-Hellfire-

Member
Jun 28, 2017
495
523
Hot tips for the other vr users out there.

Go into your guardian settings or your equivalent and set the floor height to your waist or head or however high you want. The basic vr set-up is forcing the floor mesh to match your floor height which means you can't move the camera position past that limit. (I know this might be annoying for some but I personally don't use any of the other guardian settings and just skip them, so resetting just the floor height isn't a big deal to me.)

Also make sure to be facing the direction you want to be forward in vr when you use the stereoscopic hotkey. If things look weird, use the camera position reset hotkey. If it's still weird or the camera controls aren't letting you move one direction anymore, take off your headset, toggle the vr hotkey on and off keeping in mind the position your headset is in and put it back on.

If your having massive frame drops when you first launch vr for Wild Life, It's probably because of Oculus Home. That thing is crap while it's trying to load. To avoid this, toggle vr with the stereoscopic hotkey while your headset is off and then put it on. After this point, Oculus Home shouldn't cause frame drops as long as you don't restart Wild Life.

Closing quick tip: camera rotate in vr seems to be around the root of the animation that is playing? Generally not a big deal whatever the case may be. Just interesting to keep in mind while trying to use the controls.

Hope any of this helps <3
Nice,How did you find the temp fix?

Gotta try this later..or ill just go in VaM lol.
 

DKOC

Active Member
Feb 1, 2019
837
897
Posing them, no. But you can possess a character and then use that character in the sex scene.
 

GGEZ12365

New Member
Sep 4, 2018
1
0
I seem to get a fatal error when talking to anybody not involved in quests. Not sure how it happened, tried deleting the save files in C/Users/Local/Wildlife, still doesn't fix it.
 

Elixi0r57

Newbie
Apr 13, 2019
33
12
My God, the animations are beautiful on this game, see perfect ... each character almost his own animation. Slow Motion, Speed, Camera, everything is there !
I will follow this patreon, quickly updated.

Someone know similar games ? ^^
 

SukebeDude

Member
Jul 27, 2017
351
268
New patreon update (no new build):

Female minotaur sounds interesting, mostly because i'm curious what kind of animations she will have.
 

SukebeDude

Member
Jul 27, 2017
351
268
Where can I find the minotaur? he seems to be missing from around his throne
He's only there if you do the quest to the point where the lion dude gets stuck in the tent as he tries to show you the way to said throne, he doesn't really progress the quest though, just says something about helping with raiders and keeps repeating it if you ask him again, other than that if you wanna do lewd stuff with him you can spawn him in yes.
 

FATA27

Member
Oct 29, 2017
189
347
Someone know similar games ? ^^
I'd like to know this too. I'm aware of the quality adult games with strictly human characters like Harem Hotel, but I had no idea games of this quality with furry characters existed, and I spend way more time than I'd like to admit on e621.
 

thecooldood7

Newbie
Apr 20, 2018
34
4
i saw a pornhub video of a panther character with different animations from chakars's, is he in this build? reference :
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
i saw a pornhub video of a panther character with different animations from chakars's, is he in this build? reference :
That character was in a previous build some time ago but suddenly vanished. You can find him in one of the pics in the OP. No idea why he was removed.
 

gavin621

New Member
Mar 2, 2018
5
0
After getting the camera figured out all I have done is fly around...it seams that after the Lyon gets stuck the quest could progress if there was a way to move him with his A.I. package or if the tent could be removed so he could access the path behind the tent.
 

VengefulKron

Member
Aug 17, 2018
170
600
It really irks me when people think large amounts of money equate to magic. In the grand scheme of things, 60k is chump change when trying to develop an open-world RPG at AAA quality. Big development studios funnel tens, if not hundreds of millions of dollars into a project like this over the course of years. (Seriously, look up the budget for any game of this type with this quality. For example - The Witcher 3 had a budget of $81 million, and took 4 years to develop.)

Before Wild Life really gained traction and was sitting between $12k-$15 a month, it had no definitive future. But with how much they're making now, the original vision may actually be obtainable within a few years time. With a generous estimate that they've been making 60k per month for two years now, they would've made just shy of $1.5 million - 1/54th of the budget of a similar game.

Patreon projects don't fail because they're cash grabs, they fail because you need a large amount of consumers to support them every month, and consumers do not understand how indie video game development compares to AAA development. Wild Life is fortunate because it managed to slog through the initial phase of systems development before a lot of people found out about it, so they're now capable of pumping out visible, tangible progress at a rate that will satisfy their newer supporters.

If anyone honestly expects a game to have any real content at 1/54th of the budget that other games in the same genre and quality bracket had, they're living in fantasy land.

/rant
 
Last edited:

rokivujanovic

New Member
May 19, 2018
1
1
i found out a way to have the panther back in the game, it's very simple
1. possess kral (you have to spawn him, not the one that gives you the quests)
2. go to his customization screen
3. remove his hair
4. in the skin option, drag along the slider and you'll find the panther skin as well as some others

strictly speaking it's not a seperate npc but it looks just like him. hope i helped
 
  • Like
Reactions: minin
Nov 20, 2018
89
155
It really irks me when people think large amounts of money equate to magic. In the grand scheme of things, 60k is chump change when trying to develop an open-world RPG at AAA quality. Big development studios funnel tens, if not hundreds of millions of dollars into a project like this over the course of years. (Seriously, look up the budget for any game of this type with this quality. For example - The Witcher 3 had a budget of $81 million, and took 4 years to develop.)

Before Wild Life really gained traction and was sitting between $12k-$15 a month, it had no definitive future. But with how much they're making now, the original vision may actually be obtainable within a few years time. With a generous estimate that they've been making 60k per month for two years now, they would've made just shy of $1.5 million - 1/54th of the budget of a similar game.

Patreon projects don't fail because they're cash grabs, they fail because you need a large amount of consumers to support them every month, and consumers do not understand how indie video game development compares to AAA development. Wild Life is fortunate because it managed to slog through the initial phase of systems development before a lot of people found out about it, so they're now capable of pumping out visible, tangible progress at a rate that will satisfy their newer supporters.

If anyone honestly expects a game to have any real content at 1/54th of the budget that other games in the same genre and quality bracket had, they're living in fantasy land.

/rant
Explain then Anthem with twice the budget of the Witcher, development time of almost a decade and it came out basically a tech demo with no content. Where did the money go i wonder:unsure::unsure::unsure::unsure:
 
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