I will probably never hire any people. (At least not in the art department.) Every update, scene and cinematic is already completely visualized in my head and I only need to bring it into the rendering software.
Other artists would have a different style and are probably not capable of matching mine.
The only help I will get in the future is a coder.
I am completely fine with this, I can understand someone not being able to keep up or do the quality you have in your head and how you do it and if someone else were to do it then it would end up having things in it that you might not like or would not be satisfied with and end up having to remake em yourself which cost more time in the end. But I would suggest trying to get that coder as soon as you possibly would be able too.
Summer's Gone is my creation.
I gave it to Regium because I saw how long WiAB would take to finish and I had faith in him. But he struggled and while my quality was increasing, he was running in circles and so I took it back and remade Chapter 2 SG.
Personally and this is purely MY personal opinion on this matter.. I have pretty much absolute zero care for SG, like zero.It is not a bad game and def not a bad story but I started with WiAB and to this day am heavily invested in it and there for I just don't care for it. You did something and trusted someone with it and it did not pan out so now you are working on that. Your choice, not saying because I don't care for it that you should not be working on it, this is purely my own personal reasoning for it. Another thing, good reason or not or how or why does not matter, it is not even that far in and already had to be remade, Which is another personal reason for me to stay away from it.
The 3090 renders 2-3x as fast as the 2080Ti. Future development speed will definitely increase by a lot. (Also remember that I did cut the updates in half after SG Ch3.)
Just because they are newer cards and are 2-3 times faster then the previous does not mean a lot, You have upgraded GPU's before and stated pretty much this same thing before, in my personal opinion let's just try and avoid saying things could get faster and just wait to the point where you are sure it will be the case. Which can be simply proven by action rather than words..as in having more consistent releases.
You are currently running in Vram issues, same as your previous cards. The thing is with each new card you got you pushed the limits as it opens doors for you to try new things, you are a perfectionist, you have visions and lot of idea's and the moment these get in your head, you are dead set on learning them working on them and putting efforts in to them.
I applaud this as it does help you grow, but the reality is it does not make the releases faster and or speed up your project.
So my advice is let us not mention about faster anything and just get to the point where this is proved by action rather then words, so far the fact is that has not been the case. And to be clear I am not attacking you here nor am I being salty, I am just stating a fact that with every upgrade you had so far, we did not speed up and got faster updates we got the exact opposite.
I am of the HOPE that after SG get's it's update and WiAB finally get's it's full rework done that things go faster but again, that is purely something I hope for, it is something that I would like to see but if that is really going to be the case is something we will be seeing when that time comes.
What always wonders me is.. If a dev releases monthly updates with 200-300 renders he is considered hard-working.
If a dev takes 4-5 months and releases 5x - 8x as much content, people complain even tho it's the same or even more.
(I know the thought behind this and the risk of people forgetting your game.)
This one is easy actually " If a dev releases monthly updates with 200-300 renders he is considered hard-working. "
It is not about hard-working as that is not the case at all here, it is about consistency, meaning you can expect an update every month with at least 200-300 renders and progress but then again it depends on the type of VN they are going for. For example.. Jealousy-My future wife- The engagement-Erodio, Not sure if it is a group or a team or the same person but they use same renders and are set around same universe and whatever. The updates for those games are legit short as fuck and sometimes totally worthless and that for the level of rendering they are using it is just plain and utterly stupid. Are they bad games ? Nope they are not but for the amount of content they release it just is pathetic.
"If a dev takes 4-5 months and releases 5x - 8x as much content, people complain even tho it's the same or even more."
Again it is about consistency and the big problem here is also if you wait those 4 - 5 months and what you get is not what has been promised or has been said that would be delivered. The impact is larger compared to say if there was no update for 1 month from a monthly release. Ill give an example, you have been reworking this game and it was suppose to be the case that update 6 was going to be a full release or rework. Had been going on for months and then all we got was just the update 6 and having to start over while we still have the same old 1-5 which means when you release the updates in pieces now, no one knows if we are going to have to constantly restart from the start will the whole rework is delivered. Matter of fact actually, you said you did not even give the full update 6 ( the last part of 6 that we did get ) because it would not make sense as the previous obsolete iteration of the current game would not match the story and give us a lot of "wtf" moments.
I said it plenty of times before and I will keep saying it, you do you, it is your game and you do what you think is best for you.
Also another issue is that you did not take in to account for is that you are working on 2 games. SG and this.
So in your mind sure you might be bringing out for example an update every 4 months with 1 being SG and 4 months later being WiAB and 4 months later again SG. What you are forgetting however is that the reality is you are updating 1 game every 8 months so for those who started and love and are invested in WiAB we have to wait 8 months for this game and when the contents for it arrive it might not justify the wait. This is another thing you need to account for.
That is also another reason why I honestly personally with a passion HATE it when a dev is working on more then 1 game and specially if they are solo. Because it takes ages.
I know this is your baby and your personal project and you have said it multiple times before, you will not abandon the game and you will see it to finish. And I want to trust you on this, but the thing is... life happens.. life can happen and anything can happen which will or might force your hand or can force your hand without you wanting it having to step away. And this is the fear some people also have. keep that in mind.
And a very important factor that many people forget is:
All I can say is to have patience.
Trust me, it will be worth it.
I have patience and a lot of people have patience but remember everyone has limits and not every ones limits are the same.
I wish to trust you and I like I said it many times before you have a freaking gem of a game and I do like your idea's and everything you do in general so you have my respects on all those fronts. But the honest answer here is... we will know if it was worth it or not when we see it.
Wish you the best of luck and here is to hoping to see something soon on WiAB.