yA'lL rEaLlY NeEd tO GeT a HoBbYY'all really need to get a hobby...
Honestly guys, don't.yA'lL rEaLlY NeEd tO GeT a HoBbY
That's wrong. Revenue from 30 years ago doesn't exist in a vacuum, they always invest it in the next project and for other business relevant things. If you fail with 2-3 projects in a row, your resources are gone, no matter how well you performed before that, since you had to use all your remaining resources to create these projects. That's exactly what happened with Illusion.company that survived for that long wouldn't go under with a single flop unless something was already wrong beforehand.
No, their best and most popular games weren't the things that went wrong.Seems to me the thing that went wrong was KK and HS
It was. That's why their latest games without Studio, despite having nice graphics and even a fresh gameplay experience, didn't sell well.Studio was a neat feature but it wasn't the main selling point.
Nope, because they didn't update it. You can't sell endless digital copies. One day the market is saturated, almost everyone has a copy and if you want more sales, you either need to release paid updates or new sequels. Digital products dry out quickly once the end of their lifetime is reached. And you also need to stay ahead of the competition, doesn't help much if your graphics were state of the art in 2015 but aren't today. Your loyal customer base will only be so loyal.If it was Illusion would still be alive.
Over 16.000+ Patreons say otherwise. VAM easily leaves even the most popular NSFW games behind, being #2 in the Top Patreon Adult Games charts.VAM style games have an audience but the average cumskull doesn't want to hand craft every single atom of his porn by hand.
My hobby is to argue with people who never touched a business with their own hands, trying to educate me about how the industry of digital products I've been working in for almost 10 years works, based on their gut-feelings.Y'all really need to get a hobby...
Here, pal', no need to elaborate further than that. It's an internet forum, no shame into enjoying stirring up shit from time to time.My hobby is to argue with people
Oh just to be clear I wasn't trying to educate you, that seems like a lost cause. I was just highlighting the gaping flaws in your master plan.My hobby is to argue with people who never touched a business with their own hands, trying to educate me about how the industry of digital products I've been working in for almost 10 years works, based on their gut-feelings.
The confidence behind some of these statements is wild.
That's really worth a lot, coming from here:Oh just to be clear I wasn't trying to educate you, that seems like a lost cause. I was just highlighting the gaping flaws in your master plan.
Your presumptions without ever having used Studio once, and never having played a VN built from Illusion assets, combined with virtually zero experience with asset marketplaces, nor understanding the demands of the market.I played Illusion games and never once used the Studio, and I've never played a VN built using the same but I'm going to go out on a limb and presume that they're shit.
Elon Musk called, he wants you to give him some advice on building rockets.
I think it's just telling that you can't actually explain how focussing on a market of a few thousand (at most) VN creators is a good business model. So you fall back to misquoting, ad hominems or portraying your position as an argument from... rather questionable... authority.That's really worth a lot, coming from here:
Your presumptions without ever having used Studio once, and never having played a VN built from Illusion assets, combined with virtually zero experience with asset marketplaces, nor understanding the demands of the market.
Thanks for highlighting the gApInG fLaWs in my master plan.
Elon Musk called, he wants you to give him some advice on building rockets.
You are the one who's not able to explain why a marketplace like VAM wouldn't work, if it indeed works very well. You're arguing against reality; it's not me who holds the burden of proof.I think it's just telling that you can't actually explain how focussing on a market of a few thousand (at most) VN creators is a good business model. So you fall back to misquoting, ad hominems or portraying your position as an argument from... rather questionable... authority.
Still a moot point mind you as this project obviously isn't going down the route you want.
Assuming you're talking about the new map, that'd be because they're still placeholders.I have a 3070 and 32 gb of RAM, textures on maps do not load