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Hello,
2 days ago I finished a cinematic with
1000 renders (Animations) in it.
This was a last-minute added cinematic that wasn't planned but it popped into my head and I need training anyways.
It is 1 minute long and only visible if you spent the night with Katie on the Camping trip and did more than just talk.
1 Cinematic to go ---> Then release.
I already passed the
3000 render mark thanks to these big animations.
- Octane
Some of you might know that most Daz users use Iray. I did now switch render engines from the free Iray render engine to the paid Octane render engine.
Is it better?
That depends on who uses it. I am a straight-up beginner and Octane has a lot more complexity to it compared to the "out-of-the-box" Iray engine.
In the long run, this will pay off.
Octane costs me 30€ a month. But thanks to my supporters this is do-able.
- New PC Status
As I announced in the last post, I ordered a new PC and I got an E-mail that there will be delivery problems. The PC should arrive (already built) in 12-14 days.
(I already got the new monitor, mouse, and keyboard.)
- New Release schedule
This is the most important point of this post.
The last update I released was
"Summer's Gone Chapter 2" and people needed around
55 - 1 1/2h to finish that update.
I'd say that's solid.
But these updates take me around 3-4 months to make and I add more complexity and more animations each update. I bought ZBrush and started customizing everything. I am using Blender to create simple assets and this is taking a lot of time. (And don't forget Octane, Lightroom, Photoshop, After Effect and Premiere.)
This is not also taking very long for you guys, but it is also taxing on me. These long development cycles make me feel like I am going nowhere.
I see the numbers of renders rising into the 1000s and still, it feels like I am not closer to finishing the update.
Even tho I spent an average of 10h a day in the last 3 months on this update and I am almost done, I feel like, I can't see the light at the end of the tunnel.
What I am getting at is... After
WiAB Chapter 6 and
Summer's Gone Chapter 3, I will start releasing in
half-chapters.
So it will be
50% of a full update.
But these updates will still feature
1000+ renders and probably
25-45 minutes of playtime.
This should result in ~
1 1/2 - 2 month release schedules.
I see the months go by and I am still on the same spot. It's driving me crazy.
This means that the rework will be released in two parts.
And the soon to be here PC will speed the schedule up, too.
- Previews
Here are 3 more previews.
This preview was still made in
Iray.
I spent over a day on designing this room. Just to give a little context.
These two previews were made with
Octane
Meet the "I don't give a fuck anymore-MC"
- Ocean