- Aug 21, 2019
- 220
- 1,267
Okay so I have to come clean about something. Damn what a fool I was.
This was one of the earlier games I played on this site. Like back a year ago and I was suprised that a quality of this writing, storytelling did exist in this gaming genre. So I was amazed with it. I was an avid fan that was impatiently expecting the updates, the plot resolution.
When Ocean announced that he planned a rework, I was sad. I criticized it and even though he explained that it was needed and told all the reasons behind it, I was still fixated in my opinion that I like this game so I want to see its continuation instead of making it better. Since I experienced how slow the updates cycles are for these types of games.
Then patch 0.6 released with all these upgrades and the envisioned version of the game. Saves were broken so in my stubbornness and the addition of it was in beta I thought I would wait for the rework. Then I saw it was %99 new content with changes and the rework is still long ways ahead. So I vented out unjustly thinking the game I loved will be either gone or never gets the ending because of a "rework" taking more toll on the development.
Oh boy I was wrong to despair.
I replayed it out the game and 0.6 update blew me away. Damn.. Such an upgrade in every possible way that I never believed it could have happened. The quality is now way over the top, the plot got better in multiple layers. Model and render reworks are insanely good. The new short cinematics are insane. UI rework, music, setting, and detail on everything in general. Like mesmerizing art. I finally understood what Ocean was trying to say. He improved himself as a developer in multiple ways since he started this journey. Now I get it why he wanted the rework. Why be content with a good piece, when you know in your heart that you can do it a far more exceptional one. I would do the same if I was passionate about it. I'm glad he is the way he is.
Also when I was replaying I took my time and played every possible scenario. I forgot this was one of the first games I played back in the past so I had overlooked some problems the game had. I guess with time I also grew and now I see the problems the Ocean had mentioned. Like the NTR routes or the prison arc and if you get beaten up, you would end up with some major inconsistencies and all the reasons for the developer saying he wanted a rework. Of course with all the previous upgrades that came in the 0.6 and Ocean told us in the past.
Then I played his second game SG, all the more evidence I needed to trust in his vision for his games. Amazing stuff.
At last, I finally understand him.
Can't wait for more news about the rework now, you made me a fan to the same game 2 times in a row now, haha.
Best of luck.
This was one of the earlier games I played on this site. Like back a year ago and I was suprised that a quality of this writing, storytelling did exist in this gaming genre. So I was amazed with it. I was an avid fan that was impatiently expecting the updates, the plot resolution.
When Ocean announced that he planned a rework, I was sad. I criticized it and even though he explained that it was needed and told all the reasons behind it, I was still fixated in my opinion that I like this game so I want to see its continuation instead of making it better. Since I experienced how slow the updates cycles are for these types of games.
Then patch 0.6 released with all these upgrades and the envisioned version of the game. Saves were broken so in my stubbornness and the addition of it was in beta I thought I would wait for the rework. Then I saw it was %99 new content with changes and the rework is still long ways ahead. So I vented out unjustly thinking the game I loved will be either gone or never gets the ending because of a "rework" taking more toll on the development.
Oh boy I was wrong to despair.
I replayed it out the game and 0.6 update blew me away. Damn.. Such an upgrade in every possible way that I never believed it could have happened. The quality is now way over the top, the plot got better in multiple layers. Model and render reworks are insanely good. The new short cinematics are insane. UI rework, music, setting, and detail on everything in general. Like mesmerizing art. I finally understood what Ocean was trying to say. He improved himself as a developer in multiple ways since he started this journey. Now I get it why he wanted the rework. Why be content with a good piece, when you know in your heart that you can do it a far more exceptional one. I would do the same if I was passionate about it. I'm glad he is the way he is.
Also when I was replaying I took my time and played every possible scenario. I forgot this was one of the first games I played back in the past so I had overlooked some problems the game had. I guess with time I also grew and now I see the problems the Ocean had mentioned. Like the NTR routes or the prison arc and if you get beaten up, you would end up with some major inconsistencies and all the reasons for the developer saying he wanted a rework. Of course with all the previous upgrades that came in the 0.6 and Ocean told us in the past.
Then I played his second game SG, all the more evidence I needed to trust in his vision for his games. Amazing stuff.
At last, I finally understand him.
Can't wait for more news about the rework now, you made me a fan to the same game 2 times in a row now, haha.
Best of luck.