he_found_you

Member
Jun 11, 2017
283
388
No male character
there are many, over 30 male characters, and many beast characters you can posses.
Hey, its been a while since I last checked here. How's things going so far? Any nice futa content to add or still working on the UE5 version?
There is new futa animations, check the google drive doc with the poses. And UE5 is stable for the last two releases as long as you have a PC that can run UE5 engine.
 

John Dane

Member
May 21, 2018
137
117
wtf is with Umbar graphics. I hope what they are all showing is just a placeholder, its confusing. On side note, seems they are working on a questline. They already have a world why not work on it first before moving to new one?. Could have had story progress/game progress. already have lot of char to work with. need more animations for them.
 

bambam090

New Member
Jan 17, 2021
2
0
there are many, over 30 male characters, and many beast characters you can posses.

There is new futa animations, check the google drive doc with the poses. And UE5 is stable for the last two releases as long as you have a PC that can run UE5 engine.
I meant like no male player, and if there is I do not know how to change the player gender in player creation/editor
 

Viixby

Member
Dec 19, 2019
359
569
I meant like no male player, and if there is I do not know how to change the player gender in player creation/editor
You need to *possess* a new character that you spawn. Spawn a character with the "T" menu, or through sandbox, then walk up to them, "Talk" >next> "Possess"
 

Fuchsschweif

Active Member
Sep 24, 2019
986
1,563
How do I even get this game? MEGA has the 5GB daily limit, the other file hosts are unreliable for me for larger downloads, they end up slowing down and failing. Anonfile is sus. "Torrent" has no link. God I miss Nopy. Split-archive download would probably help for games this big.
Anonfile isn't sus at all, it's one of the best without putting dumb restrictions or buttons or waiting times on anyone. And Gofile is even better, they won't slow you down and are fast af always.
 
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AraKnus

Active Member
Sep 30, 2021
688
790
in a simple sandbox mode,
how to make a character interrupt another character's loop pose and sudenly starting sex animation with him\her\it immediatly?

Wild-Life.jpg
 

Mr.Z

Active Member
Aug 8, 2018
710
632
I can't start the game , error:

1.first time
Can't find file "CreateFile2" in library "KERNEL32.dll."

2.second time
Can't find point of opening "CreateFile2" in library "KERNEL32.dll."
 
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DareDev1

Member
Jun 21, 2019
122
97
When will we able to import models there. Is there some kind of a ingame blockade or people just dont give a damn? I need Lara in the game!
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,402
3,088
custom models would fuck off all animations...
yea okay..so what? I'm willing to animate things myself, and have already been doing that.
Only if the skeleton changes.
I mean, if the characters are so similar that the skeleton doesn't change AT ALL then wtf is the point of having two different characters in the first place? Also, booba and butt can change sizes without skeleton changes...and guess the most important two things in a porn game lol
 

AdeptusSteve

Member
Game Developer
Jun 9, 2017
174
1,246
yea okay..so what? I'm willing to animate things myself, and have already been doing that.

I mean, if the characters are so similar that the skeleton doesn't change AT ALL then wtf is the point of having two different characters in the first place? Also, booba and butt can change sizes without skeleton changes...and guess the most important two things in a porn game lol
Not sure if I misunderstood the issue. But if you take two people of same height and general shape and look at just their skeletons they will be indistinguishable, yes. But skeletons do not make characters. Its the skin, the hair, the face, the outfit, the expression, the small imperfections and asymmetries that really nuances and makes the individual unique. Saying that just because a character has the same skeleton as an other invalidates the concept of that second character is probably not what you meant ... right?

About the technical limitations of importing animated custom 3rd party character models into the game, it simply doesnt through the custom mesh importer because that plug-in doesnt support skinned mesh objects, only static models.
 
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HardcoreCuddler

Engaged Member
Aug 4, 2020
2,402
3,088
Not sure if you misunderstood the issue. But if you take two people of same height and general shape and look at just their skeletons they will be indistinguishable, yes. But skeletons do not make characters. Its the skin, the hair, the face, the outfit, the expression, the small imperfections and asymmetries that really nuances and makes the individual unique. Saying that just because a character has the same skeleton as an other invalidates the concept of that second character is probably not what you meant ... right?

About the technical limitations of importing animated custom 3rd party character models into the game, it simply doesnt through the custom mesh importer because that plug-in doesnt support skinned mesh objects, only static models.
The thing is, for the usual animations, that works, but even as is right now in Wild Life, some parts of animations are modeled around customisation and it shows as far as I remember.

Best example I can give are boobs. They act the same for a specific skeleton but that makes them flat on some skeletons (like if you max out Maya's slider they're flat, if you set it very low they're pointy)

Butts are the same. I think there isn't a single scene in the game where the butt is actually touched...and for good reason, the interaction would clip through or float the moment the butt size is modified...unless there's some point where butt skin will always stretch to no matter the butt size, which can then break the shape of the butt and yadayadayada

Idk why the hell I refered to skeletons in that last reply, but what I really meant to say was that two characters that are even marginaly different can't have the same animations without some touchy parts of the animations being floaty or clippy...so the detailed animations look bad with custom models regardless if the skeleton is the same or not.

The simple animations are mostly unaffected most of the time though, as long as the important parts (main joints, head, crotch position) are all in the same place, which as far as I'm aware are what defines a skeleton.

But obviously if not even the skeleton is the same then the whole animation doesn't work.

Not that there's any better way of doing this, really, I'm glad there are shared skeletons in the game but at the same time I feel that, fixed, non-customisable characters would make for animations that are much more touchy and muuuuch better overall...it's a tradeoff in the end.
 

Viixby

Member
Dec 19, 2019
359
569
in a simple sandbox mode,
how to make a character interrupt another character's loop pose and sudenly starting sex animation with him\her\it immediatly?

View attachment 2539562
Depends what exactly you mean here...

Do you mean another NPC(patroling/walking around) bumping into an NPC(in looped pose), then it automatically triggering a sex scene with the two?

If not try to explain a little more maybe I can help out.
But if my assumption was right; then...

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I can imagine many other things you mean by this, and I can see ways to do all of them, but explaining them all would probably be excessive. So I'd rather just get clarification.

Alternatively; if this is something you've seen done in other sandbox creations from users, try breaking down someone else's public scene to see how they made it.
 
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