyta and Dionysus, as well as the new outfit for Amelia, Rebecca and Lexi. As it currently stands there will be a ship battle mini-game with Lexi (both in the story mode and the free-roam), a strip scene with Hippolyta (as you can see from the image above), a scene with Athena and a threesome scene with you, Rebecca and Hippolyta. The plan is to have a limited free-roam mode in the story mode for 2-3 days and there will have to be a new schedule with new renders for the free-roam mode at the end of ep. 2.
Given that I want to release it by the end of the month, I'll have to prioritize the scenes and cut the scope of the release if I see I won't be able to make it. Hopefully it won't come to this but if I have to chose what to drop, the mini-game and the mid-episode free roam will not see the light of day.
Yep - it's the same setting. Three years later, there is nothing better in the DAZ Store that would fit the whole sci-fi strip club look-and-feel...that's close to spaced out strip show.