Aug 30, 2021
20
18
Just started playing and wanted to say thanks for the game! The regular interactions, like the pie-eating contest and horror movie marathon, are wonderfully in-character and fun!
 
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Lorenz1

Active Member
Nov 1, 2017
886
2,351
What is this UI? No questlog, no diary, I finished the introductory events (meditation with raven, dance starfire, etc), got almost entire friends line. No idea where to go next or wtf am I supposed to be doing. Are repeatable events doing anything? No skill tree with skills, no indicators of any kind of progress whatsoever.

Honestly, instead of playing the game and enjoying decent art it is "5 minutes of event, an hour of searching for it ad grinding same scenes". Incredibly miserable experience for Renpy, feels more like the worst kind of unity walking simulator.

Dev, you got a a good thing going - art, character writing is believable - just integrate a god damn walkthrough mod into the game instead of hints that do not even appear, I only get "good new day" out of them.

1659888009244.png
 
Last edited:

blablubiblub

Member
Nov 1, 2017
465
595
I downloaded the new patch, thinking I finished last patch, but apparently I didn't. I think what happened is that I played the game myself until I got stuck, looked at the walkthrough, couldn't find where I am in it (maybe did things out of order?) and gave up.
Sadly a game requiring staying closely to the walkthrough is a game design desaster.
 

Lorenz1

Active Member
Nov 1, 2017
886
2,351
Yep. The game is great, but playing it without a walkthrough is incredibly miserable way to enjoy it. Like, the Terra and Raven events are awesome, but finding them is such a pain.
 
Last edited:
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Reactions: KateOlive

MUPLUR

Greatest Adult Game Maker
Game Developer
Nov 18, 2017
701
648
What is this UI? No questlog, no diary, I finished the introductory events (meditation with raven, dance starfire, etc), got almost entire friends line. No idea where to go next or wtf am I supposed to be doing. Are repeatable events doing anything? No skill tree with skills, no indicators of any kind of progress whatsoever.

Honestly, instead of playing the game and enjoying decent art it is "5 minutes of event, an hour of searching for it ad grinding same scenes". Incredibly miserable experience for Renpy, feels more like the worst kind of unity walking simulator.

Dev, you got a a good thing going - art, character writing is believable - just integrate a god damn walkthrough mod into the game instead of hints that do not even appear, I only get "good new day" out of them.

View attachment 1970660
You have to complete the first events with the characters. Train with terra in gym at morning. Then the hint will start working for upcoming events. 'Go!' application will have questlog once you started Missions
 

MUPLUR

Greatest Adult Game Maker
Game Developer
Nov 18, 2017
701
648
I downloaded the new patch, thinking I finished last patch, but apparently I didn't. I think what happened is that I played the game myself until I got stuck, looked at the walkthrough, couldn't find where I am in it (maybe did things out of order?) and gave up.
Sadly a game requiring staying closely to the walkthrough is a game design desaster.
tell me where you got stuck, and I will look into it if it's a bug.
 

rcop101

Newbie
May 31, 2017
35
22
ok im completely lost finish the first mission, got the raven scene and miko/cyborg one, did mikos friendship thing and blackfires now nothing for 3 weeks in game
 

Lorenz1

Active Member
Nov 1, 2017
886
2,351
ok im completely lost finish the first mission, got the raven scene and miko/cyborg one, did mikos friendship thing and blackfires now nothing for 3 weeks in game
Same. The game is extremely heavily railroaded.

Also, where is the gallery?
 

WaltWitt

New Member
Jul 2, 2021
2
19
Same. The game is extremely heavily railroaded.

Also, where is the gallery?
The gallery can be accessed via the "Texts" app on your cellphone. Next to each character you can find an icon made of small 3x3 dots, upon clicking this symbol you can see the available replays.
 

Dean2021

New Member
Sep 2, 2021
3
4
Question, How do you know if you are missing an erotic scene or not, and also how come small erotic scene's are not registered into the gallery?
 

Doctor Shark

Member
Nov 7, 2019
304
645
Not sure how I never spotted this game before but after 40 minutes of playing I mostly agree with Lorenz. I made decent progress (found Blackfire) but the game overall is just too confusing. Even simple things like exits not being clearly marked: Titans Tower wasn't too bad once I got the hang of it but I spent way too much time trying to figure out how to see Miko before mousing over everything and learning you have to click on the windows of her building and not the doors.

I tried with and without hints turned on and didn't see a difference. Every single quest should be tracked in-game. I don't mean a walk-through telling me "Talk to Raven at night to progress" but after I gain the ability to dance with Starfire it should tell me how many times out of three I've done it. Same with Robin's quest to collect communicators. If they aren't going to go into my inventory with the ability to mouse over them to see which I've collected, it could at least say I'm at X/6 communicators. The Starfire and Terra rewards were also confusing as they didn't seem to do anything. No item in my inventory and no change on the phone status page that I could see, anyway.

Really like the art but (even after getting Jynx's Titan Tracker) too much of the game feels like "talk to everyone at every time and hope something triggers".
 
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smsanchez21

Newbie
Nov 1, 2019
70
124
how tf do you make money in this game? the wt says do robins first even more than three times and you get $900. ive done in 10 times and get nothing
 

Lorenz1

Active Member
Nov 1, 2017
886
2,351
That's the end of the update? I guess? A lot of Jinx, little raven and a lot of pointless clicking. Dev, you really should do something about the gameplay, it is so tedious now that I forced myself to play to get to the raven content. You have decent game with abhorrently bad UI and quality of life for the player. You can cut the clicking by half just by introducing skip time and direct map of the tower.
1659907999940.png
 

Blarfz

Member
May 27, 2017
393
372
Stuck on 3 different events. Training with Miko at night, Stocks with Terra in cyborg's room, and attempting to go to Jinx's room at night by crossing over to the lobby Each one ends in an error so I can't progress.

I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/places/training_field/chibis/miko.png'>:
File "game/scripts/locations/locations.rpy", line 514, in <module>
File "game/scripts/functions.rpy", line 166, in Background_interact
IOError: Couldn't find file 'images/places/training_field/chibis/miko.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 700, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 639, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 92, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 514, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/locations/locations.rpy", line 514, in <module>
File "game/scripts/functions.rpy", line 166, in Background_interact
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3839, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2565, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 688, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 625, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 287, in get
surf = image.load()
File "renpy/display/im.py", line 706, in load
raise e
IOError: Couldn't find file 'images/places/training_field/chibis/miko.png'.

Windows-10
Ren'Py 7.4.11.2266
XIX v0.3a
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/places/lobby/chibis/beastboy.png'>:
File "game/scripts/locations/locations.rpy", line 426, in <module>
File "game/scripts/functions.rpy", line 166, in Background_interact
IOError: Couldn't find file 'images/places/lobby/chibis/beastboy.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 700, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 639, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 92, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 426, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/locations/locations.rpy", line 426, in <module>
File "game/scripts/functions.rpy", line 166, in Background_interact
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3839, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2565, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 688, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 625, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 287, in get
surf = image.load()
File "renpy/display/im.py", line 706, in load
raise e
IOError: Couldn't find file 'images/places/lobby/chibis/beastboy.png'.

Windows-10
Ren'Py 7.4.11.2266
XIX v0.3a
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00library.rpy", line 268, in say
who(what, interact=interact, *args, **kwargs)
Exception: DynamicImage u'characters/mc/[mc_skin]/expression/[mc_expression].png': could not find image. (u'characters/mc/3/expression/f40.png')

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 700, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 639, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 92, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/locations.rpyc", line 229, in script call
File "scripts/characters/terra_conversation.rpyc", line 50, in script call
File "scripts/locations/rooms.rpyc", line 25, in script call
File "v0.3.rpyc", line 5597, in script
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
renpy.store.say(who, what, *args, **kwargs)
File "renpy/common/00library.rpy", line 268, in say
who(what, interact=interact, *args, **kwargs)
File "renpy/character.py", line 1249, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 901, in do_display
**display_args)
File "renpy/character.py", line 647, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/image.py", line 752, in per_interact
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'characters/mc/[mc_skin]/expression/[mc_expression].png': could not find image. (u'characters/mc/3/expression/f40.png')

Windows-10
Ren'Py 7.4.11.2266
XIX v0.3a
 

Warsteel

Active Member
May 26, 2017
695
939
Ok, don't know what's going on lately but it's annoying. First, UploadHaven throws a 404 on EVERY file linked and has been doing it for weeks. Connect to the site just fine but the file itself is 404 not found. Second the walkthrough is not downloadable (or even readable). Says it's in the owner's trash. WTF.
 
3.90 star(s) 14 Votes