honeyhog

New Member
Sep 13, 2022
7
5
Hi,
Is there a mod or something to apply any animation/sex animation to any skeletons/meshs ?
and is there a way to change size (to do some weird fantasy shit like goblins) ?
Answer to the first question is probably no and to the second one, yes.
Changing size is quite easy through "scale" function in editor (activated by "Tab" in sandbox mode).
Latest version also allows changing size of most body parts as in this example, where Koodie has much puffier pussy than the original version. It works via editing "bones" in the side menu of model.

WLtest.jpg
 
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lenoobfier

New Member
Feb 26, 2022
3
0
Answer to the first question is probably no and to the second one, yes.
Changing size is quite easy through "scale" function in editor (activated by "Tab" in sandbox mode).
Latest version also allows changing size of most body parts as in this example, where Koodie has much puffier pussy than the original version. It works via editing "bones" in the side menu of model.
Thx dude, I already tried the general scale but that was a total mess (mostly legs and breasts). But I will check the size for body parts, it seems quite cool to be able to edit that !
 

SortaLewd

Member
Feb 26, 2019
344
480
Nice screenshots, but the more screenshots I see of this game the more I wish the devs would have opted into a proper character creation. At this point after following WL for some years, I've noticed a lot of the female human characters have similar faces, and it's getting old seeing similar faces. The characters themselves look nice, but the customization options don't offer enough to make them feel diverse.
 

djr7

Member
Mar 20, 2018
158
386
Custom contant as in watch poses. I've seen people use WL to make images/short clips for their porn story/game.
But lets not forget that this is supposed to be a GAME.
well there's the basics of custom animations sure, but you can also make your own mechanics and events, basically you can make a wide range of interactive games if you wanted to.
I was able to make the foundations for a FNAF style game that had all the basics, power meter, interactive camera controller, UI mouse interaction for opening/closing doors, or clicking on various other things, collectibles, scripted "enemy" characters that move to various locations and do different things based on what state the doors are in (open/closed)

Honestly I doubt there's any "game" project out there that has this amount of usability. also yea if you want this to be an actual "game" then you just gotta wait till it's finished, that's how it works, these are development builds, not early access or beta ready builds.
 
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AraKnus

Active Member
Sep 30, 2021
688
784
3.80 star(s) 172 Votes