- Nov 14, 2017
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possible but unlikely. there's quite a big cast already and most don't have much things to do.Does Ginny Weasley get added in to the game somewhere?
possible but unlikely. there's quite a big cast already and most don't have much things to do.Does Ginny Weasley get added in to the game somewhere?
devs discord, link in op.so the extra pack mod doesn't work, is there anywhere to find new mods?
hmmm interesting, i'll try those two things, in conjunction first, both at once after. might take a day or three.TLDR; Try disabling multithreading in preferences, and increase image cache.
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I'll do it. Thanks =D.since Ren'Py allows lots, tons, of saves without complaining, my solution to things i want replayable is, to have some extra saves for scenes, starting somewhat remote on like page5+ of the saves, while operation actual game progress from saves on pages 1 and 2 (not that much branching so don't have to keep many saves).
hmmm maybe you head to the Requests section of the forum, and put up a request for a "Witch Trainer Silver Mod Dressup mod", of sorts? it's not really my kind of thing with lots of clothes to swap, but some people seem to like it. maybe someone's already working on such a thing, who knows.
oh man... it's really true? I thaugh that the hardest part was to made the art... Can you (or someone) explain why that old art is unviable to use nowadays? A mean... for me it was just a question of get the art and put on the correct place on the model... Am I soo wrong?this is clothing from a very old build, somewhere around 1.2, I think. all the clothing would have to be made from scratch to be compatible with the current build. especially as they have changed/updated the character models. I remember this being discussed 1 or 2 years ago.
changed renpy versions and assets.oh man... it's really true? I thaugh that the hardest part was to made the art... Can you (or someone) explain why that old art is unviable to use nowadays? A mean... for me it was just a question of get the art and put on the correct place on the model... Am I soo wrong?
def version_logo(): return Null()
updater.update(bytes.fromhex('687474703a2f2f757064617465732e73696c76657273747564696f67616d65732e6f7267').decode())
i think it can't be fixed with the current (most recent) build.Im at version 1.44.2 trying to update but i get this message:
View attachment 2805187
I tried simply downloading the new version but that wrecks the save game i got going. Anyone got an idea on how to fix this?
btw can say some about the multithreading and ancient systems: switching it Off didn't change much, except a slight higher RAM usage (overall ~2.5GB vs ~2.2GB); the increase of video cash did the trick, so now running multithreading On, and increased video cash to 1024 (for now), might be doubling that and tell more with the new version.You must be registered to see the links
Yeah i guess it isI think I just read history's longest sentence
You're going to start losing gamers with that rotten attitude. You may be a game dev, but you're a bad one. It's a loading screen you've ruined the game for. Can't turn around and blame specs for something EXTREMELY BASIC that you need a high-end PC for... a loading screen.No, I don't think I will.
That's still very much a part of the intro sequences for Hermione.
Once again; No, I don't think I will.You're going to start losing gamers with that rotten attitude. You may be a game dev, but you're a bad one. It's a loading screen you've ruined the game for. Can't turn around and blame specs for something EXTREMELY BASIC that you need a high-end PC for... a loading screen.
Since its inception, artwork has been a persistent challenge for this project, prompting me to take up artwork lessons to contribute in any way I can. While I had prior knowledge of interface design and good GUI practices, drawing anime or cartoons was unfamiliar territory for me. It took nearly three years of dedicated effort to reach a stage where I feel confident in producing semi-decent artwork, as evident in the promotional art I create for each major update. I consider myself primarily a programmer, but it's fulfilling to possess the extra skill of drawing, even though I may not always have the time or resources to indulge in it.Playing Cho's storyline is frustrating for me in so many ways, like 20% of artwork of her is great, the rest coud be better, mabe i dont know something mabe there was a fallout with a previows artist, but there was a sudden downgrade in quality of art in this game, i kinda lost track of time, i think it was awile ago, i get it it's free, but i rather pay the price for better product, it was a delight to look at interface of the game, mechanics and writing are very good, i sometimes crack at the sudden joke here and there, i dont want to spark a debate or something, this words coming from a good plase , i just think that most important part of this kinda games are visuals, they are hight resolution but drawn ok at best, some of CG are good, the others feels like drawn by defferent artist.I just feel like the game coud SO much better with a better artwork, even the disclaimer on the start of the game looks poorly drawn, at the same time the header on the site looks awesome, its a rollercoaster cause you see good resolution and good interface and good models, but when they start to undress it feels disappointing, a get it , everything is subjective but drawing vagaina of a girl with just a single line is a strange dicision(Cho's model), even more so, contrastion with a better art of the game. Anyway thanks for reading my half-rant, i wish the game and developers the best, but artwork if the reason i play the game only every 3-4 updates hoping it will get better.
You're going to start losing gamers with that rotten attitude. You may be a game dev, but you're a bad one. It's a loading screen you've ruined the game for. Can't turn around and blame specs for something EXTREMELY BASIC that you need a high-end PC for... a loading screen.