revan335

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I wonder if Lynara is going to be able to learn magic. Like can she turn herself into a futa in the future? The latest update was awesome because perhaps she will have abilities that neither faction has seen before, or has not seen used together.
 

ASLPro3D

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ASLPro3D

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I wonder if Lynara is going to be able to learn magic. Like can she turn herself into a futa in the future? The latest update was awesome because perhaps she will have abilities that neither faction has seen before, or has not seen used together.
I can definitely say that dependent on her disposition will depend on the skills that she will have, but she does indeed have powers on par with her mother right now...
 

ASLPro3D

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might? MIGHT!? don't ya mean "get craziER"

Come on you are an artist, and therefore by definition you have already crossed that line :p
Awww... hell, jeeze, seriously if you think about it, I am worse... not only am I an "artist", I am also a freaking writer AND game creator... hell, I checked my sanity at the door AGES AGO!!! x'D
 

DA22

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might? MIGHT!? don't ya mean "get craziER"

Come on you are an artist, and therefore by definition you have already crossed that line :p
I can't agree more with Wyrme, luckily ASLPro already realizes it himself as well already, so should not come as a big blow to him. :biggrin:

Love the atmospheric pic of the outside of the church, inside seems bit light instead and how come my spidey sense starts tingling about the mention of that old priest that is able to keep a powerful likely tricky oracle in check over a very long time. :evilsmile:

As I also said on ASLPRO's patron page a relative innocent Lynara might be fun, but a naive one would make a bad ally in the future. So I guess a little corruption will be in order and I guess that Oracle may well be her teacher both in the ways of power as corruption. :oops:

Yeah based on that little talk between the Queen and her guest, we can surmise that Lynara has an extreme upper powerlevel I guess. Question is of course if this is on pars with that of MC or even higher. In last case it will likely be the choices concerning Lynara that might decide the outcome of the game inn the end. Mean mean mean Jack. :cool:

Also hyped for next weeks update of course if all goes well for Palanto :eazyHype:. Will get you all gladly hyped up after I have seen it. :evilsmile:
 

Ennoch

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Whatwhat? You mean.. anyone suggested or even hinted that there is a possibility of a chance that things might get vanillaish later on?? And it was ASLPro3D himself?? Thats.. thats like... VMxH6Sj.jpg
 

ASLPro3D

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I can't agree more with Wyrme, luckily ASLPro already realizes it himself as well already, so should not come as a big blow to him. :biggrin:

Love the atmospheric pic of the outside of the church, inside seems bit light instead and how come my spidey sense starts tingling about the mention of that old priest that is able to keep a powerful likely tricky oracle in check over a very long time. :evilsmile:

As I also said on ASLPRO's patron page a relative innocent Lynara might be fun, but a naive one would make a bad ally in the future. So I guess a little corruption will be in order and I guess that Oracle may well be her teacher both in the ways of power as corruption. :oops:

Yeah based on that little talk between the Queen and her guest, we can surmise that Lynara has an extreme upper powerlevel I guess. Question is of course if this is on pars with that of MC or even higher. In last case it will likely be the choices concerning Lynara that might decide the outcome of the game inn the end. Mean mean mean Jack. :cool:

Also hyped for next weeks update of course if all goes well for Palanto :eazyHype:. Will get you all gladly hyped up after I have seen it. :evilsmile:
Yeah, I agree with the interior of the church and will likely knock that down some... too many candlepower in the scene for sure... but did want things to kind of stand out for the "tease" some. ;)

As for Lynara, I think I pretty much stated at the get go... that it was going to depend on the choice made by the player how the result of the war would take play out... hehehe... now that everyone has a better handle on my insanity and storytelling, I think it is becoming increasingly clear that those don't just mean the choices made as the MC... but also as Lynara as well. :)

Yep, I am a bastard!! x'D

I am looking at this from a perspective of life and maturing from adolescence in the case of Lynara, even though she is so much more older than the MC, in a lot of ways, she is still a child... one that hasn't had much interaction outside of the castle (or even within it, if we go by what has been stated), add to the fact that she has been sequestered in a repressed society in her upbringing... and suddenly is cast into world of humans who allow their passions to drive them.

It can be easy to get swept up in that... and then there is the possibility that either the Princess or the MC can become drunk on the power that they will find that they have... particularly in the hands of players like us who are used to taking things to the extreme in other games... a combination of elements that could actually hinder players in this game, but still make for an interesting ending.

The question then is... just how much rope am I going to give to players before I decide it is enough and allow them to hang themselves... now that is the REAL question... or, am I going, to give you all the rope you want, the opportunity to swing at any given moment or never at all...

What I can say, is I don't want to create a bunch of "Dead Ends" in the game... life doesn't work that way, sure it can if the choices are super stupid that would result in "death", but when it comes to ordinary life... even when we make mistakes, we reap the crap that comes with it, but often times there is still ways to achieve your goal... might take a little longer, but you can still achieve it.

So, with that in mind, yes, you can make bad choices... suffer the consequences of those choices, but still can get a good ending, but will require you to work harder to do so... make an ungodly amount of bad choices, bad outcome... but I want to put in ways in which characters (the MC or Lynara) where they can redeem themselves if need be.
 

DA22

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Yeah but somehow I have the feeling that keeping Lynara all nice, innocent and naive might be just as bad, since then she might make bad choices at the right time concerning what is the goodish side. Or breakdown and feel betrayed when she finds out some things, without being able to accept at that time those things are true and she has been lied to for a very long time and that some people she may feel are good are actually bit more grey.

Most likely I will be able to hang myself though on some playthroughs I suspect, both from pushing too much or not pushing enough. :evilsmile:
 

ASLPro3D

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Yeah but somehow I have the feeling that keeping Lynara all nice, innocent and naive might be just as bad, since then she might make bad choices at the right time concerning what is the goodish side. Or breakdown and feel betrayed when she finds out some things, without being able to accept at that time those things are true and she has been lied to for a very long time and that some people she may feel are good are actually bit more grey.

Most likely I will be able to hang myself though on some playthroughs I suspect, both from pushing too much or not pushing enough. :evilsmile:
Oh, I most certainly agree!!

Keeping her an innocent, child-like, naïve child will not be good either... and I don't see how a person can still be that naïve introduced into the world of humans and no longer sheltered, it just isn't realistically possible... there comes a time when all of us must face the type of person we want to be, as well as, a moment when we have a crisis of faith in ourselves... those times will come for the characters and it will be interesting how people play things out when it comes to that time.

But, yeah, it would be stupid of me (as a sort of writer that I am) to try and write that she has to be pure like undriven snow... or skewed to the other extreme to have a bad ending... of course, honestly, there really isn't a "BAD ENDING", each ending is just a matter of perspective based on the opinions and morals of the player playing the game... and trying to achieve that desired ending. ;)
 
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DA22

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Well one does always likes a nice ending when plays on the walk-through that comes closest to your own character and yes some of the choices a person makes in his life does change that person irrevocably. Though you yourself often will not even really notice at that time or later. Once read a sentence in The Ninja from Eric van Lustbader long ago when was a lot younger. that he likely lend as well, that always stayed with me: Freely translated: "Corruption seems unimaginable until you fall, than it will seem as natural as breathing."

Why should that be any different in a good game, guess that is also a part of making people reflect and think, that some mean teasing slightly crazy writer might do to his players. :biggrin:
 

ASLPro3D

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Well, I think you know me well enough by now, that I like to write and do things that cause people to reflect and think some... ;)
 
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ASLPro3D

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Is there any updated walkthrough?
The last walkthrough shows all pertinent choices up till now, though the exact impact of the points and confidence is unknown at the moment.
@DA22 is correct, last walkthrough current shows all of the choices present (till May's Update) and the current impacts that result from those choices. ;)
 
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