Krosos

Engaged Member
Dec 1, 2018
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I examined the alter but there was no bow there for me. Is it a physics object? Could I have knocked it through the earth or something?

Sunbathing girl needs weed, I guess. Presumably that's what the other guy was saying was bugged, because I don't know where the weed is.

Dancing girl needs you to be naked? Would probably help if she had some sort of dialogue to that effect, I suppose.
Is she even naked herself? IIRC she's wearing rags, right?

As for rhino's girl, does she ever get up and go anywhere?
All I know is that Rhino says she's off-limited and I never saw her get off her knees and stop sucking his dick, so I never bothered trying to talk to her.

Regardless, thanks. I'll keep these in mind next time I boot the game.
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For me all these are Experiments of System Logic and how to make them Stable working and creating a efficient Quest Logic Dialog Branching System wich is connected to the new introduced ontop UI Quest and Information OSD.
And how the Realtime Cutscenes are integrated into it and the Gameplay Flow :)

Unreals Streaming is very fragile when you reach a high enough complexity level and one the most problematic things is the overall connection between a running 3rd party Application in the background which shares and uses system resources efficiently or not.

A Web Browser can become the biggest Problem these days.


PS:
Sex Minigame Animation Sequences can't be paused they will run through "ESC (Menu Gametick Suspend)" has no effect on them.
On Specific Conversations the black Hollywood boarders can become translucent (maybe lighting dependent)
 
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Myname133

Member
Jun 13, 2021
231
45
can someone send walkthrough for this game?
like how to get the girls you know or how to trigger quests
 
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Krosos

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Dec 1, 2018
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Is someone seeing a stone/rock formation here on his Setup in Fisher Village ?
Collision behaviour indicates i landed on a rock ?

And i can move down on it weird,there is something blocking the path.

Moving at the Collision boarder around it it must be huge and have like a step down staircase form like one of the rock formations (someone forgot to move the collisions or forgot to delete some unused) ?
 
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cgaduck

Newbie
Jul 5, 2018
22
18
I examined the alter but there was no bow there for me. Is it a physics object? Could I have knocked it through the earth or something?

Sunbathing girl needs weed, I guess. Presumably that's what the other guy was saying was bugged, because I don't know where the weed is.

Dancing girl needs you to be naked? Would probably help if she had some sort of dialogue to that effect, I suppose.
Is she even naked herself? IIRC she's wearing rags, right?

As for rhino's girl, does she ever get up and go anywhere?
All I know is that Rhino says she's off-limited and I never saw her get off her knees and stop sucking his dick, so I never bothered trying to talk to her.

Regardless, thanks. I'll keep these in mind next time I boot the game.

Yes, the bow is a physics object and highlights as a pick-up object, it is directly in front of her leaning up against the altar. While I'm mentioning that area, to the right next to a medical box is a bottle of wine you will need to give the girl at the bar (don't forget to wear trousers). She wants you to find her friend, Just head along the beach from the start of the village and you'll find her and her best friend.

You get the weed from the chunky stoned native near the central fire where everyone is dancing.

Kim does say you are wearing too much I think then just tells you to go away after a couple of strikes.

You talk to the rhino first then to his girl, she will wander off down the beach and you can carry on the conversation from there.
 

ihatefleas

Member
Dec 18, 2018
163
337
You know what really grinds my gears? That WildLife is pretty much the only worthwhile porn game at the moment. Updates are very slow and you don't always get more of the content you want to see. Despite all that, there's pretty much nothing that even comes close to WL and I don't even like the art style that much. Life is suffering.
 

Krosos

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Slayer128

Member
Jun 30, 2017
396
602
You know what really grinds my gears? That WildLife is pretty much the only worthwhile porn game at the moment. Updates are very slow and you don't always get more of the content you want to see. Despite all that, there's pretty much nothing that even comes close to WL and I don't even like the art style that much. Life is suffering.
I'll have to agree tbh. Sexrim (Skyrim with tons of sex mods) is the only thing that comes close, but I don't wanna have to pirate Skyrim and install 1,000 sex mods just to get my rocks off.
 

dilphin

Newbie
Jul 17, 2021
88
75
Despite all that, there's pretty much nothing that even comes close to WL
Ehem. I would argue that. If you are talking about 3D games, just search f95zone with UE4/Unity filter applied. You will definitely find more with even better graphics.
 

Krosos

Engaged Member
Dec 1, 2018
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There is only 1 and that is Kalyskah on the Unreal side that can be compared the rest is not even close to this complexity range, pretty much nothing on here is in the overall complexity range of Wild-Life yet.
Paralogue might step into this direction, well see but it seems they target a much lower complexity.
If you want to count Project Blue Moon and Carnal Instinct, yes you could but they are not at this overall complexity level yet either.

Paralogue might be slowly reaching the Fun times with the Streaming System now moving into bigger areas ;)

But i agree Paralogues Asset Workflow is yielding one of the most Amazing results and QI WU knows what he's doing.

But let's wait and see how it holds up once they reach this complexity Level if they ever decide for the hit in system reach ;)
 
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dilphin

Newbie
Jul 17, 2021
88
75
There is only 1 and that is Kalyskah on the Unreal side that can be compared the rest is not even close to this complexity range, pretty much nothing on here is in the overall complexity range of Wild-Life yet.
Paralogue might step into this direction, well see but it seems they target a much lower complexity.
If you want to count Project Blue Moon and Carnal Instinct, yes you could but they are not at this overall complexity level yet either.

Paralogue might be slowly reaching the Fun times with the Streaming System now moving into bigger areas ;)

But i agree Paralogues Asset Workflow is yielding one of the most Amazing results and QI WU knows what he's doing.

But let's wait and see how it holds up once they reach this complexity Level if they ever decide for the hit in system reach ;)
What " complexity range " are you talking about?
 

Krosos

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Dec 1, 2018
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Overall Simulation Game World complexity.
Paralogue doesn't really target Open World they never did, their resource budget is currently super easy to handle.
The Streaming system never gets into decision problems really.

Wild-Life is a complete different BEAST, it's like a Hollywood Team tries to kill every system and the Engine with it ;)
 
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dilphin

Newbie
Jul 17, 2021
88
75
Overall Simulation Game World complexity.
Paralogue doesn't really target Open World they never did, their resource budget is currently super easy to handle.
The Streaming system never gets into decision problems really.

Wild-Life is a complete different BEAST, it's like a Hollywood Team tries to kill every system and the Engine with it ;)
" Overall Simulation Game World complexity. " ???

In WL, they are using a standard level streaming system in UE4, plus a bunch of simple AI-controlled characters. I see nothing complex here.

What is really hard to develop in UE4 is a dialogue, interaction, quests, paired animation and inventory system. And multiplayer. Especially multiplayer (depending on a project).
 

Krosos

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Dec 1, 2018
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That already is complex depending how harsh you are looking at your resource usage and overall PQ/Physic result targets.
And most importantly your System target reach goals and how it scales up/down and don't forget the lighting complexity ontop of that.

And over the long run Wild-Life staying with DX11 is suicide, i really hope they move to VULKAN as fast as possible when they switch to UE5.
 
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dilphin

Newbie
Jul 17, 2021
88
75
That already is complex depending how harsh you are looking at your resource usage and overall PQ/Physic result targets.
And most importantly your System target reach goals and how it scales up/down.

And over the long run Wild-Life staying with DX11 is suicide, i really hope they move to VULKAN as fast as possible when they switch to UE5.
UE4 supports Vulkan, you don't need to switch to UE5 to run this. And why do you think physics is the bottleneck?

Also, I would carefully argue about the performance of the UE5, although we'll see how it performs after release.

Just in case what is PQ? What do you mean by "scales up/down"?

Untitled.png
 

Slayer128

Member
Jun 30, 2017
396
602
As a man who spent 1900+ hours in Skyrim overloaded with porn mods I'd say it's worth it :giggle:
I mean, it's always been at the back of my mind honestly. For you, do you think this guide's a good way to get started? Everything on this guide's basically compatible with CODEX's Skyrim SE release, right? The last time I modded Skyrim was on its legendary edition on my crappy laptop back then. I used NMM and I had to use LOOT and dl all sorts of crap (FNIS, Schlongs of Skyrim, etc) to get everything running stable (w/ sexytimes ofc)

Guide to link:
 

Danlorn

Member
Game Developer
Dec 25, 2017
435
1,274
I mean, it's always been at the back of my mind honestly. For you, do you think this guide's a good way to get started? Everything on this guide's basically compatible with CODEX's Skyrim SE release, right? The last time I modded Skyrim was on its legendary edition on my crappy laptop back then. I used NMM and I had to use LOOT and dl all sorts of crap (FNIS, Schlongs of Skyrim, etc) to get everything running stable (w/ sexytimes ofc)

Guide to link:
Welp, it looks okay-ish, try and see if it works. Loverslab guides are fine as far as I know. Although, don't be surprised if something doesn't work or works weird despite you did everything according to the guide. Some manual tweaking probably will be needed anyway, but it's nothing super complicated. I torture my Skyrim with mods since 2013, and there's sometimes something breaks, so I got used to it xD
 
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