- Mar 13, 2020
- 228
- 178
Will these be shareable?Here's what you can do with Bone Controllers btw...
(work with offsets instead of objects if you want to apply emotes though)
View attachment 3772328 View attachment 3772324
Will these be shareable?Here's what you can do with Bone Controllers btw...
(work with offsets instead of objects if you want to apply emotes though)
View attachment 3772328 View attachment 3772324
Bone controls are a fresh new feature, so it's currently not easily shareable, let alone doable as a face sculpting method or sex animation sculpting. However, I think it might grow very powerful for the future just as much as the animation editor.Will these be shareable?
Some of you guys are really creative with the Sandbox tools. Didn't even think to attempt messing with bones to customize faces.Bone controls are a fresh new feature, so it's currently not easily shareable, let alone doable as a face sculpting method or sex animation sculpting. However, I think it might grow very powerful for the future just as much as the animation editor.
The Lara face I sculpted shows a potential. It's very doable to use the bone control objects to sculpt, but we will need some kind of additional feature to bake those sculpted modifications to the character so that they animate properly with the pose and sex animations (the Lara face I made stays like that with the pose no matter what facial emote I choose, and it can't be transfered to a sex animation character either).
Here's hoping that this will at least be looked at and considered.
nope, my proof of concept was a success, but I needed more tools to work with at the time.someone was making fnaf map for that, is it finished?
Ok. From his patreon.nope, my proof of concept was a success, but I needed more tools to work with at the time.
Currently I have about everything I need, custom animations are now WAY easier to make, and with the ability to mod outfits and stuff there's way more options for custom characters and assets. the biggest problem is that the scale of the project was too big for just me. attempting to code multiple character's with unique interactions without conflicting problems would be a full time job.
I'm going to be aiming for something similar down the road though but at a smaller scale. Once I'm finished with my first custom clothing outfit I'll be looking into making a Mal0 (scp-1471-a) mod outfit, and with that I will be making a fnaf-like game with just the one Mal0 character, so less conflicting script stuff, more single focus character to work with.
uhhh what?Ok. From his patreon.
He is really working on it seems.![]()
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He has a debilitatingly strong poop fetish and is probably butthurt we dont have poop content.uhhh what?
there's no connection between steve's patreon and my side project.
what even is this response suppose to be about?
did you quote the wrong person?
The lord has spoken about poopeth... damn. Did I mess(poop) that up?He has a debilitatingly strong poop fetish and is probably butthurt we dont have poop content.
You don't need to add -dx11 in the game's shortcut anymore. You can now directly choose DirectX 11 shading in the game's graphics API menuDo do I fix the texture glitch again? I saw someone wrote on some other page some sort of DX11 launch option.
What's that launch option?
Bruh, your entire "game" is poop....we dont have poop content.
Your guide assumes just because illusion is dead their games stops existing too.Yo AdeptusSteve my boy. I'm here to annoy you again. You know I've been pestering you since 2022 about ditching the story mode. Did you catch that Illusion went bankrupt? Yeah, that's right. Here's a step by step guide on how to get rich:
1. Ditch the story mode
2. No, really - ditch it.
3. With 100% focus on the sandbox, you're now able to refine the UI, controls and features, make all of that easier to use and put out a ton more content
4. Create more content
5. Create even more content, so much that people can create vastly different looking characters and assets
6. Launch a marketplace where people can sell models and assets, like UE, DAZ & others do
7. Collect provision on every sale
8. Now people will start to make VN's with Wildlife as creation engine, because Illusion is dead and there's no other easy-to-use competitor
9. This will boost Wild Life even more, your modding community also became huge asf
10. Congratulations you are rich now
11. Now you can develop your dream story game with 100x times the resources, without constantly being held back by attempting to be a jack of all trades
Here's the alternative plan:
1. Don't do the above, wait until someone else takes Illusion's position and live a life of regret
Thank me later.
Illusion games are already on the very edge of their lifetime. Games have been developed with it for almost a decade.Your guide assumes just because illusion is dead their games stops existing too.
This still will happen even more likely in my scenario after step #10. You won't see an open world RPG of that scale from a 3 people studio before GTA 8. But with the proper funds after becoming rich by taking over Illusions role in the NSFW industry, it's actually possible to scale things up and hire an appropriately sized team for the job.Actually make an an open world porn rpg as promised BEFORE we all die of old age
Pretty much thisYo AdeptusSteve my boy. I'm here to annoy you again. You know I've been pestering you since 2022 about ditching the story mode. Did you catch that Illusion went bankrupt? Yeah, that's right. Here's a step by step guide on how to get rich:
1. Ditch the story mode
2. No, really - ditch it.
3. With 100% focus on the sandbox, you're now able to refine the UI, controls and features, make all of that easier to use and put out a ton more content
4. Create more content
5. Create even more content, so much that people can create vastly different looking characters and assets
6. Launch a marketplace where people can sell models and assets, like UE, DAZ & others do
7. Collect provision on every sale
8. Now people will start to make VN's with Wildlife as creation engine, because Illusion is dead and there's no other easy-to-use competitor
9. This will boost Wild Life even more, your modding community also became huge asf
10. Congratulations you are rich now
11. Now you can develop your dream story game with 100x times the resources, without constantly being held back by attempting to be a jack of all trades
Here's the alternative plan:
1. Don't do the above, wait until someone else takes Illusion's position and live a life of regret
Thank me later.