Nihil5320

Member
Jul 2, 2022
350
910
Oooh now it all makes sense. You just want to sell shit to people, that's why you have been pushing this "people want moar sandbox" agenda all along. It has nothing to do with what people want to play or what would be better for developers, you just want to sell them your "assets" :LOL:
Honestly if true I think this might just be a case of an amateur 3d artist or something hyper-fixated on their specific industry, to a hammer everything is a nail and all that.

Still doesn't really excuse the complete inability to comprehend what other people are saying, to the point of repeatedly misquoting them and arguing about it, but tbh it's about on par for F95. There is always at least one crazy in each thread shouting "dev should do [completely insane thing]."
 
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Fuchsschweif

Well-Known Member
Sep 24, 2019
1,041
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Who said anything about nsfw stuff ;)
I wouldn't benefit from a Wild Life marketplace as I don't sell assets that would be of value for NSFW games. But we all know you're not actually believing that. You're just trying to shift attention away from how you embarrassed yourself by misjudging the potential of the business model. ;)
 
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benisfug

Member
Aug 18, 2018
291
852
This is another of your pathetic attempts to move the goalposts.

Here's the correct chronology of things:







As you can see, the subject was about how many people buy those "crappy VNs".

This is your reply:

View attachment 3802424

So suddenly, after learning that there's actually a high demand for games made with Illusion assets, you entirely change the narrative and speak about the revenue made with selling assets for that one single game.

You couldn't defeat the argument by proving that nobody wants to buy games made with Illusion, so you desperately grab the next thing you can cling to and try to defeat it over pointing at the allegedly small revenue.

Congratulations - this is the core definition of moving the goalposts.

Let's just ignore the fact that you're acting as if that was the only developer in the world who creates a game with Illusion as a base so that you can pretend this business model would only lead to a single sale.

You're so deep down in the web of your excuses, there's no way out anymore. Not even if you try to blame your lack of understanding on my reading comprehension. :)



Yes, that's correct. If you became the "state of the art developer of true sandbox" while the entire world was hungry as fuck for more of it and you go bankrupt after not delivering that, it's not because of the huge success you had with the sandbox thing. It's because you fucked up afterwards and put your resources into new projects with little demand, neglecting the thing everybody liked, not updating it, and waiting until it just died a death of age.

They eventually came up with their openworld-exploration game "Room Girl" in 2022 nobody had been waiting for, so they flushed all their money down the toilet.

Everybody had been waiting for Honey Select 3 with updated graphics, assets, animations and features.
A company that survived for that long wouldn't go under with a single flop unless something was already wrong beforehand. Seems to me the thing that went wrong was KK and HS, their flagship franchises leading up to the bankruptcy, being completely lobotomized and unfun.

Studio was a neat feature but it wasn't the main selling point. If it was Illusion would still be alive. VAM style games have an audience but the average cumskull doesn't want to hand craft every single atom of his porn by hand.
 
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Fuchsschweif

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Sep 24, 2019
1,041
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company that survived for that long wouldn't go under with a single flop unless something was already wrong beforehand.
That's wrong. Revenue from 30 years ago doesn't exist in a vacuum, they always invest it in the next project and for other business relevant things. If you fail with 2-3 projects in a row, your resources are gone, no matter how well you performed before that, since you had to use all your remaining resources to create these projects. That's exactly what happened with Illusion.

Seems to me the thing that went wrong was KK and HS
No, their best and most popular games weren't the things that went wrong.

Studio was a neat feature but it wasn't the main selling point.
It was. That's why their latest games without Studio, despite having nice graphics and even a fresh gameplay experience, didn't sell well.

If it was Illusion would still be alive.
Nope, because they didn't update it. You can't sell endless digital copies. One day the market is saturated, almost everyone has a copy and if you want more sales, you either need to release paid updates or new sequels. Digital products dry out quickly once the end of their lifetime is reached. And you also need to stay ahead of the competition, doesn't help much if your graphics were state of the art in 2015 but aren't today. Your loyal customer base will only be so loyal.

That's why Meshed VR are making VAM 2 right now - they aren't sleeping on their success.

VAM style games have an audience but the average cumskull doesn't want to hand craft every single atom of his porn by hand.
Over 16.000+ Patreons say otherwise. VAM easily leaves even the most popular NSFW games behind, being #2 in the Top Patreon Adult Games charts.
 
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Fuchsschweif

Well-Known Member
Sep 24, 2019
1,041
1,695
Y'all really need to get a hobby...
My hobby is to argue with people who never touched a business with their own hands, trying to educate me about how the industry of digital products I've been working in for almost 10 years works, based on their gut-feelings.

The confidence behind some of these statements is wild. :KEK:
 

Wlms

Active Member
Apr 17, 2021
907
1,430
My hobby is to argue with people
Here, pal', no need to elaborate further than that. It's an internet forum, no shame into enjoying stirring up shit from time to time.

Hell, I'm a prime example ! In this very thread nonetheless !!!

SortaLewd can testify.

well also sometimes it's just nonsensical amphetamines-fueled rambling but imho it's still pretty funny to read
 
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Nihil5320

Member
Jul 2, 2022
350
910
My hobby is to argue with people who never touched a business with their own hands, trying to educate me about how the industry of digital products I've been working in for almost 10 years works, based on their gut-feelings.

The confidence behind some of these statements is wild. :KEK:
Oh just to be clear I wasn't trying to educate you, that seems like a lost cause. I was just highlighting the gaping flaws in your master plan.
 

Fuchsschweif

Well-Known Member
Sep 24, 2019
1,041
1,695
Oh just to be clear I wasn't trying to educate you, that seems like a lost cause. I was just highlighting the gaping flaws in your master plan.
That's really worth a lot, coming from here:

I played Illusion games and never once used the Studio, and I've never played a VN built using the same but I'm going to go out on a limb and presume that they're shit.
Your presumptions without ever having used Studio once, and never having played a VN built from Illusion assets, combined with virtually zero experience with asset marketplaces, nor understanding the demands of the market.

Thanks for highlighting the gApInG fLaWs in my master plan. :KEK:

Elon Musk called, he wants you to give him some advice on building rockets.
 
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Nihil5320

Member
Jul 2, 2022
350
910
That's really worth a lot, coming from here:

Your presumptions without ever having used Studio once, and never having played a VN built from Illusion assets, combined with virtually zero experience with asset marketplaces, nor understanding the demands of the market.

Thanks for highlighting the gApInG fLaWs in my master plan. :KEK:

Elon Musk called, he wants you to give him some advice on building rockets.
I think it's just telling that you can't actually explain how focussing on a market of a few thousand (at most) VN creators is a good business model. So you fall back to misquoting, ad hominems or portraying your position as an argument from... rather questionable... authority.

Still a moot point mind you as this project obviously isn't going down the route you want.
 
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Fuchsschweif

Well-Known Member
Sep 24, 2019
1,041
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I think it's just telling that you can't actually explain how focussing on a market of a few thousand (at most) VN creators is a good business model. So you fall back to misquoting, ad hominems or portraying your position as an argument from... rather questionable... authority.

Still a moot point mind you as this project obviously isn't going down the route you want.
You are the one who's not able to explain why a marketplace like VAM wouldn't work, if it indeed works very well. You're arguing against reality; it's not me who holds the burden of proof.

You also failed to adress the fact, that the business model is not only targeted at VN creators, but also at simple players who just want to build their own dream scenarios. The asset-marketplace is an addition. A point you continuously ignore so that you can point at "only a few thousand customers buying assets".

Not to mention that you don't have any idea how much money a few thousand recurring customers who buy new assets every few weeks generate.

The potential is even bigger if you take a look at the growth rate of the NSFW game market. Things won't be the same in 5 years as they are right now.

There are even a lot of people who aren't in the NSFW industry, who did SFW art for anime with Illusion's Studio software. That's another market. It must not even be entirely NSFW focused, as people can - surprise - just leave the clothes on and do other kinds of arts with it. But in order to know that, you'd have needed to do some research ahead before you decided to argue over a product you've not used once in your life, nor played the products created with it.

This position is now free for the next competitor to take, and Wild Life is in a fantastic spot for that.
 
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Nov 26, 2018
1
5
Game is cool. Would be nice if it came together faster, but the sandbox is fun and the animations and variety are easily among the best in any porn game. At points, this thread has some great legitimate commentary and all of that is appreciated.

That being said, can we like, ban or mute the guys that are constantly bickering in this thread? Are there moderators in this forum? It is getting really tiresome. Nobody wants to have to sort through pages of childish back-and-forth whinging just to see updates about the game or read some actual on-topic discussion.

These opinions and arguments are so painfully cringey to read that they have forced me to stop lurking and actually post in a (probably) vain effort to get it to stop. Nobody should have to read incoherent rants about the software development process from buffoons who have never shipped code or worked a real dev job in their life. They clearly lack the self-awareness for shame or they would never have posted such embarrassing admissions of ignorance and childishness in the first place. I actually am worried that I am going to become stupider just from exposure to them.

Mods, you need to step in. In 1200 pages of this thread, probably 200 are a small handful of fools crying into the internet about a porn game they didn't pay for. Enough is enough.

In no universe will I ever respond to any comments regarding this post. I going to go back to lurking again. If you find yourself typing out your tenth argumentative response to some other anonymous manchild on the internet in a porn forum, please step away from the keyboard and rethink your life. No rightminded adult would ever do that -- get some professional help or pick up any of the wonderful productive hobbies out there and spend your time better.
 
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