Another one from Patreon:
Welcome to Nysa!
According to the legends Dionysus was raised by the nymphs in Nysa and this is where you'll find him in SG-1. Being the god of wine, fertility and festivity (among other things) he turned his realm into a 24/7 night club where everything goes as long as you have the money to pay for it.
And because it's Friday, here is a quick update on how things are progressing with ep.2 of SG-1. The dialogue is done and as you can see I've started doing the animation renders for the scenes. I've also started doing the character images for Athena, Hippolyta and Dionysus, as well as the new outfit for Amelia, Rebecca and Lexi. As it currently stands there will be a ship battle mini-game with Lexi (both in the story mode and the free-roam), a strip scene with Hippolyta (as you can see from the image above), a scene with Athena and a threesome scene with you, Rebecca and Hippolyta. The plan is to have a limited free-roam mode in the story mode for 2-3 days and there will have to be a new schedule with new renders for the free-roam mode at the end of ep. 2.
Given that I want to release it by the end of the month, I'll have to prioritize the scenes and cut the scope of the release if I see I won't be able to make it. Hopefully it won't come to this but if I have to chose what to drop, the mini-game and the mid-episode free roam will not see the light of day.
Yep - it's the same setting. Three years later, there is nothing better in the DAZ Store that would fit the whole sci-fi strip club look-and-feel...that's close to spaced out strip show.
An another thread should be made for this game.Hi all,
It's time for the public release of the first episode of the sequel to Water World and since the early release hasn't made it here, here are the links for SG-1 ep.1:
PC version
MAC version
Hope you like the game!
The things that I've changed in Rebecca's model are her hair (which is her SO hair minus the bangs) and her tits (which are changed on all the models - I've bought a shape mod that makes them bigger but still natural looking for i34 so I thought "what the hell, I might use it for SG-1 as well). Maybe it's the lighting that's different and it makes her cheekbones show up more or something, but the model itself is the same as far as that's concerned.I am happy that Rebecca's face is getting better looking since now her cheekbone showed up a bit. It looks sharp and vigorous. And her eyes are much brighter too.
Is there somewhere on this forum full save?Can anyone share full save?
Would be really helpful.
Also where do i put the save file??
maybe, maybe not. you have to play game yourself most likely.Is there somewhere on this forum full save?
This: https://f95zone.to/threads/water-world-v1-1-nsfw-space.15563/post-4830690Where i can find this gallery unlock mode?
Tnx man that's really cool!Gallery unlock mod
Just throw it into /game
A humble request to mind not making all the girls have near identical bodies. One of the things I liked the most about WW (aside from a great story!) was the diversity of the girls' physical appearances.The things that I've changed in Rebecca's model are her hair (which is her SO hair minus the bangs) and her tits (which are changed on all the models - I've bought a shape mod that makes them bigger but still natural looking for i34 so I thought "what the hell, I might use it for SG-1 as well). Maybe it's the lighting that's different and it makes her cheekbones show up more or something, but the model itself is the same as far as that's concerned.
Well, they kind of got a happy ending in WW (all of them together and the timeline being made stable in a loop), it's just not the ending that continues the story in SG-1A humble request to mind not making all the girls have near identical bodies. One of the things I liked the most about WW (aside from a great story!) was the diversity of the girls' physical appearances.
Anyway, looking forward to this final installment - especially some Freya and Valkyrie goodness!
Here's hoping for the MC and his girls finally gets a happy ending.