Dont get your hopes up on performance tho, its the same if not a little worse than the last one. But the animations are good and the new lighting in the fisher village level is beautiful.
Yeah looks better at least cleaner then the extreme green volumetric path but the green was artistically really nice now it looks more realistic with the blue mushrom lights blending into the volume as you would expect it.
For Gameplay yeah that Green was maybe a bit to extreme partly to much at times, still like to experiment a lot in it
If you think of a Forest and the Language we never see inside of it i absolutely like the Green Visualization of it a lot though, and in a way it could be realistic as well only we never see it as such in our current perception space
It's getting deeper than to be ultra realistic it's different and jeez im a real physical render guy but what the Artist tries to express here goes so much deeper than just physics alone.